Player Matchup

Fenrir
Fenrir
Cdog0515
Fenrir
Level 149
God Stats
3W - 5L
1,407 SR
Queue Stats
214W - 192L
1,483 Elo+
Solo
Da Ji
Da Ji
ChloeElizPrice
Da Ji
Level 101
God Stats
8W - 10L
1,450 SR
Queue Stats
190W - 173L
1,499 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GameWarrior_23
Cu Chulainn
Level 69
God Stats
11W - 7L
1,714 SR
Queue Stats
268W - 243L
1,462 Elo+
Party 3
The Morrigan
The Morrigan
Ujurak
The Morrigan
Level 93
God Stats
30W - 24L
1,591 SR
Queue Stats
343W - 313L
1,641 Elo+
Solo
Olorun
Olorun
brice9512
Olorun
Level 116
God Stats
2W - 1L
1,611 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Team Averages
Level 106
1,555 SR
1,518 Elo+

VS

Team Averages
Level 101
1,654 SR
1,575 Elo+
King Arthur
King Arthur
Adiema
King Arthur
Level 129
God Stats
6W - 5L
1,622 SR
Queue Stats
122W - 106L
1,638 Elo+
Party 2
Discordia
Discordia
GabenW
Discordia
Level 85
God Stats
3W - 7L
1,565 SR
Queue Stats
263W - 256L
1,574 Elo+
Party 1
Apollo
Apollo
Soccerboy
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
TurpisUmbra
Sobek
Level 53
God Stats
1W - 1L
1,845 SR
Queue Stats
9W - 12L
1,561 Elo+
Party 2
Awilix
Awilix
awesomeboyer
Awilix
Level 129
God Stats
8W - 7L
1,735 SR
Queue Stats
227W - 214L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cdog0515
Fenrir
12
3 / 4 / 7
7,007
501
6,056
11,460
4,805
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 4
8,526
609
8,415
8,492
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
GameWarrior_23
Cu Chulainn
14
4 / 2 / 1
8,183
585
9,823
10,750
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Ujurak
The Morrigan
14
5 / 4 / 3
8,074
577
5,826
7,481
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
brice9512
Olorun
15
3 / 1 / 6
8,853
632
12,833
10,252
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adiema
King Arthur
12
1 / 4 / 1
7,311
522
6,054
16,567
9,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
GabenW
Discordia
12
4 / 3 / 1
7,345
525
7,210
5,586
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Soccerboy
Apollo
12
1 / 4 / 2
7,091
507
4,287
11,800
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 2
6,384
456
2,772
12,736
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
12
3 / 6 / 3
7,454
532
5,948
13,465
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
11
11
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adiema
King Arthur
1
4
1
0.38
W
Fenrir
Cdog0515
Fenrir
3
4
7
1.63
W
6
0
4
8
L
Discordia
GabenW
Discordia
4
3
1
1.5
W
Cu Chulainn
GameWarrior_23
Cu Chulainn
4
2
1
2.25
L
Apollo
Soccerboy
Apollo
1
4
2
0.5
L
2
4
2
0.75
W
The Morrigan
Ujurak
The Morrigan
5
4
3
1.63
L
Awilix
3
6
3
0.75
W
Olorun
brice9512
Olorun
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,953
Damage
26,271
48,435
Taken
60,154
23,232
Mitigated
30,469
16,007
Healing
17,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adiema
King Arthur
6,054
888
0
4,566
16,567
9,959
0
2,415
13,614
0
47,090
W
Fenrir
Cdog0515
Fenrir
6,056
1,105
456
1,754
11,460
4,805
0
2,642
8,650
0
25,734
W
8,415
2,658
0
1,677
8,492
4,083
0
766
7,636
0
51,600
L
Discordia
GabenW
Discordia
7,210
511
0
1,250
5,586
1,625
738
1,630
3,956
41,379
0
W
Cu Chulainn
GameWarrior_23
Cu Chulainn
9,823
1,678
0
4,021
10,750
7,884
540
0
10,750
4,862
43,691
L
Apollo
Soccerboy
Apollo
4,287
1,959
0
4,623
11,800
3,919
0
5,811
5,989
0
43,842
L
2,772
582
284
2,772
12,736
10,313
0
6,134
6,602
13,377
0
W
The Morrigan
Ujurak
The Morrigan
5,826
1,701
18
909
7,481
2,446
746
4,224
2,661
47,328
1,001
L
Awilix
5,948
3,226
0
4,182
13,465
4,653
0
3,450
9,965
0
45,506
W
Olorun
brice9512
Olorun
12,833
7,864
0
7,172
10,252
4,014
1,989
1,456
8,756
73,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
35,585
439
Minions Killed
388
0
Camps Cleared
0
1,385,597
Distance Traveled
1,379,561
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,311
522
97
7
0
251,796
1
W
Fenrir
7,007
501
34
2
0
291,557
3
W
Da Ji
8,526
609
90
6
0
310,822
0
L
Discordia
7,345
525
85
6
0
268,687
3
W
Cu Chulainn
8,183
585
98
7
0
294,091
2
L
Apollo
7,091
507
95
7
0
288,927
4
L
Sobek
6,384
456
19
1
0
293,793
5
W
The Morrigan
8,074
577
87
6
0
255,276
4
L
Awilix
7,454
532
92
7
0
276,358
1
W
Olorun
8,853
632
130
9
0
233,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role