Player Matchup

Ymir
Ymir
JoroIgnatoV
Ymir
Level 8
God Stats
3W - 1L
1,760 SR
Queue Stats
7W - 3L
1,765 Elo+
Party 2
Neith
Neith
JumbNutz
Neith
Level 25
God Stats
6W - 7L
1,743 SR
Queue Stats
445W - 315L
1,698 Elo+
Solo
Guan Yu
Guan Yu
Khalvins
Guan Yu
Level 29
God Stats
5W - 4L
1,684 SR
Queue Stats
44W - 57L
1,527 Elo+
Solo
Bellona
Bellona
forizon223
Bellona
Level 16
God Stats
4W - 3L
1,759 SR
Queue Stats
20W - 18L
1,630 Elo+
Solo
Sol
Sol
yonkataaaaa
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,798 Elo+
Party 2
Team Averages
Level 17
1,689 SR
1,684 Elo+

VS

Team Averages
Level 26
1,600 SR
1,540 Elo+
Loki
Loki
BierZeltBoxer
Loki
Level 29
God Stats
6W - 5L
1,690 SR
Queue Stats
47W - 53L
1,487 Elo+
Solo
Anubis
Anubis
IIEXAM
Anubis
Level 29
God Stats
8W - 10L
1,679 SR
Queue Stats
376W - 380L
1,563 Elo+
Solo
Ymir
Ymir
MeleeOnly
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 31L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Sethelem
Heimdallr
Level 18
God Stats
2W - 0L
1,552 SR
Queue Stats
13W - 10L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 28
God Stats
230W - 159L
1,579 SR
Queue Stats
245W - 172L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
10,205
486
7,203
18,381
9,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
JumbNutz
Neith
16
2 / 5 / 4
10,380
494
10,134
15,349
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Khalvins
Guan Yu
14
4 / 6 / 7
9,327
444
9,645
20,444
18,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
forizon223
Bellona
13
0 / 3 / 1
8,067
384
2,597
7,908
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 9 / 4
10,482
499
13,323
18,189
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 3
13,998
667
13,169
13,503
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IIEXAM
Anubis
18
5 / 5 / 9
12,368
589
11,841
10,766
5,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
2 / 4 / 12
11,638
554
6,695
16,048
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Sethelem
Heimdallr
18
3 / 4 / 6
12,070
575
12,804
17,219
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
septicflex7
Guan Yu
18
4 / 3 / 10
12,444
593
12,081
17,960
21,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
18
Kills
31
31
Deaths
18
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
W
Anubis
IIEXAM
Anubis
5
5
9
1.9
L
6
8
2
0.88
L
Neith
JumbNutz
Neith
2
5
4
0.8
L
Guan Yu
Khalvins
Guan Yu
4
6
7
1.25
W
Ymir
2
4
12
2
W
Heimdallr
Sethelem
Heimdallr
3
4
6
1.5
L
Bellona
forizon223
Bellona
0
3
1
0.17
W
Guan Yu
septicflex7
Guan Yu
4
3
10
3
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,902
Damage
56,590
80,271
Taken
75,496
42,660
Mitigated
55,598
21,219
Healing
36,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,169
4,439
0
4,488
13,503
5,713
2,212
2,255
11,178
0
86,567
W
Anubis
IIEXAM
Anubis
11,841
339
0
4,226
10,766
5,150
3,010
4,946
5,541
73,401
0
L
7,203
3,233
0
1,627
18,381
9,461
2,259
4,182
14,199
48,927
2,810
L
Neith
JumbNutz
Neith
10,134
4,483
0
5,740
15,349
5,631
1,164
1,104
14,245
0
66,714
L
Guan Yu
Khalvins
Guan Yu
9,645
2,106
1,362
6,504
20,444
18,504
0
6,384
14,060
406
42,209
W
Ymir
6,695
1,562
37
4,841
16,048
15,989
1,789
4,681
11,307
29,660
0
W
Heimdallr
Sethelem
Heimdallr
12,804
7,630
0
9,383
17,219
7,142
4,459
3,373
13,746
0
91,291
L
Bellona
forizon223
Bellona
2,597
863
0
1,319
7,908
4,767
0
628
7,280
0
33,974
W
Guan Yu
septicflex7
Guan Yu
12,081
2,626
3,417
9,959
17,960
21,604
2,408
6,976
10,831
0
69,571
L
13,323
4,605
0
4,667
18,189
4,297
2,944
6,238
11,951
57,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
62,518
477
Minions Killed
517
0
Camps Cleared
0
1,655,531
Distance Traveled
1,907,161
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,998
667
117
6
0
453,677
8
W
Anubis
12,368
589
113
5
0
362,567
5
L
Ymir
10,205
486
97
5
0
353,471
0
L
Neith
10,380
494
140
7
0
336,706
1
L
Guan Yu
9,327
444
65
3
0
357,283
2
W
Ymir
11,638
554
46
2
0
385,839
0
W
Heimdallr
12,070
575
128
6
0
347,576
5
L
Bellona
8,067
384
68
3
0
270,365
0
W
Guan Yu
12,444
593
113
5
0
357,502
6
L
Sol
10,482
499
107
5
0
337,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role