Player Matchup

Khepri
Khepri
F1rsdevil
Khepri
Level 25
God Stats
4W - 2L
1,722 SR
Queue Stats
56W - 53L
1,514 Elo+
Party 2
Hercules
Hercules
FateCollide
Hercules
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
68W - 64L
1,541 Elo+
Party 2
Hera
Hera
Maghrebi
Hera
Level 28
God Stats
7W - 4L
1,715 SR
Queue Stats
92W - 86L
1,488 Elo+
Solo
Cupid
Cupid
RageCEO
Cupid
Level 15
God Stats
4W - 7L
1,409 SR
Queue Stats
27W - 28L
1,572 Elo+
Party 2
Skadi
Skadi
SpEcIaLGow
Skadi
Level 133
God Stats
5W - 2L
1,868 SR
Queue Stats
59W - 65L
1,597 Elo+
Party 2
Team Averages
Level 45
1,643 SR
1,542 Elo+

VS

Team Averages
Level 15
1,486 SR
1,515 Elo+
Fenrir
Fenrir
Akosih5
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,437 Elo+
Party 1
Tiamat
Tiamat
Bappsack
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,619 Elo+
Party 3
Thanatos
Thanatos
Slobznr
Thanatos
Level 14
God Stats
3W - 6L
1,386 SR
Queue Stats
44W - 36L
1,481 Elo+
Solo
Neith
Neith
Vestaraa
Neith
Level 23
God Stats
10W - 9L
1,542 SR
Queue Stats
42W - 36L
1,601 Elo+
Party 3
Cthulhu
Cthulhu
subarukun5
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
F1rsdevil
Khepri
13
1 / 3 / 5
7,995
500
3,513
10,178
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
FateCollide
Hercules
15
3 / 1 / 6
10,045
628
8,159
9,243
5,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
16
6 / 3 / 4
9,726
608
8,964
8,162
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
RageCEO
Cupid
13
3 / 3 / 2
8,007
500
5,904
11,356
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
17
13 / 1 / 5
10,399
650
9,864
10,817
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akosih5
Fenrir
10
0 / 8 / 0
6,055
378
3,115
10,518
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Bappsack
Tiamat
13
2 / 4 / 0
7,668
479
2,897
10,971
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Slobznr
Thanatos
15
7 / 6 / 2
9,412
588
6,187
12,250
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Vestaraa
Neith
11
1 / 5 / 6
7,224
452
10,851
9,774
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
subarukun5
Cthulhu
11
1 / 3 / 3
6,601
413
5,531
9,956
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
26
Kills
11
11
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akosih5
Fenrir
0
8
0
0
L
Tiamat
Bappsack
Tiamat
2
4
0
0.5
W
Khepri
F1rsdevil
Khepri
1
3
5
1.17
W
Hercules
FateCollide
Hercules
3
1
6
6
W
Hera
6
3
4
2.67
W
Cupid
RageCEO
Cupid
3
3
2
1.33
L
Thanatos
Slobznr
Thanatos
7
6
2
1.33
W
Skadi
13
1
5
15.5
L
Neith
Vestaraa
Neith
1
5
6
0.8
L
Cthulhu
subarukun5
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
28,581
49,756
Taken
53,469
22,783
Mitigated
23,078
18,331
Healing
16,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akosih5
Fenrir
3,115
559
0
1,180
10,518
3,591
0
1,418
8,996
0
21,352
L
Tiamat
Bappsack
Tiamat
2,897
245
0
2,860
10,971
5,754
10
5,367
5,368
36,977
0
W
Khepri
F1rsdevil
Khepri
3,513
242
0
2,505
10,178
6,088
114
2,021
8,057
18,936
0
W
Hercules
FateCollide
Hercules
8,159
2,292
0
4,071
9,243
5,896
1,736
799
8,319
0
47,185
W
Hera
8,964
1,737
147
1,631
8,162
2,952
296
2,064
5,774
62,882
0
W
Cupid
RageCEO
Cupid
5,904
2,174
325
4,589
11,356
3,833
440
1,653
9,520
0
44,155
L
Thanatos
Slobznr
Thanatos
6,187
1,592
0
8,757
12,250
4,266
42
933
11,281
0
36,790
W
Skadi
9,864
3,812
0
5,063
10,817
4,014
228
1,069
9,658
0
67,939
L
Neith
Vestaraa
Neith
10,851
4,044
0
2,748
9,774
3,127
414
2,028
7,704
0
45,182
L
Cthulhu
subarukun5
Cthulhu
5,531
510
84
556
9,956
6,340
188
2,257
7,643
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
36,960
475
Minions Killed
287
0
Camps Cleared
0
1,524,310
Distance Traveled
1,451,957
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,055
378
38
2
0
266,255
3
L
Tiamat
7,668
479
81
5
0
304,111
2
W
Khepri
7,995
500
26
2
0
290,974
1
W
Hercules
10,045
628
118
7
0
316,933
3
W
Hera
9,726
608
129
8
0
298,776
4
W
Cupid
8,007
500
81
5
0
299,969
0
L
Thanatos
9,412
588
78
5
0
320,986
3
W
Skadi
10,399
650
121
8
0
317,658
3
L
Neith
7,224
452
63
4
0
250,008
4
L
Cthulhu
6,601
413
27
2
0
310,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role