Player Matchup

Fenrir
Fenrir
Gabri955
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 135L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
LUANPORRALOKA
Cthulhu
Level 27
God Stats
27W - 29L
1,482 SR
Queue Stats
97W - 110L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
PandoraFlyz
Danzaburou
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 64L
1,393 Elo+
Solo
Osiris
Osiris
Rengonob77
Osiris
Level 18
God Stats
3W - 2L
1,777 SR
Queue Stats
38W - 44L
1,527 Elo+
Solo
Thoth
Thoth
shelbyexe18
Thoth
Level 28
God Stats
26W - 28L
1,489 SR
Queue Stats
224W - 205L
1,512 Elo+
Solo
Team Averages
Level 22
1,550 SR
1,460 Elo+

VS

Team Averages
Level 19
1,329 SR
1,507 Elo+
Ra
Ra
AngellDevill
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo
Danzaburou
Danzaburou
Bolainitas
Danzaburou
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
12W - 13L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
Chaves1
Guan Yu
Level 25
God Stats
0W - 4L
1,295 SR
Queue Stats
85W - 87L
1,445 Elo+
Solo
Set
Set
TWÖGK
Set
Level 25
God Stats
0W - 3L
1,265 SR
Queue Stats
7W - 11L
1,496 Elo+
Party 2
Ymir
Ymir
d4rTh22
Ymir
Level 14
God Stats
0W - 1L
1,283 SR
Queue Stats
48W - 67L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabri955
Fenrir
10
2 / 1 / 1
6,204
517
2,690
6,790
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
9
3 / 2 / 4
6,109
509
2,849
6,168
2,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
PandoraFlyz
Danzaburou
14
10 / 0 / 1
8,165
680
8,130
6,676
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Rengonob77
Osiris
13
1 / 2 / 0
7,250
604
8,395
9,746
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 5
7,861
655
5,976
5,150
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,442
454
2,676
5,845
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Bolainitas
Danzaburou
6
1 / 3 / 1
4,841
403
1,843
4,551
1,146
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Guan Yu
Chaves1
Guan Yu
12
2 / 1 / 0
6,756
563
6,797
11,460
7,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
TWÖGK
Set
10
2 / 3 / 0
6,066
506
2,080
9,072
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
d4rTh22
Ymir
8
0 / 7 / 1
4,966
414
1,997
8,166
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
19
Kills
5
5
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Danzaburou
Bolainitas
Danzaburou
1
3
1
0.5
L
Guan Yu
Chaves1
Guan Yu
2
1
0
2
W
Fenrir
Gabri955
Fenrir
2
1
1
2.5
W
Cthulhu
3
2
4
2.5
W
Danzaburou
PandoraFlyz
Danzaburou
10
0
1
10.5
W
Osiris
Rengonob77
Osiris
1
2
0
0.5
L
Set
TWÖGK
Set
2
3
0
0.67
L
Ymir
d4rTh22
Ymir
0
7
1
0.07
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
15,393
34,530
Taken
39,094
13,849
Mitigated
20,953
16,519
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,676
148
31
1,193
5,845
2,331
0
3,681
1,884
25,395
0
L
Danzaburou
Bolainitas
Danzaburou
1,843
750
0
779
4,551
1,146
0
957
3,594
0
14,127
L
Guan Yu
Chaves1
Guan Yu
6,797
1,857
0
5,602
11,460
7,841
408
520
10,884
0
41,647
W
Fenrir
Gabri955
Fenrir
2,690
1,073
0
3,504
6,790
2,225
0
958
5,744
0
27,280
W
Cthulhu
2,849
450
171
1,007
6,168
2,015
39
683
5,429
21,176
0
W
Danzaburou
PandoraFlyz
Danzaburou
8,130
5,091
0
4,509
6,676
2,492
2,741
1,083
5,593
0
46,853
W
Osiris
Rengonob77
Osiris
8,395
3,579
0
4,891
9,746
5,412
462
0
9,746
0
49,423
L
Set
TWÖGK
Set
2,080
753
0
3,416
9,072
3,383
0
1,385
7,615
0
29,540
L
Ymir
d4rTh22
Ymir
1,997
618
0
120
8,166
6,252
56
1,819
6,292
14,974
1,891
W
5,976
483
0
2,437
5,150
1,705
482
1,434
3,546
45,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
28,071
344
Minions Killed
277
0
Camps Cleared
0
1,120,306
Distance Traveled
938,708
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,442
454
53
4
0
196,763
5
L
Danzaburou
4,841
403
30
3
0
137,019
0
L
Guan Yu
6,756
563
89
7
0
225,261
2
W
Fenrir
6,204
517
55
5
0
265,745
2
W
Cthulhu
6,109
509
32
3
0
197,788
1
W
Danzaburou
8,165
680
81
7
0
209,827
3
W
Osiris
7,250
604
97
8
0
213,294
2
L
Set
6,066
506
71
6
0
224,438
5
L
Ymir
4,966
414
34
3
0
155,227
0
W
Thoth
7,861
655
79
7
0
233,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role