Player Matchup

Yemoja
Yemoja
BiggZayy13
Yemoja
Level 28
God Stats
1W - 1L
1,707 SR
Queue Stats
44W - 51L
1,378 Elo+
Solo
Poseidon
Poseidon
GAELGUEMU150601
Poseidon
Level 19
God Stats
9W - 7L
1,546 SR
Queue Stats
103W - 113L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
NXGHTMXNSTER
Amaterasu
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 38L
1,470 Elo+
Party 3
Mercury
Mercury
Shadow2478
Mercury
Level 27
God Stats
33W - 27L
1,465 SR
Queue Stats
295W - 315L
1,398 Elo+
Party 3
Izanami
Izanami
fabro820
Izanami
Level 21
God Stats
27W - 26L
1,796 SR
Queue Stats
124W - 132L
1,292 Elo+
Party 1
Team Averages
Level 23
1,603 SR
1,368 Elo+

VS

Team Averages
Level 22
1,629 SR
1,398 Elo+
Sun Wukong
Sun Wukong
DarthBeanz
Sun Wukong
Level 23
God Stats
8W - 4L
1,634 SR
Queue Stats
36W - 50L
1,327 Elo+
Party 2
Artemis
Artemis
Edgar07uchiha
Artemis
Level 7
God Stats
3W - 1L
1,659 SR
Queue Stats
12W - 10L
1,399 Elo+
Solo
Thor
Thor
Jake4204Life
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Zenitsusad
Merlin
Level 28
God Stats
6W - 1L
1,784 SR
Queue Stats
66W - 65L
1,377 Elo+
Party 2
Hun Batz
Hun Batz
jmoreno2044
Hun Batz
Level 29
God Stats
5W - 9L
1,567 SR
Queue Stats
116W - 130L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BiggZayy13
Yemoja
20
1 / 1 / 6
17,575
475
4,323
14,749
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
20
8 / 9 / 4
19,312
522
20,852
30,183
13,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
NXGHTMXNSTER
Amaterasu
20
12 / 6 / 8
19,484
527
29,744
34,642
31,857
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Shadow2478
Mercury
20
21 / 5 / 2
23,014
622
26,174
25,766
15,567
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
fabro820
Izanami
20
0 / 6 / 5
16,097
435
9,359
25,278
10,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthBeanz
Sun Wukong
20
3 / 12 / 8
15,618
422
8,811
31,985
43,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
9 / 2 / 7
20,477
553
37,834
27,616
11,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 9 / 0
10,532
285
497
9,607
3,057
Merlin
Zenitsusad
Merlin
20
5 / 7 / 5
17,907
484
13,218
19,740
9,583
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
jmoreno2044
Hun Batz
20
8 / 13 / 8
17,645
477
23,098
33,762
16,339
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
42
Kills
26
27
Deaths
43
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BiggZayy13
Yemoja
1
1
6
4
W
Sun Wukong
DarthBeanz
Sun Wukong
3
12
8
0.58
W
Artemis
9
2
7
6.25
L
Poseidon
8
9
4
1.11
W
1
9
0
0.11
L
Amaterasu
NXGHTMXNSTER
Amaterasu
12
6
8
2.67
L
Mercury
Shadow2478
Mercury
21
5
2
4.4
W
Merlin
Zenitsusad
Merlin
5
7
5
1.07
L
Izanami
fabro820
Izanami
0
6
5
0.42
W
Hun Batz
jmoreno2044
Hun Batz
8
13
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,452
Damage
83,458
130,618
Taken
122,710
87,817
Mitigated
84,125
41,732
Healing
26,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BiggZayy13
Yemoja
4,323
1,030
11,022
4,529
14,749
16,067
1,155
520
14,229
57,387
0
W
Sun Wukong
DarthBeanz
Sun Wukong
8,811
2,479
0
2,518
31,985
43,758
843
4,790
27,195
0
61,041
W
Artemis
37,834
20,374
446
17,349
27,616
11,388
2,632
9,452
18,164
0
185,151
L
Poseidon
20,852
2,930
679
9,347
30,183
13,886
4,652
3,947
26,101
153,510
0
W
497
411
0
0
9,607
3,057
8
1,994
7,613
0
4,418
L
Amaterasu
NXGHTMXNSTER
Amaterasu
29,744
17,341
0
7,784
34,642
31,857
5,219
5,828
28,741
0
115,005
L
Mercury
Shadow2478
Mercury
26,174
17,265
0
2,476
25,766
15,567
6,985
3,001
22,629
107
250,258
W
Merlin
Zenitsusad
Merlin
13,218
741
262
2,104
19,740
9,583
2,451
2,198
17,542
117,479
0
L
Izanami
fabro820
Izanami
9,359
5,690
0
5,895
25,278
10,440
3,164
2,372
22,822
0
115,750
W
Hun Batz
jmoreno2044
Hun Batz
23,098
9,525
0
4,024
33,762
16,339
0
6,741
27,021
0
144,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,482
Gold Earned
82,179
866
Minions Killed
736
0
Camps Cleared
0
3,160,250
Distance Traveled
2,639,198
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,575
475
80
2
0
623,155
0
W
Sun Wukong
15,618
422
75
2
0
548,116
0
W
Artemis
20,477
553
272
7
0
636,830
3
L
Poseidon
19,312
522
225
6
0
616,771
0
W
Thor
10,532
285
3
0
0
383,712
0
L
Amaterasu
19,484
527
132
4
0
622,829
2
L
Mercury
23,014
622
274
7
0
760,118
0
W
Merlin
17,907
484
189
5
0
479,902
2
L
Izanami
16,097
435
155
4
0
537,377
1
W
Hun Batz
17,645
477
197
5
0
590,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role