Player Matchup

Anhur
Anhur
Cyderrrr
Anhur
Level 16
God Stats
18W - 20L
1,427 SR
Queue Stats
86W - 81L
1,660 Elo+
Solo
Guan Yu
Guan Yu
GilgaChad
Guan Yu
Level 6
God Stats
3W - 1L
1,932 SR
Queue Stats
6W - 4L
1,724 Elo+
Solo
Thanatos
Thanatos
Houssame
Thanatos
Level 16
God Stats
1W - 3L
1,298 SR
Queue Stats
20W - 27L
1,572 Elo+
Solo
Ra
Ra
ShadyFedora
Ra
Level 24
God Stats
0W - 4L
1,177 SR
Queue Stats
77W - 61L
1,709 Elo+
Solo
Olorun
Olorun
Skywaazeblue
Olorun
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 46L
1,694 Elo+
Solo
Team Averages
Level 14
1,467 SR
1,672 Elo+

VS

Team Averages
Level 28
1,625 SR
1,593 Elo+
Sol
Sol
Cowbacon
Sol
Level 15
God Stats
2W - 1L
1,783 SR
Queue Stats
22W - 20L
1,680 Elo+
Party 2
Fafnir
Fafnir
Emrian
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Fluejakt
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Nuzzy2695
Tyr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 91L
1,570 Elo+
Party 2
Neith
Neith
SmokeCauseDeath
Neith
Level 28
God Stats
7W - 1L
1,843 SR
Queue Stats
112W - 83L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyderrrr
Anhur
14
1 / 3 / 1
8,715
484
6,687
12,039
4,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
GilgaChad
Guan Yu
13
4 / 5 / 2
8,739
486
9,521
17,554
20,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Houssame
Thanatos
14
1 / 6 / 4
8,521
473
4,950
14,858
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 2
8,655
481
5,099
14,922
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
14
2 / 6 / 3
8,835
491
9,864
17,901
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,118
562
15,950
8,457
3,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Emrian
Fafnir
14
4 / 1 / 8
9,057
503
6,864
12,032
10,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Fluejakt
Apollo
18
7 / 2 / 10
10,781
599
18,645
12,027
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 7
9,726
540
9,420
15,187
11,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 1
10,106
561
7,484
10,704
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
23
24
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Anhur
Cyderrrr
Anhur
1
3
1
0.5
W
Fafnir
Emrian
Fafnir
4
1
8
8
W
Apollo
Fluejakt
Apollo
7
2
10
6
L
Guan Yu
GilgaChad
Guan Yu
4
5
2
1
L
Thanatos
Houssame
Thanatos
1
6
4
0.5
W
4
3
7
2.5
L
2
4
2
0.75
L
Olorun
2
6
3
0.58
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
58,363
77,274
Taken
58,407
46,175
Mitigated
32,166
35,224
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,950
4,183
0
2,012
8,457
3,027
380
3,247
5,185
77,680
0
L
Anhur
Cyderrrr
Anhur
6,687
2,926
0
4,458
12,039
4,192
0
1,300
10,739
0
56,381
W
Fafnir
Emrian
Fafnir
6,864
1,182
0
2,052
12,032
10,497
0
2,841
9,141
31,146
0
W
Apollo
Fluejakt
Apollo
18,645
11,535
0
1,224
12,027
4,128
0
4,436
7,566
0
91,781
L
Guan Yu
GilgaChad
Guan Yu
9,521
1,539
2,640
6,417
17,554
20,937
0
3,865
13,689
0
38,802
L
Thanatos
Houssame
Thanatos
4,950
1,239
0
9,586
14,858
6,026
0
2,947
11,911
0
54,897
W
9,420
628
0
6,790
15,187
11,328
0
3,811
10,826
0
48,051
L
5,099
985
2,009
3,007
14,922
7,787
35
7,122
7,800
37,302
0
L
Olorun
9,864
4,452
884
6,223
17,901
7,233
783
7,580
10,321
57,713
0
W
7,484
3,861
0
4,979
10,704
3,186
0
628
10,076
0
79,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,465
Gold Earned
49,788
463
Minions Killed
525
0
Camps Cleared
0
1,559,878
Distance Traveled
1,758,890
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,118
562
118
7
0
332,030
5
L
Anhur
8,715
484
124
7
0
252,920
6
W
Fafnir
9,057
503
44
2
0
359,458
8
W
Apollo
10,781
599
128
7
0
368,324
3
L
Guan Yu
8,739
486
69
4
0
312,250
6
L
Thanatos
8,521
473
109
6
0
331,492
2
W
Tyr
9,726
540
85
5
0
387,788
3
L
Ra
8,655
481
53
3
0
363,503
3
L
Olorun
8,835
491
108
6
0
299,713
6
W
Neith
10,106
561
150
8
0
311,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role