Player Matchup

Tyr
Tyr
TheYoungHusk
Tyr
Level 101
God Stats
24W - 18L
1,706 SR
Queue Stats
473W - 426L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
Tortoisegecko
Danzaburou
Level 119
God Stats
37W - 30L
1,546 SR
Queue Stats
185W - 174L
1,512 Elo+
Party 3
Cerberus
Cerberus
aSynth_
Cerberus
Level 27
God Stats
6W - 4L
1,783 SR
Queue Stats
212W - 207L
1,543 Elo+
Party 3
Sylvanus
Sylvanus
kman1013
Sylvanus
Level 49
God Stats
1W - 1L
1,371 SR
Queue Stats
63W - 82L
1,425 Elo+
Solo
Tiamat
Tiamat
xstrikerx29x
Tiamat
Level 104
God Stats
55W - 32L
1,712 SR
Queue Stats
331W - 278L
1,580 Elo+
Party 3
Team Averages
Level 80
1,624 SR
1,527 Elo+

VS

Team Averages
Level 82
1,531 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Chortlegames
Chang'e
Level 95
God Stats
13W - 2L
1,833 SR
Queue Stats
57W - 38L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
DaylightCoven
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,593 Elo+
Party 1
Ymir
Ymir
Eric THE wiZZ
Ymir
Level 22
God Stats
2W - 7L
1,100 SR
Queue Stats
31W - 52L
1,244 Elo+
Party 2
Artemis
Artemis
Ragu_cx
Artemis
Level 124
God Stats
25W - 16L
1,720 SR
Queue Stats
766W - 685L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 7
10,888
573
12,120
15,948
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Tortoisegecko
Danzaburou
17
9 / 0 / 6
11,081
583
14,381
11,403
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
aSynth_
Cerberus
15
5 / 1 / 9
9,789
515
4,944
14,466
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
kman1013
Sylvanus
17
1 / 4 / 4
10,065
530
9,954
14,890
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
19
8 / 2 / 7
11,892
626
13,516
8,925
7,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 7 / 0
10,442
550
9,160
21,353
9,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Chortlegames
Chang'e
16
4 / 2 / 0
10,124
533
10,875
14,365
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 3
9,124
480
8,711
8,829
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 10 / 2
7,449
392
2,745
16,110
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Ragu_cx
Artemis
13
0 / 5 / 1
7,659
403
9,600
14,293
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
31
Kills
11
11
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
7
0
0.86
L
Chang'e
Chortlegames
Chang'e
4
2
0
2
L
1
7
3
0.36
L
0
10
2
0.1
L
Artemis
Ragu_cx
Artemis
0
5
1
0.1
W
8
4
7
2.88
W
Danzaburou
Tortoisegecko
Danzaburou
9
0
6
12
W
Cerberus
aSynth_
Cerberus
5
1
9
9.5
W
Sylvanus
kman1013
Sylvanus
1
4
4
0.75
W
Tiamat
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,915
Damage
41,091
65,632
Taken
74,950
40,744
Mitigated
30,853
27,256
Healing
22,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,160
6,232
0
8,692
21,353
9,872
0
6,566
14,551
0
49,833
L
Chang'e
Chortlegames
Chang'e
10,875
1,165
287
7,466
14,365
4,341
164
9,059
5,296
61,881
0
L
8,711
1,839
0
457
8,829
2,841
0
4,725
3,740
37,655
0
L
2,745
455
0
0
16,110
9,081
0
4,546
11,554
21,806
0
L
Artemis
Ragu_cx
Artemis
9,600
3,852
0
5,557
14,293
4,718
0
2,326
11,922
0
61,882
W
12,120
1,838
0
4,868
15,948
8,637
0
5,021
9,986
0
60,754
W
Danzaburou
Tortoisegecko
Danzaburou
14,381
7,087
0
7,479
11,403
4,561
2,651
2,013
9,390
0
76,894
W
Cerberus
aSynth_
Cerberus
4,944
223
0
5,795
14,466
11,183
111
2,447
12,019
32,133
0
W
Sylvanus
kman1013
Sylvanus
9,954
2,917
405
4,324
14,890
8,791
0
9,564
4,754
53,185
8,663
W
Tiamat
13,516
1,793
0
4,385
8,925
7,572
1,189
2,638
5,703
72,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
44,798
531
Minions Killed
481
0
Camps Cleared
0
1,739,967
Distance Traveled
1,645,398
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,442
550
119
6
0
341,927
10
L
Chang'e
10,124
533
140
7
0
374,881
7
L
Nu Wa
9,124
480
93
5
0
292,635
3
L
Ymir
7,449
392
44
2
0
324,939
3
L
Artemis
7,659
403
85
4
0
311,016
3
W
Tyr
10,888
573
87
5
0
379,937
1
W
Danzaburou
11,081
583
119
6
0
344,079
2
W
Cerberus
9,789
515
57
3
0
342,379
1
W
Sylvanus
10,065
530
117
6
0
319,599
4
W
Tiamat
11,892
626
151
8
0
353,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role