Player Matchup

Rama
Rama
FahttestFuhk
Rama
Level 27
God Stats
4W - 3L
1,760 SR
Queue Stats
71W - 68L
1,449 Elo+
Solo
Cthulhu
Cthulhu
JuggsJewdy
Cthulhu
Level 18
God Stats
2W - 4L
1,296 SR
Queue Stats
124W - 103L
1,586 Elo+
Solo
Loki
Loki
LOKItrolll
Loki
Level 3
God Stats
2W - 7L
1,285 SR
Queue Stats
14W - 12L
1,250 Elo+
Solo
Bakasura
Bakasura
Nuke
Bakasura
Level 7
God Stats
1W - 1L
1,769 SR
Queue Stats
7W - 8L
1,466 Elo+
Solo
Hades
Hades
teaislife46
Hades
Level 6
God Stats
2W - 1L
1,783 SR
Queue Stats
6W - 5L
1,555 Elo+
Solo
Team Averages
Level 12
1,578 SR
1,461 Elo+

VS

Team Averages
Level 20
1,626 SR
1,542 Elo+
Cernunnos
Cernunnos
LatinWarchi
Cernunnos
Level 18
God Stats
7W - 0L
1,822 SR
Queue Stats
91W - 67L
1,566 Elo+
Party 1
Ares
Ares
LazyCaveman
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Subzero72602
Cu Chulainn
Level 21
God Stats
17W - 13L
1,572 SR
Queue Stats
231W - 229L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFirulays
Tsukuyomi
Level 17
God Stats
20W - 11L
1,788 SR
Queue Stats
401W - 313L
1,550 Elo+
Party 1
Agni
Agni
incontinensia
Agni
Level 15
God Stats
2W - 4L
1,447 SR
Queue Stats
40W - 26L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,959
427
9,967
12,758
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
JuggsJewdy
Cthulhu
13
0 / 7 / 4
7,690
366
8,487
16,932
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 6 / 1
9,949
474
7,326
16,722
10,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Nuke
Bakasura
15
3 / 7 / 1
9,171
437
7,285
14,520
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 1
9,525
454
3,045
13,692
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LatinWarchi
Cernunnos
18
6 / 2 / 10
11,384
542
13,908
12,843
7,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 3 / 13
10,297
490
6,955
14,652
10,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Subzero72602
Cu Chulainn
17
4 / 2 / 6
11,572
551
11,244
13,632
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TheFirulays
Tsukuyomi
20
10 / 1 / 4
12,804
610
14,729
15,450
8,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 1 / 3
12,563
598
12,313
10,078
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
30
30
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Cthulhu
JuggsJewdy
Cthulhu
0
7
4
0.29
L
2
6
1
0.42
W
Cernunnos
LatinWarchi
Cernunnos
6
2
10
5.5
W
4
3
13
3.5
L
Bakasura
Nuke
Bakasura
3
7
1
0.5
W
Cu Chulainn
Subzero72602
Cu Chulainn
4
2
6
3.5
W
Tsukuyomi
TheFirulays
Tsukuyomi
10
1
4
12
W
6
1
3
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
59,149
74,624
Taken
66,655
38,155
Mitigated
40,850
15,939
Healing
17,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,967
7,250
0
1,990
12,758
3,608
902
3,270
9,488
0
60,347
L
Cthulhu
JuggsJewdy
Cthulhu
8,487
670
421
3,235
16,932
10,939
170
5,148
11,784
28,047
0
L
7,326
1,798
0
3,090
16,722
10,925
0
771
15,951
0
62,500
W
Cernunnos
LatinWarchi
Cernunnos
13,908
7,294
0
4,232
12,843
7,317
957
2,899
9,339
0
86,281
W
6,955
593
0
2,309
14,652
10,347
211
3,820
10,231
34,619
0
L
Bakasura
Nuke
Bakasura
7,285
4,504
0
2,317
14,520
7,258
0
5,370
9,150
0
40,858
W
Cu Chulainn
Subzero72602
Cu Chulainn
11,244
3,501
0
4,207
13,632
9,726
3,359
384
13,083
0
69,151
W
Tsukuyomi
TheFirulays
Tsukuyomi
14,729
2,519
0
3,549
15,450
8,675
2,611
2,086
13,246
0
93,616
W
12,313
384
0
3,679
10,078
4,785
530
1,550
8,085
97,736
0
L
3,045
462
301
4,585
13,692
5,425
0
4,709
8,983
61,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
58,620
508
Minions Killed
625
0
Camps Cleared
0
1,839,233
Distance Traveled
1,931,405
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,959
427
118
6
0
347,360
9
L
Cthulhu
7,690
366
51
2
0
389,514
7
L
Loki
9,949
474
117
6
0
346,010
10
W
Cernunnos
11,384
542
134
6
0
384,209
0
W
Ares
10,297
490
41
2
0
351,162
3
L
Bakasura
9,171
437
81
4
0
384,917
3
W
Cu Chulainn
11,572
551
131
6
0
349,243
6
W
Tsukuyomi
12,804
610
142
7
0
445,699
3
W
Agni
12,563
598
177
8
0
401,092
9
L
Hades
9,525
454
141
7
0
371,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role