Player Matchup

Osiris
Osiris
RUSweaty
Osiris
Level 127
God Stats
17W - 10L
1,493 SR
Queue Stats
679W - 693L
1,587 Elo+
Party 1
Yemoja
Yemoja
ThePantz
Yemoja
Level 154
God Stats
39W - 39L
1,616 SR
Queue Stats
1,161W - 1,109L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Velvicet
Nu Wa
Level 123
God Stats
3W - 4L
1,496 SR
Queue Stats
266W - 233L
1,633 Elo+
Solo
Thor
Thor
WillGank4Gold
Thor
Level 79
God Stats
4W - 1L
1,962 SR
Queue Stats
93W - 93L
1,614 Elo+
Solo
Rama
Rama
ftwyoyo
Rama
Level 144
God Stats
2W - 7L
1,218 SR
Queue Stats
139W - 147L
1,554 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,593 Elo+

VS

Team Averages
Level 121
1,577 SR
1,479 Elo+
Amaterasu
Amaterasu
CotemplatingLife
Amaterasu
Level 61
God Stats
25W - 10L
1,691 SR
Queue Stats
63W - 52L
1,587 Elo+
Solo
Cerberus
Cerberus
FlapTickler
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 96L
1,660 Elo+
Solo
Medusa
Medusa
NerdyTutor
Medusa
Level 160
God Stats
10W - 7L
1,469 SR
Queue Stats
257W - 255L
1,529 Elo+
Solo
Kukulkan
Kukulkan
nshaw
Kukulkan
Level 129
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 2L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
smite9927651
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
RUSweaty
Osiris
17
1 / 2 / 4
9,823
546
12,879
15,999
12,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
ThePantz
Yemoja
13
0 / 3 / 5
7,831
435
2,783
12,569
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Velvicet
Nu Wa
13
1 / 7 / 4
8,395
466
12,842
12,275
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 2 / 0
9,824
546
7,984
12,398
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
ftwyoyo
Rama
16
5 / 3 / 3
9,807
545
8,628
13,132
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
15
3 / 4 / 7
9,385
521
7,205
15,407
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
FlapTickler
Cerberus
15
3 / 2 / 10
9,863
548
9,092
14,738
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
NerdyTutor
Medusa
16
4 / 6 / 3
10,293
572
10,746
13,982
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
nshaw
Kukulkan
16
4 / 2 / 7
10,241
569
10,553
7,298
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
smite9927651
Sun Wukong
18
3 / 1 / 3
10,756
598
10,551
16,400
13,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
17
17
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
3
4
7
1.63
W
Cerberus
FlapTickler
Cerberus
3
2
10
4
W
Medusa
NerdyTutor
Medusa
4
6
3
0.92
L
Osiris
RUSweaty
Osiris
1
2
4
1.5
L
Yemoja
ThePantz
Yemoja
0
3
5
0.83
L
Nu Wa
Velvicet
Nu Wa
1
7
4
0.43
L
7
2
0
3.5
L
Rama
ftwyoyo
Rama
5
3
3
2.17
W
Kukulkan
nshaw
Kukulkan
4
2
7
3.75
W
Sun Wukong
smite9927651
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,116
Damage
48,147
66,373
Taken
67,825
33,233
Mitigated
37,214
25,769
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
7,205
2,591
0
2,987
15,407
6,570
854
3,533
11,572
0
64,444
W
Cerberus
FlapTickler
Cerberus
9,092
429
0
3,853
14,738
9,555
699
5,198
9,166
25,665
0
W
Medusa
NerdyTutor
Medusa
10,746
5,598
0
3,293
13,982
4,908
4,001
1,890
11,954
0
63,170
L
Osiris
RUSweaty
Osiris
12,879
5,313
0
7,159
15,999
12,083
0
2,109
13,835
0
73,022
L
Yemoja
ThePantz
Yemoja
2,783
1,064
2,981
4,860
12,569
8,277
0
3,535
8,880
12,631
0
L
Nu Wa
Velvicet
Nu Wa
12,842
2,066
0
1,562
12,275
4,332
0
5,675
6,352
61,444
0
L
7,984
2,219
0
3,649
12,398
4,338
748
4,781
7,414
0
62,270
L
Rama
ftwyoyo
Rama
8,628
6,558
0
5,558
13,132
4,203
2,659
2,845
10,247
0
69,634
W
Kukulkan
nshaw
Kukulkan
10,553
870
0
1,309
7,298
3,018
235
2,216
4,840
65,303
0
W
Sun Wukong
smite9927651
Sun Wukong
10,551
1,774
0
4,265
16,400
13,163
197
1,548
14,668
0
76,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,680
Gold Earned
50,538
511
Minions Killed
538
0
Camps Cleared
0
1,647,337
Distance Traveled
1,820,023
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,385
521
100
6
0
382,125
5
W
Cerberus
9,863
548
47
3
0
385,960
5
W
Medusa
10,293
572
98
5
0
320,847
2
L
Osiris
9,823
546
146
8
0
361,911
5
L
Yemoja
7,831
435
17
1
0
320,160
3
L
Nu Wa
8,395
466
115
6
0
300,850
7
L
Thor
9,824
546
108
6
0
349,494
2
L
Rama
9,807
545
125
7
0
314,922
1
W
Kukulkan
10,241
569
142
8
0
356,437
2
W
Sun Wukong
10,756
598
151
8
0
374,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role