Player Matchup

Anhur
Anhur
HeyImSalt
Anhur
Level 143
God Stats
7W - 7L
1,495 SR
Queue Stats
860W - 644L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
Jimmylee456
Baron Samedi
Level 113
God Stats
34W - 11L
1,783 SR
Queue Stats
2,149W - 1,410L
1,645 Elo+
Party 2
Artio
Artio
Ymir Slappin
Artio
Level 102
God Stats
6W - 3L
1,184 SR
Queue Stats
592W - 459L
1,538 Elo+
Party 2
Team Averages
Level 119
1,487 SR
1,605 Elo+

VS

Team Averages
Level 89
1,376 SR
1,511 Elo+
Izanami
Izanami
AMG Odin
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
MooseIsAGoose
Guan Yu
Level 91
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 31L
1,457 Elo+
Party 1
Aphrodite
Aphrodite
Rxmain
Aphrodite
Level 105
God Stats
6W - 2L
1,316 SR
Queue Stats
36W - 28L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HeyImSalt
Anhur
16
9 / 4 / 6
11,654
728
20,439
15,195
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
Jimmylee456
Baron Samedi
15
5 / 3 / 9
11,122
695
12,655
16,469
10,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 11
10,524
658
5,564
20,115
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMG Odin
Izanami
13
4 / 7 / 6
11,065
692
10,992
14,043
5,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
13
5 / 4 / 6
10,651
666
11,578
18,728
16,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Rxmain
Aphrodite
14
2 / 4 / 9
10,169
636
10,559
13,881
7,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
11
12
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
AMG Odin
Izanami
4
7
6
1
W
Anhur
HeyImSalt
Anhur
9
4
6
3
W
Baron Samedi
Jimmylee456
Baron Samedi
5
3
9
3.17
L
Guan Yu
5
4
6
2
L
Aphrodite
Rxmain
Aphrodite
2
4
9
1.63
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,658
Damage
33,129
51,779
Taken
46,652
27,227
Mitigated
29,586
20,420
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AMG Odin
Izanami
10,992
7,890
10
1,214
14,043
5,480
948
5,034
9,009
0
35,417
W
Anhur
HeyImSalt
Anhur
20,439
14,182
1,580
5,333
15,195
4,446
1,960
2,950
11,926
0
60,102
W
Baron Samedi
Jimmylee456
Baron Samedi
12,655
1,385
2,709
6,161
16,469
10,863
705
3,254
12,773
51,331
0
L
Guan Yu
11,578
1,342
2,300
4,596
18,728
16,421
351
6,939
11,789
0
24,628
L
Aphrodite
Rxmain
Aphrodite
10,559
1,106
4,445
6,792
13,881
7,685
523
6,327
7,554
50,369
0
W
5,564
1,101
682
3,955
20,115
11,918
410
3,577
15,914
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
31,885
161
Minions Killed
161
0
Camps Cleared
0
738,604
Distance Traveled
709,039
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,065
692
47
3
0
180,242
1
W
Anhur
11,654
728
73
5
0
221,759
0
W
Baron Samedi
11,122
695
70
4
0
249,268
5
L
Guan Yu
10,651
666
24
2
0
273,296
0
L
Aphrodite
10,169
636
90
6
0
255,501
0
W
Artio
10,524
658
18
1
0
267,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role