Player Matchup

Anubis
Anubis
SASLightning744
Anubis
Level 83
God Stats
43W - 18L
2,003 SR
Queue Stats
378W - 350L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
SlushierSea
Jing Wei
Level 103
God Stats
1W - 3L
1,260 SR
Queue Stats
239W - 238L
1,451 Elo+
Party 1
Aphrodite
Aphrodite
SnideChart069
Aphrodite
Level 69
God Stats
3W - 1L
1,840 SR
Queue Stats
255W - 259L
1,511 Elo+
Party 1
Bakasura
Bakasura
deathdealer316
Bakasura
Level 100
God Stats
9W - 10L
1,525 SR
Queue Stats
302W - 264L
1,401 Elo+
Solo
Fenrir
Fenrir
ilikeTinCans
Fenrir
Level 42
God Stats
12W - 10L
1,845 SR
Queue Stats
258W - 285L
1,442 Elo+
Solo
Team Averages
Level 79
1,695 SR
1,473 Elo+

VS

Team Averages
Level 79
1,466 SR
1,360 Elo+
Ao Kuang
Ao Kuang
CordeliaQuinn
Ao Kuang
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 250L
1,433 Elo+
Solo
Scylla
Scylla
LookusPookus
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 106L
1,360 Elo+
Party 2
Amaterasu
Amaterasu
SneakyninjaGMK
Amaterasu
Level 49
God Stats
3W - 3L
1,310 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
collin831
Danzaburou
Level 84
God Stats
7W - 9L
1,359 SR
Queue Stats
39W - 56L
1,373 Elo+
Party 2
Khepri
Khepri
gawkyunicorn299
Khepri
Level 66
God Stats
11W - 8L
1,658 SR
Queue Stats
78W - 105L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 8
11,375
542
25,087
20,408
11,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SlushierSea
Jing Wei
12
0 / 7 / 2
8,131
387
3,840
9,769
2,859
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SnideChart069
Aphrodite
14
1 / 6 / 14
9,692
462
4,775
13,788
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
18
10 / 3 / 5
11,354
541
13,609
15,611
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
18
5 / 3 / 2
11,004
524
8,760
13,210
9,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CordeliaQuinn
Ao Kuang
17
5 / 4 / 3
10,701
510
5,320
17,759
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
3 / 7 / 5
9,864
470
13,499
15,264
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SneakyninjaGMK
Amaterasu
14
3 / 8 / 3
9,770
465
9,808
20,792
13,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
collin831
Danzaburou
18
9 / 4 / 6
12,087
576
18,751
14,508
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 13
11,382
542
7,475
11,339
9,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
24
Kills
23
23
Deaths
24
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CordeliaQuinn
Ao Kuang
5
4
3
1.63
W
Scylla
3
7
5
0.79
L
8
4
8
3
L
Jing Wei
SlushierSea
Jing Wei
0
7
2
0.14
W
Amaterasu
SneakyninjaGMK
Amaterasu
3
8
3
0.56
L
Aphrodite
SnideChart069
Aphrodite
1
6
14
1.33
W
Danzaburou
collin831
Danzaburou
9
4
6
3
L
Bakasura
10
3
5
4.17
W
3
1
13
9.5
L
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
54,853
72,786
Taken
79,662
39,756
Mitigated
39,664
28,873
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CordeliaQuinn
Ao Kuang
5,320
1,311
0
9,641
17,759
5,900
0
4,299
13,010
53,367
0
W
Scylla
13,499
1,006
99
2,320
15,264
4,826
160
9,111
5,868
65,777
0
L
25,087
1,066
0
10,695
20,408
11,678
387
9,155
10,969
78,786
0
L
Jing Wei
SlushierSea
Jing Wei
3,840
2,717
0
389
9,769
2,859
976
2,467
7,298
0
38,468
W
Amaterasu
SneakyninjaGMK
Amaterasu
9,808
5,223
0
4,535
20,792
13,764
0
3,839
14,887
0
41,341
L
Aphrodite
SnideChart069
Aphrodite
4,775
1,161
3,823
4,601
13,788
7,826
0
6,891
6,677
29,858
0
W
Danzaburou
collin831
Danzaburou
18,751
9,118
0
5,212
14,508
5,325
924
6,381
7,934
0
89,079
L
Bakasura
13,609
9,983
0
6,254
15,611
7,667
190
3,533
11,948
0
48,171
W
7,475
869
0
2,777
11,339
9,849
0
6,232
4,712
28,865
0
L
Fenrir
8,760
2,340
0
3,111
13,210
9,726
460
3,500
9,600
0
62,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
53,804
506
Minions Killed
446
0
Camps Cleared
0
1,927,294
Distance Traveled
1,861,716
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,701
510
92
4
0
401,644
0
W
Scylla
9,864
470
103
5
0
330,969
4
L
Anubis
11,375
542
126
6
0
369,004
4
L
Jing Wei
8,131
387
86
4
0
277,308
3
W
Amaterasu
9,770
465
88
4
0
337,447
0
L
Aphrodite
9,692
462
61
3
0
397,266
0
W
Danzaburou
12,087
576
122
6
0
377,192
6
L
Bakasura
11,354
541
109
5
0
492,269
3
W
Khepri
11,382
542
41
2
0
414,464
4
L
Fenrir
11,004
524
124
6
0
391,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role