Player Matchup

Izanami
Izanami
Platinum I
I CantFindMyEgo
Izanami
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,900 MMR
Party 1
Athena
Athena
Platinum I
I CantFindMyKid
Athena
Platinum I
Level 160
God Stats
5W - 13L
1,494 SR
Queue Stats
260W - 235L
1,876 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
elBelcebuu
Kuzenbo
Platinum II
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
76W - 68L
1,886 MMR
Solo
Vamana
Vamana
Platinum II
iLuvCrazy
Vamana
Platinum II
Level 146
God Stats
0W - 2L
1,542 SR
Queue Stats
45W - 39L
1,956 MMR
Party 3
Janus
Janus
Platinum I
lost_mindk
Janus
Platinum I
Level 144
God Stats
1W - 1L
1,493 SR
Queue Stats
41W - 33L
1,967 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,510 SR
1,917 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,583 SR
1,958 MMR
Ymir
Ymir
Platinum I
CrisD0ntMiss
Ymir
Platinum I
Level 154
God Stats
6W - 6L
1,180 SR
Queue Stats
347W - 316L
1,919 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
FerusMessor
Erlang Shen
Platinum II
Level 152
God Stats
9W - 8L
1,609 SR
Queue Stats
254W - 251L
2,076 MMR
Solo
Eset
Eset
Platinum I
HeartOfTundra
Eset
Platinum I
Level 147
God Stats
8W - 2L
1,840 SR
Queue Stats
262W - 248L
1,901 MMR
Party 2
Bellona
Bellona
Diamond V
TheLuisss
Bellona
Diamond V
Level 144
God Stats
61W - 34L
1,774 SR
Queue Stats
779W - 780L
1,901 MMR
Party 2
Xbalanque
Xbalanque
Platinum I
cwfarrill95
Xbalanque
Platinum I
Level 160
God Stats
6W - 5L
1,513 SR
Queue Stats
154W - 151L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
10,758
538
8,898
13,399
5,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 3 / 4
10,667
533
10,986
16,667
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
elBelcebuu
Kuzenbo
12
0 / 5 / 5
8,333
417
4,488
20,852
20,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vamana
iLuvCrazy
Vamana
17
0 / 4 / 4
10,475
524
6,073
14,477
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
2 / 5 / 0
9,609
480
6,412
9,694
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ScyllaSetDanzaburouTiamatNu Wa

VS

Bans
Guan YuTsukuyomiKing ArthurApolloChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 10
9,486
474
5,886
14,459
9,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
FerusMessor
Erlang Shen
18
5 / 1 / 8
11,758
588
8,224
14,410
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 8
11,406
570
12,647
7,040
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TheLuisss
Bellona
17
3 / 2 / 7
11,499
575
10,169
18,107
15,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
cwfarrill95
Xbalanque
19
5 / 3 / 4
12,616
631
17,154
16,094
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
11
Kills
19
19
Deaths
11
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Erlang Shen
FerusMessor
Erlang Shen
5
1
8
9
W
5
2
8
4.5
L
2
2
3
1.75
L
7
3
4
3
W
Bellona
TheLuisss
Bellona
3
2
7
3.25
W
Xbalanque
cwfarrill95
Xbalanque
5
3
4
2.33
L
Kuzenbo
elBelcebuu
Kuzenbo
0
5
5
0.5
L
Vamana
iLuvCrazy
Vamana
0
4
4
0.5
L
Janus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
54,080
75,089
Taken
70,110
48,872
Mitigated
40,973
18,491
Healing
27,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,886
1,208
617
3,768
14,459
9,333
196
6,191
8,106
28,673
0
W
Erlang Shen
FerusMessor
Erlang Shen
8,224
3,926
0
3,267
14,410
7,321
1,512
4,298
9,934
0
99,222
W
12,647
460
1,694
1,532
7,040
2,601
755
3,660
3,346
74,730
0
L
8,898
5,149
0
6,128
13,399
5,676
1,419
1,234
12,157
0
93,356
L
10,986
1,763
0
5,184
16,667
8,251
0
4,445
12,122
61,981
0
W
Bellona
TheLuisss
Bellona
10,169
3,608
0
7,332
18,107
15,832
1,586
4,497
13,554
8,880
64,400
W
Xbalanque
cwfarrill95
Xbalanque
17,154
6,495
0
9,126
16,094
5,886
3,995
5,057
10,975
0
112,136
L
Kuzenbo
elBelcebuu
Kuzenbo
4,488
1,509
0
2,226
20,852
20,920
139
7,222
13,385
22,934
0
L
Vamana
iLuvCrazy
Vamana
6,073
3,242
0
3,730
14,477
10,404
41
2,672
11,745
0
78,664
L
Janus
6,412
228
0
1,223
9,694
3,621
0
4,498
5,088
70,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,842
Gold Earned
56,765
621
Minions Killed
653
0
Camps Cleared
0
1,901,943
Distance Traveled
1,991,448
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,486
474
33
2
0
388,332
11
W
Erlang Shen
11,758
588
133
7
0
466,276
2
W
Eset
11,406
570
166
8
0
380,196
3
L
Izanami
10,758
538
177
9
0
352,551
9
L
Athena
10,667
533
112
6
0
434,189
1
W
Bellona
11,499
575
151
8
0
415,105
3
W
Xbalanque
12,616
631
170
9
0
341,539
6
L
Kuzenbo
8,333
417
28
1
0
351,197
5
L
Vamana
10,475
524
157
8
0
390,286
7
L
Janus
9,609
480
147
7
0
373,720
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role