Player Matchup

Ares
Ares
DripPhoenix
Ares
Level 20
God Stats
9W - 13L
1,803 SR
Queue Stats
199W - 227L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
JediJroll
Kukulkan
Level 57
God Stats
6W - 3L
1,461 SR
Queue Stats
386W - 361L
1,535 Elo+
Party 2
Thor
Thor
KenpaiTheSenpai
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 230L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
McGreesi
Cthulhu
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 29L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
SeventeenXO
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
107W - 99L
1,594 Elo+
Solo
Team Averages
Level 28
1,553 SR
1,535 Elo+

VS

Team Averages
Level 18
1,622 SR
1,478 Elo+
Merlin
Merlin
DanteKingJ
Merlin
Level 7
God Stats
3W - 4L
1,711 SR
Queue Stats
131W - 145L
1,432 Elo+
Solo
Artemis
Artemis
Hrathgarnm
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,343 Elo+
Solo
Chang'e
Chang'e
LieutenantRook
Chang'e
Level 27
God Stats
24W - 8L
1,821 SR
Queue Stats
40W - 30L
1,686 Elo+
Solo
Athena
Athena
RushyNoox
Athena
Level 20
God Stats
26W - 29L
1,508 SR
Queue Stats
104W - 124L
1,459 Elo+
Solo
Bakasura
Bakasura
fanfanix
Bakasura
Level 29
God Stats
8W - 7L
1,569 SR
Queue Stats
102W - 105L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,751
484
4,685
12,793
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
JediJroll
Kukulkan
15
0 / 2 / 1
8,565
535
4,758
6,702
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
6 / 1 / 2
9,197
575
6,176
10,745
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
McGreesi
Cthulhu
11
0 / 6 / 0
6,431
402
4,297
12,386
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SeventeenXO
Danzaburou
17
13 / 2 / 6
10,877
680
15,920
14,594
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanteKingJ
Merlin
11
0 / 3 / 1
6,763
423
1,099
5,635
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Hrathgarnm
Artemis
10
0 / 8 / 0
6,245
390
4,055
9,683
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 1
9,737
609
16,325
10,723
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
RushyNoox
Athena
9
0 / 5 / 1
6,647
415
6,864
13,252
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
fanfanix
Bakasura
15
2 / 4 / 4
8,631
539
7,371
12,025
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
21
Kills
9
11
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
DanteKingJ
Merlin
0
3
1
0.17
W
2
0
8
6
L
Artemis
Hrathgarnm
Artemis
0
8
0
0
W
Kukulkan
JediJroll
Kukulkan
0
2
1
0.25
W
6
1
2
7
L
7
1
1
7.5
W
Cthulhu
McGreesi
Cthulhu
0
6
0
0
L
Athena
RushyNoox
Athena
0
5
1
0.1
W
Danzaburou
SeventeenXO
Danzaburou
13
2
6
8
L
Bakasura
fanfanix
Bakasura
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
35,714
57,220
Taken
51,318
29,885
Mitigated
24,393
18,938
Healing
16,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DanteKingJ
Merlin
1,099
284
0
1,392
5,635
1,993
216
2,079
3,556
20,604
0
W
4,685
781
270
1,490
12,793
9,894
161
5,824
6,853
16,352
0
L
Artemis
Hrathgarnm
Artemis
4,055
2,368
0
1,629
9,683
2,464
0
650
9,033
0
20,504
W
Kukulkan
JediJroll
Kukulkan
4,758
320
0
817
6,702
2,595
0
2,428
4,052
64,688
0
W
6,176
1,180
0
4,483
10,745
4,205
0
2,343
8,284
0
69,425
L
16,325
1,014
1,076
7,215
10,723
4,260
2,012
4,148
6,250
63,310
0
W
Cthulhu
McGreesi
Cthulhu
4,297
176
160
2,256
12,386
6,491
0
8,221
3,503
28,004
0
L
Athena
RushyNoox
Athena
6,864
1,304
0
1,064
13,252
9,297
0
4,322
8,905
21,309
0
W
Danzaburou
SeventeenXO
Danzaburou
15,920
10,226
0
9,462
14,594
6,700
834
4,510
9,698
0
77,550
L
Bakasura
fanfanix
Bakasura
7,371
5,022
0
3,832
12,025
6,379
1,224
2,191
9,834
0
60,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
38,023
467
Minions Killed
356
0
Camps Cleared
0
1,538,172
Distance Traveled
1,348,497
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,763
423
49
3
0
186,707
2
W
Ares
7,751
484
25
2
0
331,152
2
L
Artemis
6,245
390
37
2
0
251,034
0
W
Kukulkan
8,565
535
137
9
0
295,366
1
W
Thor
9,197
575
139
9
0
359,500
1
L
Chang'e
9,737
609
129
8
0
310,884
0
W
Cthulhu
6,431
402
41
3
0
280,345
1
L
Athena
6,647
415
27
2
0
307,851
4
W
Danzaburou
10,877
680
125
8
0
271,809
7
L
Bakasura
8,631
539
114
7
0
292,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role