Player Matchup

Scylla
Scylla
Auudry
Scylla
Level 112
God Stats
0W - 1L
1,655 SR
Queue Stats
40W - 35L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
Daddy_Octane
Erlang Shen
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 54L
1,527 Elo+
Solo
Danzaburou
Danzaburou
FinlayChiltonx
Danzaburou
Level 116
God Stats
36W - 23L
1,721 SR
Queue Stats
339W - 245L
1,616 Elo+
Party 2
Cerberus
Cerberus
Flomoshion
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,521 Elo+
Party 1
Bakasura
Bakasura
MrStealYoKillsss
Bakasura
Level 28
God Stats
3W - 3L
1,611 SR
Queue Stats
126W - 70L
1,633 Elo+
Party 2
Team Averages
Level 66
1,597 SR
1,565 Elo+

VS

Team Averages
Level 79
1,734 SR
1,673 Elo+
Bacchus
Bacchus
Azenkál
Bacchus
Level 49
God Stats
1W - 1L
1,514 SR
Queue Stats
9W - 8L
1,530 Elo+
Solo
Achilles
Achilles
Maxfixld
Achilles
Level 67
God Stats
8W - 5L
1,673 SR
Queue Stats
151W - 93L
1,662 Elo+
Party 3
Susano
Susano
Pulseisegg7497
Susano
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
72W - 16L
1,835 Elo+
Party 3
Ullr
Ullr
Reece 890
Ullr
Level 148
God Stats
11W - 13L
1,804 SR
Queue Stats
332W - 236L
1,617 Elo+
Party 3
Chronos
Chronos
ZombieKillerT53
Chronos
Level 105
God Stats
8W - 1L
1,945 SR
Queue Stats
362W - 266L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Auudry
Scylla
14
1 / 7 / 2
8,515
426
7,708
12,303
3,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Daddy_Octane
Erlang Shen
16
1 / 5 / 2
9,914
496
6,547
15,759
15,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
FinlayChiltonx
Danzaburou
11
3 / 6 / 1
8,264
413
6,923
11,488
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Flomoshion
Cerberus
15
3 / 2 / 4
9,765
488
5,992
17,731
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 3 / 3
9,207
460
4,652
11,676
5,111
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azenkál
Bacchus
15
6 / 1 / 4
11,015
551
9,185
14,781
19,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Maxfixld
Achilles
19
6 / 1 / 1
12,406
620
9,335
12,048
14,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 7
11,718
586
9,484
10,423
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
19
2 / 2 / 5
12,325
616
9,411
10,206
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 4 / 5
11,579
579
15,422
17,803
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
23
23
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
Auudry
Scylla
1
7
2
0.29
W
Bacchus
Azenkál
Bacchus
6
1
4
8
L
Erlang Shen
Daddy_Octane
Erlang Shen
1
5
2
0.4
L
Danzaburou
FinlayChiltonx
Danzaburou
3
6
1
0.58
L
Cerberus
Flomoshion
Cerberus
3
2
4
2.5
W
Achilles
Maxfixld
Achilles
6
1
1
6.5
L
1
3
3
0.83
W
6
1
7
9.5
W
Ullr
2
2
5
2.25
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,822
Damage
52,837
68,957
Taken
65,261
42,707
Mitigated
48,302
17,753
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Auudry
Scylla
7,708
421
0
880
12,303
3,495
0
3,753
8,525
43,050
0
W
Bacchus
Azenkál
Bacchus
9,185
1,320
0
4,310
14,781
19,024
822
2,247
12,408
29,028
0
L
Erlang Shen
Daddy_Octane
Erlang Shen
6,547
2,870
0
3,939
15,759
15,204
125
1,244
13,965
0
53,698
L
Danzaburou
FinlayChiltonx
Danzaburou
6,923
2,958
0
3,292
11,488
3,708
0
6,734
4,754
0
41,706
L
Cerberus
Flomoshion
Cerberus
5,992
330
0
5,173
17,731
15,189
0
9,995
7,661
23,943
0
W
Achilles
Maxfixld
Achilles
9,335
2,705
0
5,426
12,048
14,765
1,494
1,183
10,845
0
64,097
L
4,652
3,519
0
4,469
11,676
5,111
0
2,881
8,770
0
47,985
W
9,484
2,345
0
4,726
10,423
4,280
711
1,462
8,961
0
75,701
W
Ullr
9,411
4,308
0
1,245
10,206
4,312
6,871
2,414
7,512
0
99,404
W
15,422
5,983
0
8,753
17,803
5,921
4,757
6,394
11,199
101,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,665
Gold Earned
59,043
417
Minions Killed
621
0
Camps Cleared
0
1,726,268
Distance Traveled
1,970,803
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,515
426
67
3
0
343,908
1
W
Bacchus
11,015
551
30
2
0
405,237
3
L
Erlang Shen
9,914
496
112
6
0
385,041
2
L
Danzaburou
8,264
413
64
3
0
236,489
5
L
Cerberus
9,765
488
56
3
0
409,642
0
W
Achilles
12,406
620
132
7
0
398,301
0
L
Bakasura
9,207
460
118
6
0
351,188
2
W
Susano
11,718
586
117
6
0
456,519
1
W
Ullr
12,325
616
191
10
0
362,768
3
W
Chronos
11,579
579
151
8
0
347,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role