Player Matchup

Rama
Rama
AgusCoolGirl
Rama
Level 29
God Stats
66W - 59L
1,502 SR
Queue Stats
174W - 198L
1,347 Elo+
Solo
Bellona
Bellona
Bukke
Bellona
Level 17
God Stats
4W - 5L
1,569 SR
Queue Stats
6W - 5L
1,531 Elo+
Solo
Raijin
Raijin
Eyescream06
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,451 Elo+
Solo
Thanatos
Thanatos
Mr_Joysie
Thanatos
Level 26
God Stats
13W - 24L
1,324 SR
Queue Stats
49W - 73L
1,270 Elo+
Solo
Neith
Neith
RobinZXR
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,120 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,344 Elo+

VS

Team Averages
Level 13
1,534 SR
1,374 Elo+
Arachne
Arachne
DPSTrademark
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 100L
1,365 Elo+
Solo
Ra
Ra
FumzouGangs
Ra
Level 8
God Stats
4W - 7L
1,686 SR
Queue Stats
14W - 20L
1,193 Elo+
Solo
Skadi
Skadi
samsonalex
Skadi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Solo
Olorun
Olorun
thiekos
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mulan
Mulan
topversbottom
Mulan
Level 5
God Stats
2W - 3L
1,483 SR
Queue Stats
5W - 12L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,548
455
4,712
17,702
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Bukke
Bellona
13
5 / 11 / 3
9,154
436
10,088
20,618
17,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
6
1 / 4 / 1
6,213
296
1,149
4,365
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Mr_Joysie
Thanatos
17
4 / 7 / 2
11,321
539
10,201
14,823
7,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
RobinZXR
Neith
13
1 / 11 / 6
8,277
394
6,072
13,832
4,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DPSTrademark
Arachne
17
18 / 4 / 8
12,636
602
14,665
15,409
8,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 10
11,669
556
12,262
6,163
2,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
18
6 / 1 / 7
12,100
576
14,578
9,608
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
thiekos
Olorun
9
2 / 4 / 2
7,786
371
1,581
4,771
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 16
11,118
529
12,482
14,256
15,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
12
Kills
38
38
Deaths
12
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Bellona
Bukke
Bellona
5
11
3
0.59
W
Arachne
DPSTrademark
Arachne
18
4
8
5.5
L
Raijin
1
4
1
0.38
W
9
1
10
14
L
Thanatos
Mr_Joysie
Thanatos
4
7
2
0.71
L
Neith
RobinZXR
Neith
1
11
6
0.36
W
Skadi
6
1
7
9.5
W
Olorun
thiekos
Olorun
2
4
2
0.75
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,222
Damage
55,568
71,340
Taken
50,207
36,904
Mitigated
32,615
17,168
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,712
3,940
231
6,826
17,702
6,371
0
2,337
15,365
0
62,533
L
Bellona
Bukke
Bellona
10,088
4,500
0
320
20,618
17,134
0
5,644
14,599
0
32,595
W
Arachne
DPSTrademark
Arachne
14,665
10,411
0
5,654
15,409
8,540
2,113
63
15,326
0
63,103
L
Raijin
1,149
78
0
0
4,365
1,046
0
1,596
2,769
7,407
0
W
12,262
1,947
2,004
2,683
6,163
2,701
2,964
177
5,944
62,607
0
L
Thanatos
Mr_Joysie
Thanatos
10,201
2,814
0
9,097
14,823
7,911
0
4,546
10,127
0
76,547
L
Neith
RobinZXR
Neith
6,072
2,698
0
694
13,832
4,442
120
2,104
11,653
0
34,316
W
Skadi
14,578
6,363
0
816
9,608
4,981
5,805
248
9,330
0
79,428
W
Olorun
thiekos
Olorun
1,581
1,021
126
642
4,771
1,027
606
405
4,202
9,350
0
W
12,482
1,563
429
4,328
14,256
15,366
1,333
0
14,256
9,959
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
55,309
369
Minions Killed
455
0
Camps Cleared
0
1,459,460
Distance Traveled
1,616,147
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,548
455
126
6
0
315,434
0
L
Bellona
9,154
436
56
3
0
361,545
0
W
Arachne
12,636
602
82
4
0
426,949
1
L
Raijin
6,213
296
21
1
0
170,502
1
W
Ra
11,669
556
130
6
0
351,299
0
L
Thanatos
11,321
539
121
6
0
392,018
4
L
Neith
8,277
394
45
2
0
219,961
0
W
Skadi
12,100
576
130
6
0
351,138
2
W
Olorun
7,786
371
20
1
0
152,885
1
W
Mulan
11,118
529
93
4
0
333,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role