Player Matchup

Neith
Neith
ADTT
Neith
Level 14
God Stats
0W - 2L
1,311 SR
Queue Stats
18W - 26L
1,358 Elo+
Solo
Zeus
Zeus
Bolainitas
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,520 Elo+
Party 1
Bastet
Bastet
DemonCarp31
Bastet
Level 29
God Stats
12W - 11L
1,607 SR
Queue Stats
298W - 285L
1,567 Elo+
Solo
Nu Wa
Nu Wa
PandoraFlyz
Nu Wa
Level 8
God Stats
3W - 9L
1,355 SR
Queue Stats
62W - 64L
1,413 Elo+
Solo
Chaac
Chaac
TWÖGK
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,543 Elo+
Party 1
Team Averages
Level 21
1,455 SR
1,480 Elo+

VS

Team Averages
Level 22
1,443 SR
1,458 Elo+
Cthulhu
Cthulhu
CaO_oN
Cthulhu
Level 28
God Stats
9W - 13L
1,377 SR
Queue Stats
536W - 572L
1,465 Elo+
Solo
Persephone
Persephone
Car0nt3
Persephone
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Rengonob77
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 44L
1,513 Elo+
Solo
Nemesis
Nemesis
Soned1n
Nemesis
Level 16
God Stats
15W - 29L
1,335 SR
Queue Stats
178W - 226L
1,307 Elo+
Solo
Ullr
Ullr
shelbyexe18
Ullr
Level 28
God Stats
2W - 1L
1,504 SR
Queue Stats
224W - 205L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADTT
Neith
10
0 / 1 / 2
5,827
486
2,502
3,259
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 1
6,054
505
2,520
8,836
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
10
2 / 2 / 0
6,319
527
4,223
8,394
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
5,297
441
3,958
7,853
1,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
TWÖGK
Chaac
11
1 / 2 / 0
5,891
491
6,105
10,823
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaO_oN
Cthulhu
10
1 / 1 / 3
5,683
474
1,990
4,533
2,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Car0nt3
Persephone
13
6 / 1 / 0
7,922
660
7,935
7,853
2,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Rengonob77
Bellona
13
2 / 1 / 1
7,379
615
7,738
10,474
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Soned1n
Nemesis
10
1 / 1 / 1
5,919
493
2,341
5,798
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 3
6,260
522
4,616
4,666
1,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
ADTT
Neith
0
1
2
1
L
1
6
1
0.25
W
Cthulhu
CaO_oN
Cthulhu
1
1
3
2.5
W
Persephone
Car0nt3
Persephone
6
1
0
6
L
Bastet
2
2
0
1
L
1
2
1
0.75
W
Bellona
Rengonob77
Bellona
2
1
1
2.5
W
Nemesis
Soned1n
Nemesis
1
1
1
1.5
L
Chaac
TWÖGK
Chaac
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
24,620
39,165
Taken
33,324
16,070
Mitigated
15,133
11,925
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ADTT
Neith
2,502
588
0
1,533
3,259
789
0
518
2,741
0
29,726
L
2,520
787
0
1,095
8,836
2,776
0
5,225
3,611
22,698
0
W
Cthulhu
CaO_oN
Cthulhu
1,990
239
429
909
4,533
2,065
575
1,178
3,355
13,078
0
W
Persephone
Car0nt3
Persephone
7,935
1,266
0
2,556
7,853
2,619
800
2,902
4,679
49,401
0
L
Bastet
4,223
1,151
0
2,098
8,394
2,300
0
2,164
6,230
0
25,643
L
3,958
1,514
0
2,761
7,853
1,776
0
1,664
6,189
26,833
0
W
Bellona
Rengonob77
Bellona
7,738
3,414
0
4,312
10,474
7,156
135
252
9,672
0
40,922
W
Nemesis
Soned1n
Nemesis
2,341
1,051
0
2,193
5,798
1,753
0
822
4,901
0
27,151
L
Chaac
TWÖGK
Chaac
6,105
1,529
0
4,438
10,823
8,429
0
354
10,469
0
26,504
W
4,616
1,457
0
2,105
4,666
1,540
1,002
1,002
3,639
0
33,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
33,163
266
Minions Killed
337
0
Camps Cleared
0
1,021,834
Distance Traveled
1,198,732
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,827
486
63
5
0
194,855
5
L
Zeus
6,054
505
49
4
0
179,323
1
W
Cthulhu
5,683
474
26
2
0
262,492
0
W
Persephone
7,922
660
98
8
0
224,988
1
L
Bastet
6,319
527
57
5
0
269,594
0
L
Nu Wa
5,297
441
36
3
0
179,766
2
W
Bellona
7,379
615
97
8
0
209,859
1
W
Nemesis
5,919
493
51
4
0
275,846
0
L
Chaac
5,891
491
61
5
0
198,296
3
W
Ullr
6,260
522
65
5
0
225,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role