Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NomAlakon
Scylla
Level 86
God Stats
11W - 16L
1,552 SR
Queue Stats
44W - 53L
1,268 Elo+
Solo
Hun Batz
Hun Batz
Skyrybaba
Hun Batz
Level 36
God Stats
2W - 4L
1,656 SR
Queue Stats
78W - 183L
1,243 Elo+
Solo
Team Averages
Level 78
1,569 SR
1,337 Elo+

VS

Team Averages
Level 73
1,574 SR
1,449 Elo+
Merlin
Merlin
Killa-instinctxx
Merlin
Level 69
God Stats
8W - 19L
1,350 SR
Queue Stats
476W - 530L
1,486 Elo+
Solo
Chaac
Chaac
Magmaz_shadow
Chaac
Level 95
God Stats
5W - 2L
1,708 SR
Queue Stats
97W - 110L
1,381 Elo+
Solo
Da Ji
Da Ji
ffileete
Da Ji
Level 56
God Stats
5W - 6L
1,663 SR
Queue Stats
8W - 8L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 8
11,052
650
8,096
17,665
15,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
NomAlakon
Scylla
16
5 / 4 / 6
12,097
712
11,130
10,027
3,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Skyrybaba
Hun Batz
16
5 / 5 / 5
11,779
693
6,729
12,476
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
11,511
677
12,464
12,696
4,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 3 / 2
11,237
661
9,613
13,133
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ffileete
Da Ji
13
2 / 6 / 5
10,504
618
6,935
10,199
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
11
11
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
L
3
3
7
2.17
L
6
3
2
2.33
W
Scylla
NomAlakon
Scylla
5
4
6
2
W
Hun Batz
Skyrybaba
Hun Batz
5
5
5
1.5
L
Da Ji
ffileete
Da Ji
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
29,012
40,168
Taken
36,028
23,826
Mitigated
12,724
8,527
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,096
325
0
4,864
17,665
15,299
262
4,696
12,969
38,541
0
L
12,464
1,010
0
6,279
12,696
4,095
499
6,888
5,808
65,818
0
L
9,613
1,602
0
3,700
13,133
5,772
0
6,015
7,118
0
50,836
W
Scylla
NomAlakon
Scylla
11,130
616
0
2,693
10,027
3,576
212
3,874
6,153
43,388
0
W
Hun Batz
Skyrybaba
Hun Batz
6,729
1,375
0
970
12,476
4,951
396
3,944
8,532
0
52,767
L
Da Ji
ffileete
Da Ji
6,935
1,762
0
1,063
10,199
2,857
398
6,399
3,800
0
12,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
33,252
192
Minions Killed
182
0
Camps Cleared
0
1,018,595
Distance Traveled
806,800
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,052
650
46
3
0
355,676
1
L
Merlin
11,511
677
99
6
0
284,965
1
L
Chaac
11,237
661
68
4
0
222,036
5
W
Scylla
12,097
712
68
4
0
316,558
1
W
Hun Batz
11,779
693
78
5
0
346,361
0
L
Da Ji
10,504
618
15
1
0
299,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role