Player Matchup

Artemis
Artemis
ElChorch420
Artemis
Level 101
God Stats
5W - 1L
1,876 SR
Queue Stats
222W - 208L
1,636 Elo+
Solo
Chaac
Chaac
Lauffeuers
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
METALITO
Athena
Level 87
God Stats
8W - 8L
1,465 SR
Queue Stats
152W - 149L
1,464 Elo+
Party 1
Agni
Agni
Panchitox
Agni
Level 107
God Stats
2W - 3L
1,495 SR
Queue Stats
219W - 229L
1,473 Elo+
Party 1
Nemesis
Nemesis
StunnaqueEUMatoo
Nemesis
Level 154
God Stats
2W - 3L
1,200 SR
Queue Stats
415W - 289L
1,610 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,537 Elo+

VS

Team Averages
Level 135
1,456 SR
1,567 Elo+
Athena
Athena
LoSiq
Athena
Level 160
God Stats
3W - 9L
1,409 SR
Queue Stats
83W - 81L
1,455 Elo+
Solo
Cupid
Cupid
RSDIAS
Cupid
Level 124
God Stats
10W - 10L
1,468 SR
Queue Stats
278W - 282L
1,521 Elo+
Solo
Nike
Nike
StiffUpper
Nike
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
427W - 453L
1,553 Elo+
Solo
Janus
Janus
VirSaOo
Janus
Level 160
God Stats
1W - 1L
1,381 SR
Queue Stats
10W - 5L
1,715 Elo+
Party 2
Apollo
Apollo
zRLeAnDrO
Apollo
Level 104
God Stats
5W - 4L
1,522 SR
Queue Stats
185W - 169L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElChorch420
Artemis
8
0 / 3 / 1
4,826
483
3,868
6,479
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
1 / 3 / 0
5,490
549
3,897
8,460
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
METALITO
Athena
8
0 / 4 / 1
5,052
505
1,951
8,799
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
9
1 / 5 / 0
5,316
532
2,357
5,223
1,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 1
5,225
523
2,251
5,965
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LoSiq
Athena
9
3 / 0 / 3
5,622
562
3,365
5,547
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
RSDIAS
Cupid
10
0 / 0 / 3
5,758
576
3,301
4,960
1,203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 2
5,913
591
4,938
5,018
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
VirSaOo
Janus
12
6 / 0 / 5
6,806
681
4,981
2,261
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
zRLeAnDrO
Apollo
11
5 / 1 / 6
6,678
668
5,539
5,491
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
16
16
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElChorch420
Artemis
0
3
1
0.17
L
Chaac
1
3
0
0.33
W
Athena
LoSiq
Athena
3
0
3
4.5
L
Athena
METALITO
Athena
0
4
1
0.13
L
Agni
1
5
0
0.2
W
Cupid
RSDIAS
Cupid
0
0
3
1.5
W
2
1
2
3
L
0
1
1
0.5
W
Janus
VirSaOo
Janus
6
0
5
8.5
W
Apollo
zRLeAnDrO
Apollo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
22,124
34,926
Taken
23,277
13,572
Mitigated
8,878
9,596
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElChorch420
Artemis
3,868
2,007
0
2,378
6,479
1,802
0
1,276
5,203
0
25,939
L
Chaac
3,897
680
0
4,145
8,460
5,810
0
130
8,330
0
30,922
W
Athena
LoSiq
Athena
3,365
1,029
0
1,891
5,547
2,024
228
854
4,693
13,554
0
L
Athena
METALITO
Athena
1,951
1,060
0
455
8,799
2,829
0
2,854
5,873
11,850
0
L
Agni
2,357
214
0
1,059
5,223
1,509
0
2,391
2,726
29,583
0
W
Cupid
RSDIAS
Cupid
3,301
1,545
146
2,875
4,960
1,203
0
474
4,486
0
32,055
W
4,938
1,626
0
750
5,018
2,796
256
0
4,668
0
29,558
L
2,251
1,118
0
1,559
5,965
1,622
0
1,473
4,448
0
31,862
W
Janus
VirSaOo
Janus
4,981
717
0
225
2,261
605
275
851
1,410
37,715
0
W
Apollo
zRLeAnDrO
Apollo
5,539
2,955
0
1,542
5,491
2,250
538
2,129
3,337
0
36,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
30,777
268
Minions Killed
306
0
Camps Cleared
0
950,257
Distance Traveled
999,311
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,826
483
47
5
0
154,818
0
L
Chaac
5,490
549
59
6
0
205,139
4
W
Athena
5,622
562
16
2
0
204,775
5
L
Athena
5,052
505
23
2
0
194,667
1
L
Agni
5,316
532
64
6
0
193,195
2
W
Cupid
5,758
576
73
7
0
174,086
4
W
Nike
5,913
591
65
7
0
202,065
3
L
Nemesis
5,225
523
75
8
0
202,438
3
W
Janus
6,806
681
76
8
0
211,820
5
W
Apollo
6,678
668
76
8
0
206,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role