Player Matchup

Ne Zha
Ne Zha
ChronicHysteria
Ne Zha
Level 64
God Stats
5W - 9L
1,452 SR
Queue Stats
342W - 355L
1,421 Elo+
Party 1
Hades
Hades
DoubtFullTurtle
Hades
Level 72
God Stats
12W - 3L
1,743 SR
Queue Stats
165W - 166L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
MajorKyleD
Cthulhu
Level 109
God Stats
5W - 7L
1,513 SR
Queue Stats
209W - 206L
1,343 Elo+
Solo
Mulan
Mulan
SlickColt954671
Mulan
Level 88
God Stats
31W - 24L
1,569 SR
Queue Stats
397W - 369L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Gray Tink
Ah Muzen Cab
Level 101
God Stats
4W - 3L
1,796 SR
Queue Stats
93W - 67L
1,583 Elo+
Solo
Team Averages
Level 87
1,615 SR
1,469 Elo+

VS

Team Averages
Level 98
1,507 SR
1,498 Elo+
Tiamat
Tiamat
ARCHANGEL601
Tiamat
Level 141
God Stats
27W - 23L
1,645 SR
Queue Stats
384W - 375L
1,559 Elo+
Solo
Skadi
Skadi
FrenchFry49
Skadi
Level 94
God Stats
24W - 21L
1,620 SR
Queue Stats
194W - 176L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
ItsGunner25
Sun Wukong
Level 66
God Stats
8W - 6L
1,253 SR
Queue Stats
27W - 23L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Nemises29
Ne Zha
Level 65
God Stats
8W - 9L
1,435 SR
Queue Stats
209W - 228L
1,371 Elo+
Solo
Athena
Athena
SwimmingMan9
Athena
Level 123
God Stats
5W - 7L
1,584 SR
Queue Stats
295W - 256L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
15,450
618
16,521
19,343
10,463
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 6
14,394
576
19,183
18,620
12,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MajorKyleD
Cthulhu
19
10 / 4 / 9
14,396
576
16,973
30,438
26,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 4 / 7
12,971
519
11,181
21,599
16,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
The Gray Tink
Ah Muzen Cab
20
4 / 0 / 15
14,427
577
17,546
20,654
9,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 8 / 3
10,482
419
8,165
16,995
9,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 3
10,898
436
13,089
17,345
6,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ItsGunner25
Sun Wukong
17
2 / 2 / 4
10,493
420
10,933
22,840
17,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Nemises29
Ne Zha
20
5 / 9 / 2
12,792
512
11,857
23,793
10,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
17
3 / 4 / 6
11,510
460
12,788
27,100
26,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
32
Kills
13
13
Deaths
32
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
3
0.31
W
11
4
6
3.5
W
6
1
6
9
L
2
9
3
0.39
L
Sun Wukong
ItsGunner25
Sun Wukong
2
2
4
2
W
Cthulhu
MajorKyleD
Cthulhu
10
4
9
3.63
L
Ne Zha
Nemises29
Ne Zha
5
9
2
0.67
W
1
4
7
1.13
L
Athena
3
4
6
1.5
W
Ah Muzen Cab
The Gray Tink
Ah Muzen Cab
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,404
Damage
56,832
110,654
Taken
108,073
74,270
Mitigated
70,961
59,649
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,165
1,389
0
2,802
16,995
9,504
0
7,969
8,914
67,624
0
W
16,521
6,996
0
8,660
19,343
10,463
1,013
4,368
14,787
0
110,017
W
19,183
2,351
888
11,449
18,620
12,031
209
5,371
13,036
102,893
0
L
13,089
7,593
0
2,400
17,345
6,540
0
5,652
11,693
0
73,617
L
Sun Wukong
ItsGunner25
Sun Wukong
10,933
1,461
255
6,830
22,840
17,367
746
8,775
13,677
0
65,881
W
Cthulhu
MajorKyleD
Cthulhu
16,973
1,224
615
11,516
30,438
26,161
863
7,555
22,741
56,129
0
L
Ne Zha
Nemises29
Ne Zha
11,857
5,799
0
6,055
23,793
10,587
0
2,622
20,811
0
77,977
W
11,181
444
0
8,857
21,599
16,259
1,246
3,645
17,902
0
85,386
L
Athena
12,788
2,158
0
6,485
27,100
26,963
0
11,403
15,512
54,030
0
W
Ah Muzen Cab
The Gray Tink
Ah Muzen Cab
17,546
6,935
0
17,664
20,654
9,356
11,512
3,467
17,149
0
136,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,638
Gold Earned
56,175
795
Minions Killed
576
0
Camps Cleared
0
2,342,206
Distance Traveled
2,109,994
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,482
419
125
5
0
408,154
4
W
Ne Zha
15,450
618
171
7
0
493,413
3
W
Hades
14,394
576
204
8
0
448,040
6
L
Skadi
10,898
436
132
5
0
394,144
3
L
Sun Wukong
10,493
420
105
4
0
442,072
3
W
Cthulhu
14,396
576
87
3
0
493,088
3
L
Ne Zha
12,792
512
136
5
0
393,860
0
W
Mulan
12,971
519
152
6
0
430,294
5
L
Athena
11,510
460
78
3
0
471,764
8
W
Ah Muzen Cab
14,427
577
181
7
0
477,371
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role