Player Matchup

Ra
Ra
Choempie
Ra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 62L
1,446 Elo+
Solo
Anubis
Anubis
FrostGuthix
Anubis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,650 Elo+
Party 1
Artemis
Artemis
LovesickDevil
Artemis
Level 31
God Stats
3W - 3L
1,732 SR
Queue Stats
6W - 8L
1,650 Elo+
Party 1
Cerberus
Cerberus
Optimatical
Cerberus
Level 9
God Stats
1W - 0L
1,251 SR
Queue Stats
9W - 15L
1,650 Elo+
Party 1
Loki
Loki
painkiller210
Loki
Level 8
God Stats
13W - 17L
1,344 SR
Queue Stats
22W - 26L
1,650 Elo+
Party 1
Team Averages
Level 20
1,465 SR
1,610 Elo+

VS

Team Averages
Level 25
1,476 SR
1,398 Elo+
Geb
Geb
BorregoDivinal
Geb
Level 27
God Stats
30W - 24L
1,651 SR
Queue Stats
58W - 69L
1,433 Elo+
Party 3
Anhur
Anhur
BorregoEstufado
Anhur
Level 28
God Stats
6W - 13L
1,132 SR
Queue Stats
58W - 72L
1,378 Elo+
Party 3
Kukulkan
Kukulkan
BorregoGuisado
Kukulkan
Level 28
God Stats
24W - 26L
1,485 SR
Queue Stats
63W - 69L
1,385 Elo+
Party 3
Sun Wukong
Sun Wukong
FuTJACK
Sun Wukong
Level 17
God Stats
7W - 3L
1,873 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 2
Thanatos
Thanatos
monyxomy
Thanatos
Level 23
God Stats
5W - 7L
1,242 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,891
589
3,363
3,061
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
9
4 / 2 / 1
5,540
554
3,804
4,043
1,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
9
4 / 0 / 5
5,834
583
3,977
4,174
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Optimatical
Cerberus
7
5 / 3 / 6
5,645
565
4,160
6,417
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 4
5,179
518
1,154
5,185
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,518
452
1,523
5,451
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 0
5,762
576
2,707
4,661
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
9
2 / 3 / 1
5,255
526
1,253
5,151
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FuTJACK
Sun Wukong
8
2 / 4 / 1
5,096
510
4,636
7,382
3,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
monyxomy
Thanatos
7
2 / 6 / 0
4,737
474
4,883
7,937
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
8
8
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
2
0
0
2
L
Kukulkan
2
3
1
0.83
W
2
1
2
3
W
Anubis
4
2
1
2.25
L
Sun Wukong
FuTJACK
Sun Wukong
2
4
1
0.63
W
Artemis
4
0
5
6.5
W
Cerberus
Optimatical
Cerberus
5
3
6
2.67
L
Thanatos
monyxomy
Thanatos
2
6
0
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
15,002
22,880
Taken
30,582
7,616
Mitigated
9,558
6,169
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,523
334
0
609
5,451
1,814
0
1,969
3,416
8,829
0
L
2,707
1,444
0
3,412
4,661
1,140
0
1,739
2,922
0
21,870
L
Kukulkan
1,253
564
0
1,497
5,151
1,517
0
3,002
1,943
20,420
0
W
3,363
532
60
878
3,061
1,052
630
1,250
1,807
31,405
0
W
Anubis
3,804
184
0
1,365
4,043
1,311
0
328
3,715
19,282
0
L
Sun Wukong
FuTJACK
Sun Wukong
4,636
279
0
565
7,382
3,058
0
1,631
5,725
0
20,037
W
Artemis
3,977
1,894
87
1,012
4,174
1,525
682
0
4,174
0
20,139
W
Cerberus
Optimatical
Cerberus
4,160
620
0
1,256
6,417
2,662
0
578
5,839
11,929
0
L
Thanatos
monyxomy
Thanatos
4,883
2,039
0
4,544
7,937
2,029
0
2,668
5,249
0
18,978
W
1,154
0
0
1,511
5,185
1,066
0
592
4,569
0
20,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
25,368
207
Minions Killed
184
0
Camps Cleared
0
961,734
Distance Traveled
948,907
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,518
452
4
0
0
203,399
0
L
Anhur
5,762
576
60
6
0
171,896
2
L
Kukulkan
5,255
526
52
5
0
182,331
0
W
Ra
5,891
589
61
6
0
177,001
4
W
Anubis
5,540
554
36
4
0
192,813
0
L
Sun Wukong
5,096
510
25
3
0
208,838
0
W
Artemis
5,834
583
38
4
0
182,763
1
W
Cerberus
5,645
565
18
2
0
210,698
1
L
Thanatos
4,737
474
43
4
0
182,443
2
W
Loki
5,179
518
54
5
0
198,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role