Player Matchup

Chiron
Chiron
Silver I
Calzoney
Chiron
Silver I
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
13W - 6L
1,609 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
SuperChaserX
Sun Wukong
Silver I
Level 140
God Stats
1W - 1L
1,539 SR
Queue Stats
15W - 6L
1,650 MMR
Party 1
Thoth
Thoth
Silver I
ÁnonymousK
Thoth
Silver I
Level 146
God Stats
0W - 1L
1,815 SR
Queue Stats
15W - 6L
1,650 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,705 SR
1,636 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,587 SR
1,645 MMR
Rama
Rama
Silver I
Adrispan77
Rama
Silver I
Level 138
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 3L
1,645 MMR
Party 2
Agni
Agni
Silver I
Gero6700
Agni
Silver I
Level 129
God Stats
1W - 1L
1,220 SR
Queue Stats
5W - 3L
1,645 MMR
Party 2
Sylvanus
Sylvanus
Silver I
ODaimoku
Sylvanus
Silver I
Level 87
God Stats
2W - 0L
1,841 SR
Queue Stats
3W - 1L
1,645 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Calzoney
Chiron
15
3 / 2 / 4
11,238
624
13,216
13,155
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SuperChaserX
Sun Wukong
13
2 / 2 / 1
9,968
554
9,643
21,986
25,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 4 / 4
11,151
620
15,856
11,811
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NoxPersephoneAresBacchusAh Muzen Cab

VS

Bans
ScyllaKhepriAnhurGuan YuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
12,450
692
20,228
16,940
7,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
1 / 4 / 6
11,104
617
10,998
12,263
5,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ODaimoku
Sylvanus
14
1 / 1 / 7
12,098
672
7,114
19,374
21,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
8
8
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Chiron
Calzoney
Chiron
3
2
4
2.5
W
Agni
1
4
6
1
W
Sylvanus
ODaimoku
Sylvanus
1
1
7
4.5
L
Sun Wukong
SuperChaserX
Sun Wukong
2
2
1
1.25
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,715
Damage
38,340
46,952
Taken
48,577
36,720
Mitigated
34,564
14,318
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,228
13,328
0
4,778
16,940
7,667
3,136
5,827
11,113
0
101,096
L
Chiron
Calzoney
Chiron
13,216
5,429
1,152
5,194
13,155
6,987
48
4,424
8,731
0
60,172
W
Agni
10,998
525
0
225
12,263
5,296
884
3,516
8,747
54,759
0
W
Sylvanus
ODaimoku
Sylvanus
7,114
1,013
6,339
7,098
19,374
21,601
614
6,560
12,814
17,206
0
L
Sun Wukong
SuperChaserX
Sun Wukong
9,643
1,040
612
4,716
21,986
25,528
0
7,806
14,180
0
24,317
L
15,856
254
0
2,644
11,811
4,205
0
5,990
5,821
65,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
35,652
194
Minions Killed
225
0
Camps Cleared
0
1,040,538
Distance Traveled
965,703
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,450
692
144
8
0
325,816
2
L
Chiron
11,238
624
92
5
0
350,091
2
W
Agni
11,104
617
70
4
0
326,297
2
W
Sylvanus
12,098
672
11
1
0
313,590
6
L
Sun Wukong
9,968
554
15
1
0
356,684
5
L
Thoth
11,151
620
87
5
0
333,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role