Player Matchup

Tsukuyomi
Tsukuyomi
FadedJokers
Tsukuyomi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,112 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JGLUGO
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 147L
1,371 Elo+
Solo
Ne Zha
Ne Zha
Minikilla456
Ne Zha
Level 49
God Stats
4W - 4L
1,496 SR
Queue Stats
43W - 56L
1,396 Elo+
Solo
Yemoja
Yemoja
YmirsBoto
Yemoja
Level 46
God Stats
27W - 34L
1,375 SR
Queue Stats
634W - 708L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
uncanny088hair
Danzaburou
Level 106
God Stats
116W - 127L
1,507 SR
Queue Stats
680W - 724L
1,398 Elo+
Solo
Team Averages
Level 78
1,476 SR
1,338 Elo+

VS

Team Averages
Level 57
1,457 SR
1,428 Elo+
Tyr
Tyr
Danum16
Tyr
Level 39
God Stats
9W - 6L
1,376 SR
Queue Stats
517W - 549L
1,383 Elo+
Solo
Cerberus
Cerberus
HectickMoose
Cerberus
Level 48
God Stats
28W - 28L
1,507 SR
Queue Stats
654W - 669L
1,476 Elo+
Solo
Nemesis
Nemesis
Lit_dancer9
Nemesis
Level 66
God Stats
10W - 6L
1,517 SR
Queue Stats
396W - 442L
1,383 Elo+
Solo
Xbalanque
Xbalanque
davipunch
Xbalanque
Level 64
God Stats
1W - 1L
1,408 SR
Queue Stats
21W - 21L
1,469 Elo+
Solo
Persephone
Persephone
evilCore_1996
Persephone
Level 67
God Stats
30W - 30L
1,475 SR
Queue Stats
53W - 48L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FadedJokers
Tsukuyomi
16
6 / 6 / 1
10,187
424
13,646
16,867
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
JGLUGO
Ah Muzen Cab
16
0 / 6 / 1
9,753
406
11,030
17,314
5,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
2 / 6 / 1
11,056
461
6,719
23,233
11,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
YmirsBoto
Yemoja
14
1 / 6 / 4
9,578
399
4,828
17,976
15,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
uncanny088hair
Danzaburou
13
0 / 9 / 1
8,650
360
4,815
20,113
6,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
4 / 0 / 10
12,949
540
7,352
19,963
16,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
HectickMoose
Cerberus
19
7 / 2 / 11
13,130
547
16,499
18,646
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Lit_dancer9
Nemesis
20
13 / 0 / 12
13,900
579
18,984
14,046
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
davipunch
Xbalanque
16
5 / 5 / 6
11,039
460
8,989
16,016
6,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
evilCore_1996
Persephone
18
4 / 2 / 8
12,821
534
16,676
8,309
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
9
Kills
33
33
Deaths
9
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
0
10
9
L
Tsukuyomi
FadedJokers
Tsukuyomi
6
6
1
1.08
W
Cerberus
HectickMoose
Cerberus
7
2
11
6.25
L
Ah Muzen Cab
JGLUGO
Ah Muzen Cab
0
6
1
0.08
W
Nemesis
Lit_dancer9
Nemesis
13
0
12
19
L
Ne Zha
2
6
1
0.42
L
Yemoja
YmirsBoto
Yemoja
1
6
4
0.5
W
Xbalanque
davipunch
Xbalanque
5
5
6
1.6
W
Persephone
evilCore_1996
Persephone
4
2
8
4
L
Danzaburou
uncanny088hair
Danzaburou
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,038
Damage
68,500
95,503
Taken
76,980
44,693
Mitigated
55,367
28,417
Healing
26,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
7,352
1,160
0
7,057
19,963
16,534
261
663
19,300
0
81,511
L
Tsukuyomi
FadedJokers
Tsukuyomi
13,646
2,646
0
2,473
16,867
5,712
518
5,188
11,637
0
57,523
W
Cerberus
HectickMoose
Cerberus
16,499
1,371
0
5,530
18,646
21,884
466
2,192
16,454
68,143
0
L
Ah Muzen Cab
JGLUGO
Ah Muzen Cab
11,030
5,354
211
5,721
17,314
5,746
1,016
5,328
11,828
0
70,329
W
Nemesis
Lit_dancer9
Nemesis
18,984
8,607
0
5,134
14,046
6,934
5,669
295
13,751
0
85,131
L
Ne Zha
6,719
5,187
8
10,170
23,233
11,049
191
3,824
19,191
0
83,917
L
Yemoja
YmirsBoto
Yemoja
4,828
396
1,574
3,794
17,976
15,464
360
6,741
11,207
38,371
0
W
Xbalanque
davipunch
Xbalanque
8,989
3,228
1,044
6,122
16,016
6,874
1,440
1,542
14,474
0
52,765
W
Persephone
evilCore_1996
Persephone
16,676
0
0
1,495
8,309
3,141
918
136
8,171
69,427
0
L
Danzaburou
uncanny088hair
Danzaburou
4,815
1,196
0
4,466
20,113
6,722
0
11,002
8,465
0
39,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
63,839
456
Minions Killed
586
0
Camps Cleared
0
1,927,361
Distance Traveled
2,328,982
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,949
540
166
7
0
491,301
2
L
Tsukuyomi
10,187
424
76
3
0
417,387
1
W
Cerberus
13,130
547
92
4
0
466,318
6
L
Ah Muzen Cab
9,753
406
109
5
0
390,894
3
W
Nemesis
13,900
579
125
5
0
540,983
4
L
Ne Zha
11,056
461
152
6
0
440,653
1
L
Yemoja
9,578
399
44
2
0
382,557
3
W
Xbalanque
11,039
460
96
4
0
376,563
2
W
Persephone
12,821
534
107
4
0
453,817
9
L
Danzaburou
8,650
360
75
3
0
295,870
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role