Player Matchup

Cthulhu
Cthulhu
Bruxodo71
Cthulhu
Level 5
God Stats
3W - 0L
1,709 SR
Queue Stats
21W - 18L
1,553 Elo+
Solo
Horus
Horus
ESxSsacha
Horus
Level 31
God Stats
2W - 1L
1,575 SR
Queue Stats
50W - 54L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
HadCancer
Tsukuyomi
Level 14
God Stats
10W - 12L
1,388 SR
Queue Stats
23W - 31L
1,339 Elo+
Solo
Hades
Hades
Urs0o
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Solo
Artemis
Artemis
brunoparker
Artemis
Level 29
God Stats
25W - 19L
1,651 SR
Queue Stats
91W - 93L
1,458 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,459 Elo+

VS

Team Averages
Level 18
1,640 SR
1,459 Elo+
Fenrir
Fenrir
Pain932
Fenrir
Level 15
God Stats
20W - 15L
1,515 SR
Queue Stats
43W - 41L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
lordvalory52
Nu Wa
Level 16
God Stats
3W - 1L
1,796 SR
Queue Stats
14W - 15L
1,267 Elo+
Solo
Neith
Neith
silva-invicto3
Neith
Level 15
God Stats
24W - 22L
1,630 SR
Queue Stats
28W - 27L
1,574 Elo+
Party 1
Medusa
Medusa
tiago__zoldyck
Medusa
Level 14
God Stats
13W - 21L
1,602 SR
Queue Stats
24W - 51L
1,517 Elo+
Party 2
Agni
Agni
tiagueraaaaa
Agni
Level 29
God Stats
20W - 14L
1,657 SR
Queue Stats
145W - 152L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bruxodo71
Cthulhu
17
2 / 0 / 11
11,544
502
9,961
20,372
21,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
ESxSsacha
Horus
17
0 / 2 / 7
10,372
451
8,217
13,799
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
HadCancer
Tsukuyomi
20
6 / 3 / 5
12,634
549
8,848
16,169
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
Urs0o
Hades
19
10 / 4 / 2
12,280
534
11,261
14,793
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
brunoparker
Artemis
20
9 / 4 / 4
12,857
559
14,236
15,905
6,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pain932
Fenrir
19
7 / 5 / 2
12,127
527
11,941
15,548
7,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 5 / 2
8,383
364
9,359
10,847
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 3 / 2
12,423
540
9,465
12,614
5,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 0
8,083
351
5,261
13,778
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 6 / 2
10,457
455
10,511
14,604
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
27
Kills
12
13
Deaths
27
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bruxodo71
Cthulhu
2
0
11
7.5
W
Horus
ESxSsacha
Horus
0
2
7
1.75
W
Tsukuyomi
HadCancer
Tsukuyomi
6
3
5
2.83
L
Fenrir
Pain932
Fenrir
7
5
2
1.6
W
Hades
Urs0o
Hades
10
4
2
2.75
W
Artemis
brunoparker
Artemis
9
4
4
2.75
L
0
5
2
0.2
L
3
3
2
1.33
L
0
8
0
0
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
46,537
81,038
Taken
67,391
54,118
Mitigated
26,654
34,412
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bruxodo71
Cthulhu
9,961
568
623
4,768
20,372
21,961
980
4,404
15,575
63,070
0
W
Horus
ESxSsacha
Horus
8,217
4,220
1,799
6,240
13,799
11,004
850
3,407
10,084
0
51,241
W
Tsukuyomi
HadCancer
Tsukuyomi
8,848
3,368
0
8,906
16,169
7,489
50
1,999
14,050
0
103,364
L
Fenrir
Pain932
Fenrir
11,941
2,669
0
1,761
15,548
7,951
18
3,896
11,652
0
84,963
W
Hades
Urs0o
Hades
11,261
784
372
4,645
14,793
7,301
1,602
4,642
9,945
49,431
0
W
Artemis
brunoparker
Artemis
14,236
7,782
0
7,059
15,905
6,363
3,641
4,219
11,514
0
90,210
L
9,359
1,489
0
902
10,847
3,189
512
4,911
5,936
28,631
0
L
9,465
4,631
0
6,610
12,614
5,816
362
1,300
11,314
0
78,916
L
5,261
2,910
0
0
13,778
4,271
970
3,778
10,000
0
35,227
L
10,511
1,035
0
2,552
14,604
5,427
465
7,337
7,267
64,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,687
Gold Earned
51,473
564
Minions Killed
502
0
Camps Cleared
0
2,171,465
Distance Traveled
2,001,069
8
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,544
502
90
4
0
447,020
2
W
Horus
10,372
451
87
4
0
469,963
2
W
Tsukuyomi
12,634
549
151
7
0
459,868
0
L
Fenrir
12,127
527
125
5
0
432,039
5
W
Hades
12,280
534
94
4
0
420,173
3
W
Artemis
12,857
559
142
6
0
374,441
1
L
Nu Wa
8,383
364
58
3
0
389,021
9
L
Neith
12,423
540
171
7
0
396,528
13
L
Medusa
8,083
351
55
2
0
393,426
3
L
Agni
10,457
455
93
4
0
390,055
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role