Player Matchup

Awilix
Awilix
AlphaReturn3480
Awilix
Level 23
God Stats
2W - 3L
1,293 SR
Queue Stats
9W - 13L
1,224 Elo+
Solo
Ymir
Ymir
Coexist64
Ymir
Level 4
God Stats
45W - 44L
1,500 SR
Queue Stats
62W - 83L
1,500 Elo+
Solo
Anubis
Anubis
KindleC2022
Anubis
Level 17
God Stats
34W - 17L
1,537 SR
Queue Stats
359W - 353L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
SmileyKiller44
Cernunnos
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
178W - 167L
1,500 Elo+
Party 1
Izanami
Izanami
bemery42
Izanami
Level 22
God Stats
2W - 2L
1,466 SR
Queue Stats
26W - 47L
1,223 Elo+
Solo
Team Averages
Level 14
1,459 SR
1,355 Elo+

VS

Team Averages
Level 22
1,481 SR
1,289 Elo+
Fenrir
Fenrir
Aut1smBoi
Fenrir
Level 23
God Stats
24W - 29L
1,249 SR
Queue Stats
632W - 580L
1,264 Elo+
Solo
Tiamat
Tiamat
Bobsta7291
Tiamat
Level 27
God Stats
29W - 35L
1,470 SR
Queue Stats
33W - 46L
1,292 Elo+
Solo
Bellona
Bellona
Cls SilverAc
Bellona
Level 16
God Stats
6W - 3L
1,749 SR
Queue Stats
20W - 25L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kara-Emir
Tsukuyomi
Level 29
God Stats
10W - 14L
1,436 SR
Queue Stats
79W - 115L
1,338 Elo+
Solo
Neith
Neith
SpaceMOnkeY6791
Neith
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 13
12,886
560
11,815
16,209
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
6 / 4 / 23
12,649
550
6,905
18,694
24,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
18 / 1 / 7
16,615
722
25,850
19,525
12,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SmileyKiller44
Cernunnos
20
15 / 4 / 11
14,596
635
22,184
23,687
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
bemery42
Izanami
19
12 / 3 / 6
13,628
593
14,421
14,733
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aut1smBoi
Fenrir
17
9 / 11 / 2
12,129
527
17,829
22,747
7,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Bobsta7291
Tiamat
15
1 / 13 / 4
10,283
447
7,224
17,051
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Cls SilverAc
Bellona
15
0 / 8 / 6
9,640
419
8,087
23,550
15,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Kara-Emir
Tsukuyomi
16
6 / 12 / 6
11,134
484
13,090
18,418
6,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 15 / 4
9,114
396
9,787
21,363
5,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
41
59
Kills
19
20
Deaths
59
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
8
13
1.81
L
Fenrir
Aut1smBoi
Fenrir
9
11
2
0.91
L
Tiamat
Bobsta7291
Tiamat
1
13
4
0.23
L
Bellona
Cls SilverAc
Bellona
0
8
6
0.38
W
Ymir
6
4
23
4.38
L
Tsukuyomi
Kara-Emir
Tsukuyomi
6
12
6
0.75
W
Anubis
18
1
7
21.5
W
Cernunnos
SmileyKiller44
Cernunnos
15
4
11
5.13
L
3
15
4
0.33
W
Izanami
bemery42
Izanami
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,175
Damage
56,017
92,848
Taken
103,129
61,436
Mitigated
42,369
33,085
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,815
5,189
363
161
16,209
6,406
3,374
1,828
14,381
0
42,757
L
Fenrir
Aut1smBoi
Fenrir
17,829
4,200
0
2,941
22,747
7,828
0
9,021
13,676
0
56,202
L
Tiamat
Bobsta7291
Tiamat
7,224
1,321
0
1,040
17,051
6,620
719
8,303
8,578
47,948
0
L
Bellona
Cls SilverAc
Bellona
8,087
2,570
0
1,072
23,550
15,792
0
5,884
17,616
0
62,592
W
Ymir
6,905
393
660
1,332
18,694
24,903
1,732
1,860
16,834
27,911
0
L
Tsukuyomi
Kara-Emir
Tsukuyomi
13,090
4,215
0
841
18,418
6,551
0
5,039
13,254
0
45,168
W
Anubis
25,850
557
0
14,487
19,525
12,086
849
957
18,568
134,577
0
W
Cernunnos
SmileyKiller44
Cernunnos
22,184
10,113
0
11,249
23,687
10,421
6,606
428
23,259
0
135,647
L
9,787
5,963
0
3,666
21,363
5,578
371
4,508
16,780
0
38,947
W
Izanami
bemery42
Izanami
14,421
10,889
0
4,833
14,733
7,620
1,605
4,604
10,129
0
72,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,374
Gold Earned
52,300
531
Minions Killed
384
0
Camps Cleared
0
2,000,719
Distance Traveled
1,965,521
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,886
560
56
2
0
470,119
3
L
Fenrir
12,129
527
62
3
0
401,108
1
L
Tiamat
10,283
447
92
4
0
366,650
1
L
Bellona
9,640
419
103
4
0
441,404
0
W
Ymir
12,649
550
51
2
0
420,764
0
L
Tsukuyomi
11,134
484
73
3
0
402,689
0
W
Anubis
16,615
722
197
9
0
359,640
1
W
Cernunnos
14,596
635
131
6
0
394,359
1
L
Neith
9,114
396
54
2
0
353,670
2
W
Izanami
13,628
593
96
4
0
355,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role