Player Matchup

Athena
Athena
FedoraTipper69
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,381 Elo+
Party 3
Anhur
Anhur
Kungo2k
Anhur
Level 41
God Stats
4W - 6L
1,152 SR
Queue Stats
189W - 179L
1,407 Elo+
Party 3
Hachiman
Hachiman
ManochaR
Hachiman
Level 67
God Stats
1W - 7L
1,221 SR
Queue Stats
247W - 300L
1,481 Elo+
Party 1
Bellona
Bellona
ilyapro1
Bellona
Level 29
God Stats
3W - 6L
1,558 SR
Queue Stats
50W - 72L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
omiros2004
Ao Kuang
Level 43
God Stats
4W - 10L
1,447 SR
Queue Stats
335W - 341L
1,389 Elo+
Solo
Team Averages
Level 41
1,376 SR
1,406 Elo+

VS

Team Averages
Level 43
1,689 SR
1,447 Elo+
Fenrir
Fenrir
Arietis4
Fenrir
Level 59
God Stats
15W - 8L
1,599 SR
Queue Stats
294W - 316L
1,349 Elo+
Party 2
Bellona
Bellona
Bad_Luck_XIII
Bellona
Level 39
God Stats
9W - 3L
1,619 SR
Queue Stats
146W - 98L
1,809 Elo+
Party 4
Cerberus
Cerberus
BiGout
Cerberus
Level 12
God Stats
4W - 2L
1,788 SR
Queue Stats
11W - 11L
1,335 Elo+
Party 2
Skadi
Skadi
Shparlei
Skadi
Level 67
God Stats
8W - 8L
1,745 SR
Queue Stats
53W - 68L
1,290 Elo+
Party 4
Ganesha
Ganesha
Vendetta54
Ganesha
Level 40
God Stats
2W - 0L
1,693 SR
Queue Stats
11W - 12L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
12,500
446
8,290
27,091
30,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Kungo2k
Anhur
20
6 / 7 / 3
13,826
494
17,981
21,481
8,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
ManochaR
Hachiman
20
5 / 7 / 3
14,190
507
14,155
21,428
8,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ilyapro1
Bellona
18
4 / 9 / 8
13,000
464
16,346
28,474
19,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
omiros2004
Ao Kuang
18
2 / 6 / 5
11,953
427
8,289
26,588
18,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arietis4
Fenrir
20
4 / 8 / 10
14,604
522
14,404
24,565
10,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
20
7 / 1 / 14
16,565
592
17,816
21,956
21,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
BiGout
Cerberus
19
1 / 5 / 18
13,932
498
11,019
22,358
23,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Skadi
Shparlei
Skadi
20
25 / 2 / 5
17,660
631
41,688
15,449
6,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Vendetta54
Ganesha
17
0 / 5 / 11
11,836
423
4,909
16,934
15,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
19
Kills
37
37
Deaths
21
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arietis4
Fenrir
4
8
10
1.13
W
Bellona
7
1
14
14
W
Cerberus
BiGout
Cerberus
1
5
18
2
L
2
8
6
0.63
L
Anhur
Kungo2k
Anhur
6
7
3
1.07
L
Hachiman
ManochaR
Hachiman
5
7
3
0.93
W
Skadi
Shparlei
Skadi
25
2
5
13.75
W
Ganesha
Vendetta54
Ganesha
0
5
11
1.1
L
Bellona
ilyapro1
Bellona
4
9
8
0.89
L
Ao Kuang
omiros2004
Ao Kuang
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,061
Damage
89,836
125,062
Taken
101,262
85,610
Mitigated
78,262
28,037
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arietis4
Fenrir
14,404
4,370
0
7,265
24,565
10,881
1,725
3,124
21,441
0
105,509
W
Bellona
17,816
5,848
0
7,550
21,956
21,930
3,584
1,974
19,982
790
109,070
W
Cerberus
BiGout
Cerberus
11,019
1,491
0
3,552
22,358
23,419
935
4,544
17,814
41,063
0
L
8,290
1,370
0
730
27,091
30,107
164
4,392
22,699
42,872
0
L
Anhur
Kungo2k
Anhur
17,981
7,483
0
6,468
21,481
8,910
896
2,311
19,170
0
109,873
L
Hachiman
ManochaR
Hachiman
14,155
8,754
0
3,923
21,428
8,461
4,174
2,659
18,769
0
93,410
W
Skadi
Shparlei
Skadi
41,688
24,339
0
6,682
15,449
6,650
7,166
3,739
11,710
0
153,561
W
Ganesha
Vendetta54
Ganesha
4,909
488
1,107
3,252
16,934
15,382
498
3,198
13,736
38,845
0
L
Bellona
ilyapro1
Bellona
16,346
5,987
0
4,478
28,474
19,823
785
5,007
23,467
0
83,082
L
Ao Kuang
omiros2004
Ao Kuang
8,289
864
291
12,147
26,588
18,309
653
2,020
24,568
90,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,469
Gold Earned
74,597
636
Minions Killed
595
0
Camps Cleared
0
2,300,701
Distance Traveled
2,536,391
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,604
522
135
5
0
522,059
1
W
Bellona
16,565
592
177
6
0
559,257
0
W
Cerberus
13,932
498
75
3
0
466,708
4
L
Athena
12,500
446
70
3
0
506,690
6
L
Anhur
13,826
494
155
6
0
471,303
3
L
Hachiman
14,190
507
173
6
0
425,055
1
W
Skadi
17,660
631
171
6
0
537,549
12
W
Ganesha
11,836
423
37
1
0
450,818
4
L
Bellona
13,000
464
126
5
0
459,025
5
L
Ao Kuang
11,953
427
112
4
0
438,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role