Player Matchup

Vamana
Vamana
D1Scent
Vamana
Level 140
God Stats
1W - 3L
1,448 SR
Queue Stats
170W - 166L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
TpJeY
Aphrodite
Level 125
God Stats
10W - 16L
1,451 SR
Queue Stats
168W - 165L
1,530 Elo+
Party 1
Artemis
Artemis
smellmyears
Artemis
Level 63
God Stats
3W - 8L
1,379 SR
Queue Stats
40W - 66L
1,315 Elo+
Solo
Team Averages
Level 109
1,426 SR
1,461 Elo+

VS

Team Averages
Level 125
1,523 SR
1,496 Elo+
Fenrir
Fenrir
Bombelu
Fenrir
Level 123
God Stats
4W - 4L
1,532 SR
Queue Stats
126W - 98L
1,655 Elo+
Solo
Merlin
Merlin
ginsang
Merlin
Level 99
God Stats
6W - 1L
1,603 SR
Queue Stats
17W - 22L
1,430 Elo+
Party 2
Anhur
Anhur
zorty
Anhur
Level 154
God Stats
1W - 1L
1,434 SR
Queue Stats
7W - 4L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
D1Scent
Vamana
14
5 / 3 / 1
10,486
749
9,943
14,257
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
TpJeY
Aphrodite
12
1 / 6 / 4
9,003
643
4,040
10,155
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
smellmyears
Artemis
11
0 / 7 / 4
8,382
599
4,884
9,590
3,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bombelu
Fenrir
12
2 / 2 / 8
9,329
666
4,956
11,226
10,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
ginsang
Merlin
14
4 / 1 / 11
10,204
729
8,976
6,385
2,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
zorty
Anhur
14
10 / 3 / 6
11,049
789
14,538
11,872
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
16
16
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bombelu
Fenrir
2
2
8
3
L
Vamana
D1Scent
Vamana
5
3
1
1.83
L
Aphrodite
TpJeY
Aphrodite
1
6
4
0.5
W
Merlin
ginsang
Merlin
4
1
11
9.5
L
Artemis
smellmyears
Artemis
0
7
4
0.29
W
Anhur
zorty
Anhur
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
28,470
34,002
Taken
29,483
12,559
Mitigated
16,997
11,026
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bombelu
Fenrir
4,956
1,090
0
1,464
11,226
10,281
303
2,497
8,729
0
35,280
L
Vamana
D1Scent
Vamana
9,943
6,152
162
3,144
14,257
5,316
0
3,097
11,160
0
32,972
L
Aphrodite
TpJeY
Aphrodite
4,040
1,130
3,976
3,744
10,155
4,125
0
1,939
8,216
31,896
0
W
Merlin
ginsang
Merlin
8,976
549
0
2,161
6,385
2,336
782
744
5,641
38,094
0
L
Artemis
smellmyears
Artemis
4,884
1,108
0
0
9,590
3,118
0
3,976
5,614
0
24,932
W
Anhur
zorty
Anhur
14,538
8,123
0
2,980
11,872
4,380
1,465
1,260
10,612
0
62,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,871
Gold Earned
30,582
143
Minions Killed
186
0
Camps Cleared
0
701,126
Distance Traveled
765,207
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,329
666
37
3
0
276,854
4
L
Vamana
10,486
749
57
4
0
285,766
3
L
Aphrodite
9,003
643
51
4
0
216,978
4
W
Merlin
10,204
729
60
4
0
256,454
1
L
Artemis
8,382
599
35
3
0
198,382
1
W
Anhur
11,049
789
89
6
0
231,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role