Player Matchup

Neith
Neith
CHOKOLATYTO1995
Neith
Level 4
God Stats
1W - 3L
1,303 SR
Queue Stats
2W - 3L
1,161 Elo+
Solo
Sol
Sol
Galleta-Aliien
Sol
Level 10
God Stats
5W - 8L
1,438 SR
Queue Stats
6W - 11L
1,327 Elo+
Solo
Izanami
Izanami
LCasser1502
Izanami
Level 7
God Stats
5W - 3L
1,275 SR
Queue Stats
16W - 26L
1,089 Elo+
Solo
Bakasura
Bakasura
LateEcho15
Bakasura
Level 17
God Stats
75W - 49L
1,628 SR
Queue Stats
401W - 373L
1,394 Elo+
Solo
Nox
Nox
solid-stripe33
Nox
Level 12
God Stats
3W - 4L
1,160 SR
Queue Stats
29W - 45L
1,349 Elo+
Solo
Team Averages
Level 10
1,361 SR
1,264 Elo+

VS

Team Averages
Level 20
1,418 SR
1,420 Elo+
Scylla
Scylla
BigPapaRad
Scylla
Level 18
God Stats
1W - 1L
1,115 SR
Queue Stats
13W - 12L
1,547 Elo+
Solo
Odin
Odin
Dolche77
Odin
Level 26
God Stats
11W - 9L
1,531 SR
Queue Stats
61W - 55L
1,348 Elo+
Party 1
Ao Kuang
Ao Kuang
WharfDwarf026
Ao Kuang
Level 28
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Neith
Neith
Xav-maj
Neith
Level 18
God Stats
3W - 8L
1,274 SR
Queue Stats
42W - 33L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
arnomtl
Kuzenbo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
9,539
382
8,107
15,894
5,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 8 / 2
10,592
424
10,378
19,904
10,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LCasser1502
Izanami
17
0 / 7 / 5
11,388
456
5,249
15,939
8,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
LateEcho15
Bakasura
20
10 / 7 / 1
16,131
645
14,468
19,852
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

14
2 / 11 / 1
10,088
404
6,413
15,750
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigPapaRad
Scylla
20
8 / 1 / 5
14,165
567
15,500
15,181
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
11 / 1 / 9
12,928
517
11,163
14,600
16,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
WharfDwarf026
Ao Kuang
14
0 / 8 / 6
9,833
393
2,438
17,220
5,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xav-maj
Neith
20
20 / 2 / 3
15,874
635
20,886
15,793
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
arnomtl
Kuzenbo
17
1 / 5 / 11
11,007
440
8,150
18,167
20,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
15
Kills
40
42
Deaths
17
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigPapaRad
Scylla
8
1
5
10.5
L
0
9
2
0.11
W
Odin
11
1
9
15.5
L
3
8
2
0.5
L
Izanami
LCasser1502
Izanami
0
7
5
0.36
L
Bakasura
LateEcho15
Bakasura
10
7
1
1.5
W
Ao Kuang
WharfDwarf026
Ao Kuang
0
8
6
0.38
W
Neith
Xav-maj
Neith
20
2
3
10.75
W
Kuzenbo
arnomtl
Kuzenbo
1
5
11
1.3
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
58,137
87,339
Taken
80,961
41,029
Mitigated
55,806
16,653
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigPapaRad
Scylla
15,500
1,221
42
5,243
15,181
5,933
1,809
1,523
13,526
112,203
0
L
8,107
3,774
0
1,516
15,894
5,484
0
2,964
12,930
0
54,306
W
Odin
11,163
6,055
0
2,400
14,600
16,474
1,102
2,998
11,392
0
60,811
L
10,378
2,716
0
4,744
19,904
10,541
2,340
9,158
10,746
54,985
0
L
Izanami
LCasser1502
Izanami
5,249
2,835
0
2,298
15,939
8,600
4,763
6,623
9,316
0
50,547
L
Bakasura
LateEcho15
Bakasura
14,468
9,258
0
6,194
19,852
8,884
2,456
5,681
14,171
0
115,824
W
Ao Kuang
WharfDwarf026
Ao Kuang
2,438
996
312
3,112
17,220
5,906
210
1,466
15,744
33,385
0
W
Neith
Xav-maj
Neith
20,886
15,074
0
6,262
15,793
6,943
9,031
3,823
11,960
0
102,271
W
Kuzenbo
arnomtl
Kuzenbo
8,150
2,969
0
690
18,167
20,550
686
6,981
10,826
44,027
0
L
6,413
2,776
0
1,901
15,750
7,520
476
1,662
14,088
40,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,738
Gold Earned
63,807
547
Minions Killed
578
0
Camps Cleared
0
1,853,782
Distance Traveled
2,262,182
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,165
567
195
8
0
436,291
9
L
Neith
9,539
382
85
3
0
326,754
4
W
Odin
12,928
517
102
4
0
481,473
2
L
Sol
10,592
424
86
3
0
358,127
0
L
Izanami
11,388
456
94
4
0
353,865
0
L
Bakasura
16,131
645
213
9
0
522,652
0
W
Ao Kuang
9,833
393
46
2
0
468,426
0
W
Neith
15,874
635
180
7
0
447,734
4
W
Kuzenbo
11,007
440
55
2
0
428,258
2
L
Nox
10,088
404
69
3
0
292,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role