Player Matchup

Heimdallr
Heimdallr
DripNationz
Heimdallr
Level 11
God Stats
5W - 0L
1,980 SR
Queue Stats
15W - 6L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
Isolify
The Morrigan
Level 160
God Stats
4W - 1L
1,797 SR
Queue Stats
492W - 129L
1,795 Elo+
Party 2
Zhong Kui
Zhong Kui
Katapuldra
Zhong Kui
Level 160
God Stats
3W - 0L
1,745 SR
Queue Stats
535W - 158L
1,769 Elo+
Party 2
Team Averages
Level 110
1,841 SR
1,676 Elo+

VS

Team Averages
Level 59
1,556 SR
1,410 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Carlito01994
Neith
Level 74
God Stats
24W - 18L
1,669 SR
Queue Stats
188W - 189L
1,424 Elo+
Party 1
Chaac
Chaac
Hellchemist_
Chaac
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 97L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DripNationz
Heimdallr
16
10 / 7 / 8
12,962
762
18,118
17,341
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Isolify
The Morrigan
16
6 / 3 / 10
11,974
704
14,562
7,805
8,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Katapuldra
Zhong Kui
15
2 / 4 / 12
11,222
660
11,787
13,744
17,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
6 / 6 / 6
11,676
687
6,500
14,494
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
7 / 4 / 5
11,679
687
12,040
16,742
6,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 6
10,072
592
4,633
17,958
16,424
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
18
Kills
14
14
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
6
6
1.5
L
7
4
5
2.38
W
Heimdallr
DripNationz
Heimdallr
10
7
8
2
L
1
8
6
0.5
W
The Morrigan
Isolify
The Morrigan
6
3
10
3.67
W
Zhong Kui
Katapuldra
Zhong Kui
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
23,173
38,890
Taken
49,194
33,511
Mitigated
28,812
8,484
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,500
147
2,287
3,599
14,494
5,826
0
8,000
6,494
30,408
0
L
12,040
6,466
214
2,021
16,742
6,562
330
8,873
7,866
0
44,622
W
Heimdallr
DripNationz
Heimdallr
18,118
8,980
0
4,255
17,341
7,616
1,664
2,648
14,471
0
61,310
L
4,633
668
0
2,933
17,958
16,424
0
9,524
8,431
0
20,684
W
The Morrigan
Isolify
The Morrigan
14,562
1,734
0
748
7,805
8,262
105
1,497
6,124
50,981
0
W
Zhong Kui
Katapuldra
Zhong Kui
11,787
1,319
0
3,481
13,744
17,633
876
1,827
11,743
53,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,158
Gold Earned
33,427
204
Minions Killed
135
0
Camps Cleared
0
752,409
Distance Traveled
916,296
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,676
687
39
2
0
285,055
0
L
Neith
11,679
687
57
3
0
358,192
2
W
Heimdallr
12,962
762
75
4
0
254,085
0
L
Chaac
10,072
592
39
2
0
273,049
0
W
The Morrigan
11,974
704
45
3
0
249,153
2
W
Zhong Kui
11,222
660
84
5
0
249,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role