Player Matchup

Heimdallr
Heimdallr
Jakoryy
Heimdallr
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
127W - 143L
1,441 Elo+
Party 1
Raijin
Raijin
KN EDTOokami
Raijin
Level 103
God Stats
2W - 1L
1,674 SR
Queue Stats
282W - 365L
1,432 Elo+
Party 1
Chaac
Chaac
tye_th3original
Chaac
Level 29
God Stats
7W - 5L
1,714 SR
Queue Stats
166W - 187L
1,438 Elo+
Party 1
Team Averages
Level 66
1,629 SR
1,437 Elo+

VS

Team Averages
Level 35
1,217 SR
1,320 Elo+
Apollo
Apollo
Bcapps03
Apollo
Level 47
God Stats
2W - 2L
1,281 SR
Queue Stats
9W - 9L
1,298 Elo+
Party 2
Danzaburou
Danzaburou
Bismuth83
Danzaburou
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
8W - 27L
1,235 Elo+
Solo
Discordia
Discordia
Farter6179
Discordia
Level 29
God Stats
1W - 7L
1,069 SR
Queue Stats
38W - 41L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jakoryy
Heimdallr
19
15 / 4 / 12
15,026
791
23,096
15,914
7,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
17
8 / 7 / 17
13,895
731
10,454
11,904
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 16
13,785
726
13,090
20,313
20,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bcapps03
Apollo
15
9 / 11 / 1
12,621
664
15,079
21,820
9,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Bismuth83
Danzaburou
14
1 / 14 / 4
10,785
568
5,547
19,429
6,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Farter6179
Discordia
14
1 / 6 / 6
10,712
564
12,202
13,055
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
31
Kills
11
11
Deaths
31
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bcapps03
Apollo
9
11
1
0.86
L
Danzaburou
Bismuth83
Danzaburou
1
14
4
0.21
L
Discordia
Farter6179
Discordia
1
6
6
0.67
W
Heimdallr
Jakoryy
Heimdallr
15
4
12
5.25
W
Raijin
8
7
17
2.36
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
32,828
48,131
Taken
54,304
32,835
Mitigated
19,849
16,007
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bcapps03
Apollo
15,079
10,653
388
3,413
21,820
9,584
1,278
5,650
16,170
0
53,905
L
Danzaburou
Bismuth83
Danzaburou
5,547
1,797
0
1,540
19,429
6,276
184
2,409
17,019
0
37,751
L
Discordia
Farter6179
Discordia
12,202
1,286
660
842
13,055
3,989
190
2,395
10,660
38,562
0
W
Heimdallr
Jakoryy
Heimdallr
23,096
13,101
255
4,317
15,914
7,974
1,675
3,063
12,851
0
82,863
W
Raijin
10,454
649
960
3,186
11,904
4,388
928
3,694
8,210
54,260
0
W
13,090
4,133
14
7,275
20,313
20,473
497
5,831
14,482
0
45,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
34,118
210
Minions Killed
175
0
Camps Cleared
0
974,314
Distance Traveled
812,780
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,621
664
61
3
0
257,873
0
L
Danzaburou
10,785
568
59
3
0
272,516
0
L
Discordia
10,712
564
55
3
0
282,391
0
W
Heimdallr
15,026
791
95
5
0
299,506
2
W
Raijin
13,895
731
76
4
0
308,852
2
W
Chaac
13,785
726
39
2
0
365,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role