Player Matchup

Merlin
Merlin
Děvenka
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Party 2
Danzaburou
Danzaburou
Matroid666
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
koskiccz
Cthulhu
Level 56
God Stats
0W - 1L
1,509 SR
Queue Stats
20W - 25L
1,508 Elo+
Party 2
Team Averages
Level 31
1,503 SR
1,294 Elo+

VS

Team Averages
Level 72
1,470 SR
1,330 Elo+
Cerberus
Cerberus
BlankFerno
Cerberus
Level 87
God Stats
10W - 12L
1,476 SR
Queue Stats
351W - 524L
1,353 Elo+
Party 1
Arachne
Arachne
HarasCZECH
Arachne
Level 55
God Stats
1W - 0L
1,532 SR
Queue Stats
22W - 41L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
KashikGeezer
Cernunnos
Level 74
God Stats
11W - 16L
1,401 SR
Queue Stats
357W - 520L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Děvenka
Merlin
12
1 / 3 / 0
8,163
544
7,253
6,923
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Matroid666
Danzaburou
10
0 / 6 / 0
7,691
513
3,798
11,028
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
koskiccz
Cthulhu
10
0 / 3 / 0
7,626
508
3,882
11,528
8,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlankFerno
Cerberus
14
7 / 0 / 4
10,135
676
11,134
10,837
7,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
HarasCZECH
Arachne
12
5 / 0 / 4
9,486
632
5,709
7,527
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
KashikGeezer
Cernunnos
13
0 / 1 / 8
9,270
618
9,498
5,673
2,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
12
12
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlankFerno
Cerberus
7
0
4
9
L
Merlin
Děvenka
Merlin
1
3
0
0.33
W
Arachne
HarasCZECH
Arachne
5
0
4
7
W
Cernunnos
KashikGeezer
Cernunnos
0
1
8
4
L
Danzaburou
Matroid666
Danzaburou
0
6
0
0
L
Cthulhu
koskiccz
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,933
Damage
26,341
29,479
Taken
24,037
13,822
Mitigated
14,232
7,015
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlankFerno
Cerberus
11,134
0
0
4,617
10,837
7,906
0
4,196
6,641
27,131
0
L
Merlin
Děvenka
Merlin
7,253
88
0
2,139
6,923
2,055
0
3,052
3,871
28,455
0
W
Arachne
HarasCZECH
Arachne
5,709
3,711
0
2,199
7,527
3,757
489
4,257
3,270
0
12,863
W
Cernunnos
KashikGeezer
Cernunnos
9,498
3,316
0
1,832
5,673
2,569
1,032
2,700
2,973
0
58,499
L
Danzaburou
Matroid666
Danzaburou
3,798
1,423
0
2,203
11,028
2,834
0
4,760
6,268
0
20,921
L
Cthulhu
koskiccz
Cthulhu
3,882
105
90
2,583
11,528
8,933
0
3,406
8,122
15,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,480
Gold Earned
28,891
117
Minions Killed
164
0
Camps Cleared
0
735,549
Distance Traveled
790,646
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,135
676
39
3
0
274,307
2
L
Merlin
8,163
544
49
3
0
251,737
1
W
Arachne
9,486
632
19
1
0
286,439
0
W
Cernunnos
9,270
618
106
7
0
229,900
0
L
Danzaburou
7,691
513
39
3
0
227,868
0
L
Cthulhu
7,626
508
29
2
0
255,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role