Player Matchup

Ganesha
Ganesha
ButhakkaMcCracka
Ganesha
Level 87
God Stats
3W - 0L
1,918 SR
Queue Stats
26W - 12L
1,620 Elo+
Party 1
Tiamat
Tiamat
CrackerAttacker
Tiamat
Level 95
God Stats
2W - 0L
1,781 SR
Queue Stats
34W - 16L
1,632 Elo+
Party 1
Neith
Neith
Trenoh
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,632 Elo+
Party 1
Team Averages
Level 77
1,733 SR
1,628 Elo+

VS

Team Averages
Level 108
1,388 SR
1,606 Elo+
Tiamat
Tiamat
CosmicPegasusGD
Tiamat
Level 122
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 3L
1,755 Elo+
Party 2
Medusa
Medusa
TooBlackForDef
Medusa
Level 97
God Stats
6W - 8L
1,481 SR
Queue Stats
371W - 441L
1,415 Elo+
Solo
Ares
Ares
graceing
Ares
Level 105
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 9L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
11,850
697
9,863
15,861
14,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 3 / 6
12,496
735
16,045
12,150
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Trenoh
Neith
16
9 / 2 / 7
12,684
746
15,954
10,545
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
11,042
650
13,441
15,304
9,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 9 / 3
10,617
625
8,104
14,827
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 6 / 6
10,080
593
4,801
17,480
14,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
8
9
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
3
4
5
1.38
W
9
3
6
4
L
4
9
3
0.61
W
Neith
Trenoh
Neith
9
2
7
6.25
L
Ares
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,862
Damage
26,346
38,556
Taken
47,611
25,234
Mitigated
27,844
11,412
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
731
0
2,700
15,861
14,309
454
7,945
7,916
38,963
0
L
13,441
2,168
0
3,323
15,304
9,266
0
7,638
7,666
62,974
0
W
16,045
854
0
4,438
12,150
6,306
298
5,838
6,312
52,501
0
L
8,104
3,297
504
667
14,827
4,250
0
8,905
5,922
0
20,697
W
Neith
Trenoh
Neith
15,954
7,937
0
4,274
10,545
4,619
2,495
4,643
5,902
0
65,914
L
Ares
4,801
359
0
2,763
17,480
14,328
0
9,457
8,023
20,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
31,739
224
Minions Killed
148
0
Camps Cleared
0
874,565
Distance Traveled
772,526
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,850
697
1
0
0
311,031
12
L
Tiamat
11,042
650
98
6
0
280,831
8
W
Tiamat
12,496
735
90
5
0
307,870
2
L
Medusa
10,617
625
25
1
0
211,558
4
W
Neith
12,684
746
133
8
0
255,664
2
L
Ares
10,080
593
25
1
0
280,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role