Player Matchup

Hera
Hera
ArnusMaster
Hera
Level 116
God Stats
6W - 3L
1,713 SR
Queue Stats
660W - 539L
1,651 Elo+
Party 2
Sol
Sol
Mercy
Sol
Level 160
God Stats
0W - 2L
1,249 SR
Queue Stats
21W - 23L
1,625 Elo+
Party 3
Khepri
Khepri
Obzie
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,604 Elo+
Party 3
Baron Samedi
Baron Samedi
ShadarNur
Baron Samedi
Level 106
God Stats
14W - 13L
1,344 SR
Queue Stats
597W - 471L
1,625 Elo+
Party 2
Ne Zha
Ne Zha
carrypótter
Ne Zha
Level 151
God Stats
15W - 2L
1,933 SR
Queue Stats
715W - 587L
1,665 Elo+
Party 2
Team Averages
Level 139
1,548 SR
1,634 Elo+

VS

Team Averages
Level 141
1,574 SR
1,531 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Close_Ur_Eyes_
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,581 Elo+
Party 1
Horus
Horus
Primadоnna
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
QillJuice
Hachiman
Level 82
God Stats
4W - 3L
1,549 SR
Queue Stats
166W - 174L
1,475 Elo+
Party 4
Ymir
Ymir
machkah
Ymir
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
475W - 393L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 12
9,395
671
8,308
15,235
7,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Mercy
Sol
19
9 / 6 / 7
11,758
840
24,182
20,239
10,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Obzie
Khepri
18
1 / 5 / 13
10,274
734
5,080
23,000
25,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ShadarNur
Baron Samedi
17
3 / 7 / 10
10,795
771
9,687
13,743
10,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
19
9 / 5 / 7
11,365
812
22,385
16,851
16,189
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 3 / 16
12,164
869
19,734
17,016
7,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
16
6 / 7 / 7
10,288
735
11,253
12,965
5,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
2 / 3 / 24
11,250
804
10,796
17,845
20,172
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
QillJuice
Hachiman
20
11 / 4 / 10
12,359
883
29,804
14,095
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
machkah
Ymir
18
2 / 6 / 19
11,721
837
8,939
22,704
24,276
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
106
23
Kills
30
31
Deaths
23
49
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
3
16
5.67
L
1
8
12
0.88
W
Hun Batz
6
7
7
1.36
L
Sol
Mercy
Sol
9
6
7
2.08
L
Khepri
Obzie
Khepri
1
5
13
1.5
W
2
3
24
4.67
W
Hachiman
QillJuice
Hachiman
11
4
10
4
L
Baron Samedi
ShadarNur
Baron Samedi
3
7
10
1.14
L
Ne Zha
9
5
7
2.5
W
Ymir
machkah
Ymir
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,642
Damage
80,526
89,068
Taken
84,625
70,193
Mitigated
64,150
27,114
Healing
38,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,734
5,983
1,269
6,675
17,016
7,609
3,305
9,025
7,759
48,878
0
L
8,308
1,455
1,342
1,212
15,235
7,551
673
3,410
11,825
19,345
0
W
Hun Batz
11,253
1,522
200
744
12,965
5,660
742
7,328
5,509
0
18,716
L
Sol
Mercy
Sol
24,182
5,723
2,360
6,730
20,239
10,393
1,959
6,375
13,864
40,746
0
L
Khepri
Obzie
Khepri
5,080
445
2,015
4,712
23,000
25,664
0
7,934
15,066
14,360
0
W
10,796
5,652
13,917
10,678
17,845
20,172
29
10,481
7,076
0
14,753
W
Hachiman
QillJuice
Hachiman
29,804
16,622
497
3,707
14,095
6,433
1,216
7,833
6,060
0
54,151
L
Baron Samedi
ShadarNur
Baron Samedi
9,687
986
2,671
1,912
13,743
10,396
452
5,250
8,493
22,301
0
L
Ne Zha
22,385
3,914
346
3,814
16,851
16,189
227
5,704
11,147
0
36,604
W
Ymir
machkah
Ymir
8,939
1,967
190
307
22,704
24,276
0
11,366
10,964
20,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
57,782
143
Minions Killed
150
0
Camps Cleared
0
1,143,936
Distance Traveled
1,182,482
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,164
869
56
4
0
251,259
0
L
Hera
9,395
671
37
3
0
195,233
0
W
Hun Batz
10,288
735
20
1
0
193,389
0
L
Sol
11,758
840
33
2
0
239,652
3
L
Khepri
10,274
734
18
1
0
258,246
2
W
Horus
11,250
804
7
1
0
244,348
2
W
Hachiman
12,359
883
49
4
0
255,249
0
L
Baron Samedi
10,795
771
31
2
0
208,602
1
L
Ne Zha
11,365
812
24
2
0
242,203
4
W
Ymir
11,721
837
18
1
0
238,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role