Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DJ68IOU1
Cthulhu
Level 160
God Stats
5W - 1L
1,221 SR
Queue Stats
70W - 99L
1,505 Elo+
Solo
Nu Wa
Nu Wa
TowerSitter123
Nu Wa
Level 146
God Stats
7W - 2L
1,679 SR
Queue Stats
43W - 47L
1,551 Elo+
Party 1
Mercury
Mercury
yodelheim
Mercury
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,695 Elo+
Solo
Team Averages
Level 148
1,475 SR
1,563 Elo+

VS

Team Averages
Level 113
1,574 SR
1,705 Elo+
Kukulkan
Kukulkan
DrLunkin
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,788 Elo+
Solo
Vulcan
Vulcan
Elha
Vulcan
Level 157
God Stats
1W - 3L
1,569 SR
Queue Stats
111W - 72L
1,759 Elo+
Party 2
Heimdallr
Heimdallr
PurelyUnique928
Heimdallr
Level 144
God Stats
3W - 6L
1,555 SR
Queue Stats
98W - 139L
1,435 Elo+
Solo
King Arthur
King Arthur
ßulldozer
King Arthur
Level 88
God Stats
3W - 3L
1,673 SR
Queue Stats
90W - 46L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 2
8,500
773
4,284
9,088
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DJ68IOU1
Cthulhu
14
3 / 1 / 3
8,741
795
6,341
12,481
11,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 3
8,851
805
5,559
3,474
1,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
yodelheim
Mercury
14
1 / 1 / 6
8,471
770
5,195
8,448
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrLunkin
Kukulkan
13
1 / 2 / 1
7,625
693
5,995
6,298
2,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Elha
Vulcan
15
2 / 2 / 1
8,686
790
8,692
6,232
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
PurelyUnique928
Heimdallr
14
0 / 1 / 2
7,978
725
4,054
4,764
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ßulldozer
King Arthur
13
1 / 4 / 1
7,920
720
8,139
10,107
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
2
3
W
Cthulhu
DJ68IOU1
Cthulhu
3
1
3
4.5
L
Kukulkan
DrLunkin
Kukulkan
1
2
1
0.75
L
Vulcan
Elha
Vulcan
2
2
1
1.25
L
Heimdallr
PurelyUnique928
Heimdallr
0
1
2
1
W
3
1
3
4.5
W
Mercury
yodelheim
Mercury
1
1
6
4
L
King Arthur
ßulldozer
King Arthur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
26,880
33,491
Taken
27,401
22,280
Mitigated
12,291
7,161
Healing
2,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,284
640
0
3,360
9,088
6,563
931
2,872
6,202
0
21,760
W
Cthulhu
DJ68IOU1
Cthulhu
6,341
185
77
889
12,481
11,267
0
6,279
5,910
31,705
0
L
Kukulkan
DrLunkin
Kukulkan
5,995
152
0
0
6,298
2,462
162
1,304
4,994
20,588
0
L
Vulcan
Elha
Vulcan
8,692
1,443
0
450
6,232
2,355
281
3,809
2,423
44,000
0
L
Heimdallr
PurelyUnique928
Heimdallr
4,054
736
0
210
4,764
1,669
336
3,142
1,622
0
33,114
W
5,559
1,060
0
620
3,474
1,357
354
1,046
2,416
32,881
0
W
Mercury
yodelheim
Mercury
5,195
2,197
0
2,215
8,448
3,093
453
4,330
4,032
0
29,294
L
King Arthur
ßulldozer
King Arthur
8,139
1,343
0
1,797
10,107
5,805
70
4,037
6,070
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
32,209
211
Minions Killed
210
12
Camps Cleared
12
1,012,683
Distance Traveled
882,208
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,500
773
57
5
1
273,059
2
W
Cthulhu
8,741
795
50
5
2
227,195
1
L
Kukulkan
7,625
693
33
3
0
216,547
4
L
Vulcan
8,686
790
78
7
2
245,796
1
L
Heimdallr
7,978
725
64
6
6
201,874
2
W
Nu Wa
8,851
805
53
5
4
225,998
1
W
Mercury
8,471
770
51
5
5
286,431
2
L
King Arthur
7,920
720
35
3
4
217,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role