Player Matchup

Medusa
Medusa
ElDrego
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,321 Elo+
Party 1
Eset
Eset
Goateth1934
Eset
Level 26
God Stats
5W - 6L
1,508 SR
Queue Stats
82W - 66L
1,581 Elo+
Solo
Erlang Shen
Erlang Shen
Morzzo
Erlang Shen
Level 14
God Stats
2W - 1L
1,583 SR
Queue Stats
9W - 3L
1,714 Elo+
Party 1
Geb
Geb
Supermaginc
Geb
Level 27
God Stats
2W - 2L
1,544 SR
Queue Stats
64W - 42L
1,660 Elo+
Solo
Hun Batz
Hun Batz
slightAf
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,700 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,595 Elo+

VS

Team Averages
Level 49
1,701 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
I2ecover
Ah Muzen Cab
Level 153
God Stats
11W - 11L
1,710 SR
Queue Stats
332W - 289L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
Schnickoli
Danzaburou
Level 27
God Stats
19W - 12L
1,797 SR
Queue Stats
337W - 220L
1,667 Elo+
Solo
Persephone
Persephone
SoIMid
Persephone
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,456 Elo+
Party 2
Ymir
Ymir
Weed_man736
Ymir
Level 26
God Stats
2W - 2L
1,828 SR
Queue Stats
12W - 7L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
seepagedriplet
Ao Kuang
Level 25
God Stats
5W - 8L
1,672 SR
Queue Stats
52W - 56L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElDrego
Medusa
9
1 / 1 / 3
5,040
504
3,548
4,497
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 1
5,656
566
3,763
6,081
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Morzzo
Erlang Shen
9
2 / 1 / 1
5,456
546
2,423
3,657
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 3
5,327
533
2,408
6,532
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
slightAf
Hun Batz
10
6 / 3 / 2
5,968
597
6,357
7,838
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I2ecover
Ah Muzen Cab
8
0 / 2 / 2
4,956
496
3,562
5,156
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Schnickoli
Danzaburou
10
3 / 4 / 1
6,388
639
4,920
6,828
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
SoIMid
Persephone
10
2 / 1 / 2
5,845
585
4,767
4,634
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 2
5,335
534
2,300
7,367
3,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
5
0 / 2 / 0
4,265
427
1,239
3,036
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
ElDrego
Medusa
1
1
3
2.5
W
1
1
1
1.5
L
Ah Muzen Cab
I2ecover
Ah Muzen Cab
0
2
2
0.5
W
Erlang Shen
Morzzo
Erlang Shen
2
1
1
2.5
L
Danzaburou
Schnickoli
Danzaburou
3
4
1
0.88
L
Persephone
SoIMid
Persephone
2
1
2
3
W
1
0
3
2.5
L
1
2
2
1
L
Ao Kuang
0
2
0
0
W
Hun Batz
slightAf
Hun Batz
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
16,788
28,605
Taken
27,021
8,834
Mitigated
8,635
6,182
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ElDrego
Medusa
3,548
1,704
0
275
4,497
1,174
28
603
3,894
0
12,851
W
3,763
163
218
1,990
6,081
1,873
0
2,550
3,305
31,077
0
L
Ah Muzen Cab
I2ecover
Ah Muzen Cab
3,562
2,015
0
1,969
5,156
1,450
0
358
4,798
0
31,852
W
Erlang Shen
Morzzo
Erlang Shen
2,423
1,288
0
120
3,657
1,429
690
2,158
1,427
0
18,888
L
Danzaburou
Schnickoli
Danzaburou
4,920
1,858
0
1,872
6,828
2,145
0
1,983
4,761
0
30,900
L
Persephone
SoIMid
Persephone
4,767
278
0
856
4,634
1,233
0
1,676
2,791
29,888
0
W
2,408
413
0
1,210
6,532
2,031
0
1,325
5,131
12,689
0
L
2,300
250
0
1,302
7,367
3,110
0
1,836
5,463
13,025
0
L
Ao Kuang
1,239
367
0
1,151
3,036
697
229
0
3,036
12,529
0
W
Hun Batz
slightAf
Hun Batz
6,357
3,311
0
2,369
7,838
2,327
0
1,212
6,542
0
25,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
26,789
205
Minions Killed
228
0
Camps Cleared
0
948,937
Distance Traveled
818,667
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,040
504
25
3
0
166,695
0
W
Eset
5,656
566
67
7
0
181,958
0
L
Ah Muzen Cab
4,956
496
49
5
0
169,425
2
W
Erlang Shen
5,456
546
49
5
0
210,501
0
L
Danzaburou
6,388
639
80
8
0
184,976
2
L
Persephone
5,845
585
50
5
0
186,329
1
W
Geb
5,327
533
24
2
0
198,139
2
L
Ymir
5,335
534
24
2
0
197,599
3
L
Ao Kuang
4,265
427
25
3
0
80,338
2
W
Hun Batz
5,968
597
40
4
0
191,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role