Player Matchup

Sol
Sol
Cursedfae
Sol
Level 49
God Stats
2W - 4L
1,436 SR
Queue Stats
353W - 314L
1,168 Elo+
Party 2
Discordia
Discordia
ImDevastated
Discordia
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 21L
1,430 Elo+
Solo
Kukulkan
Kukulkan
JTR_STORM
Kukulkan
Level 7
God Stats
1W - 10L
1,068 SR
Queue Stats
3W - 11L
1,200 Elo+
Party 2
Ullr
Ullr
mwaka_moon972-
Ullr
Level 17
God Stats
4W - 7L
1,391 SR
Queue Stats
82W - 108L
1,385 Elo+
Solo
Anhur
Anhur
whyyoubollyme
Anhur
Level 5
God Stats
0W - 8L
996 SR
Queue Stats
0W - 8L
941 Elo+
Party 2
Team Averages
Level 19
1,278 SR
1,225 Elo+

VS

Team Averages
Level 23
1,320 SR
1,265 Elo+
Yemoja
Yemoja
Deathgodendy
Yemoja
Level 26
God Stats
2W - 3L
1,255 SR
Queue Stats
368W - 387L
1,393 Elo+
Solo
Tyr
Tyr
ENZINHO2234
Tyr
Level 36
God Stats
18W - 16L
1,489 SR
Queue Stats
191W - 204L
1,392 Elo+
Party 1
Thor
Thor
brunopiton
Thor
Level 17
God Stats
1W - 4L
1,259 SR
Queue Stats
149W - 149L
1,161 Elo+
Party 1
Hachiman
Hachiman
gummihd
Hachiman
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 16L
1,165 Elo+
Solo
Cthulhu
Cthulhu
pcjrraphael
Cthulhu
Level 17
God Stats
21W - 18L
1,097 SR
Queue Stats
54W - 63L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 10 / 3
15,829
1,218
41,897
27,300
10,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
ImDevastated
Discordia
18
2 / 5 / 9
12,506
962
18,694
15,758
7,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
JTR_STORM
Kukulkan
18
0 / 14 / 8
11,515
886
7,530
21,509
10,079
17
1 / 7 / 8
11,591
892
9,570
19,983
10,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 7 / 7
12,088
930
10,306
21,284
8,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 1 / 26
13,490
1,038
11,345
13,813
15,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 2 / 21
14,651
1,127
20,375
16,543
17,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 6 / 13
12,991
999
15,883
17,017
7,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
gummihd
Hachiman
20
15 / 5 / 16
15,116
1,163
32,140
19,921
9,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
pcjrraphael
Cthulhu
20
7 / 5 / 23
13,170
1,013
16,190
24,391
21,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
141
19
Kills
42
43
Deaths
19
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
13
10
3
1.45
W
Yemoja
1
1
26
14
W
10
2
21
10.25
L
Discordia
ImDevastated
Discordia
2
5
9
1.3
L
Kukulkan
JTR_STORM
Kukulkan
0
14
8
0.29
W
9
6
13
2.58
W
Hachiman
gummihd
Hachiman
15
5
16
4.6
L
1
7
8
0.71
W
Cthulhu
pcjrraphael
Cthulhu
7
5
23
3.7
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,997
Damage
95,933
105,834
Taken
91,685
47,346
Mitigated
70,574
13,937
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,897
12,172
0
9,652
27,300
10,868
0
7,173
20,127
71,744
0
W
Yemoja
11,345
2,317
8,245
1,861
13,813
15,449
0
10,569
3,169
20,942
0
W
20,375
1,363
0
1,579
16,543
17,244
0
13,002
3,466
1,052
30,745
L
Discordia
ImDevastated
Discordia
18,694
2,256
496
2,004
15,758
7,375
0
4,440
11,318
31,265
0
L
Kukulkan
JTR_STORM
Kukulkan
7,530
1,500
0
0
21,509
10,079
0
7,190
14,319
19,860
0
W
15,883
4,693
0
0
17,017
7,060
0
11,494
5,523
0
20,388
W
Hachiman
gummihd
Hachiman
32,140
18,740
0
2,411
19,921
9,010
0
14,875
4,996
0
61,483
L
9,570
4,434
0
971
19,983
10,048
0
4,010
15,973
0
21,049
W
Cthulhu
pcjrraphael
Cthulhu
16,190
959
1,113
0
24,391
21,811
0
17,941
6,410
40,139
0
L
10,306
4,884
0
814
21,284
8,976
0
5,216
16,068
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,529
Gold Earned
69,418
154
Minions Killed
187
3
Camps Cleared
4
1,068,293
Distance Traveled
1,246,441
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,829
1,218
55
4
1
215,253
0
W
Yemoja
13,490
1,038
29
2
0
256,853
3
W
Tyr
14,651
1,127
16
1
2
318,812
0
L
Discordia
12,506
962
26
2
0
205,062
0
L
Kukulkan
11,515
886
17
1
0
207,082
0
W
Thor
12,991
999
9
1
2
205,225
3
W
Hachiman
15,116
1,163
74
6
0
223,272
0
L
Ullr
11,591
892
22
2
1
209,511
0
W
Cthulhu
13,170
1,013
59
5
0
242,279
0
L
Anhur
12,088
930
34
3
1
231,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role