Player Matchup

Scylla
Scylla
Platinum V
Americ3no
Scylla
Platinum V
Level 124
God Stats
18W - 22L
1,319 SR
Queue Stats
391W - 406L
1,753 MMR
Party 2
Apollo
Apollo
Platinum IV
Lorr Drip
Apollo
Platinum IV
Level 144
God Stats
4W - 3L
1,321 SR
Queue Stats
110W - 79L
1,993 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
TREND_SETTERS
Sun Wukong
Platinum II
Level 137
God Stats
2W - 0L
1,813 SR
Queue Stats
78W - 71L
1,826 MMR
Solo
Yemoja
Yemoja
Platinum V
eVo Motion l
Yemoja
Platinum V
Level 157
God Stats
9W - 6L
1,810 SR
Queue Stats
262W - 238L
1,775 MMR
Solo
Mercury
Mercury
Platinum III
ghost_5129
Mercury
Platinum III
Level 106
God Stats
7W - 2L
1,956 SR
Queue Stats
88W - 88L
1,831 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,644 SR
1,835 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,529 SR
1,829 MMR
Hera
Hera
Gold I
GROUNDNPOUND170
Hera
Gold I
Level 157
God Stats
0W - 2L
1,347 SR
Queue Stats
237W - 234L
1,752 MMR
Party 1
Nemesis
Nemesis
Platinum IV
Word__Pro
Nemesis
Platinum IV
Level 129
God Stats
4W - 5L
1,376 SR
Queue Stats
342W - 342L
1,764 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Yonko Luffy6126
Kuzenbo
Platinum V
Level 64
God Stats
1W - 12L
1,330 SR
Queue Stats
154W - 150L
1,853 MMR
Solo
Ullr
Ullr
Platinum V
uiwc1843
Ullr
Platinum V
Level 47
God Stats
6W - 3L
1,809 SR
Queue Stats
24W - 18L
1,890 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
zIEduardoIz
Cthulhu
Platinum V
Level 158
God Stats
52W - 21L
1,781 SR
Queue Stats
82W - 47L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Americ3no
Scylla
12
1 / 0 / 2
7,068
544
5,042
5,324
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Lorr Drip
Apollo
13
3 / 0 / 2
7,433
572
5,985
8,805
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TREND_SETTERS
Sun Wukong
11
1 / 0 / 2
6,855
527
6,405
9,667
4,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
1 / 1 / 3
6,441
495
5,316
8,954
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
ghost_5129
Mercury
13
3 / 0 / 4
7,362
566
4,292
6,773
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Guan YuSetAthenaTsukuyomiDanzaburou

VS

Bans
TiamatKing ArthurJanusCu ChulainnThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,890
453
3,414
4,892
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Word__Pro
Nemesis
11
0 / 2 / 0
6,071
467
3,250
8,137
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,584
430
1,809
11,013
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
10
0 / 2 / 0
5,931
456
7,487
7,321
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
zIEduardoIz
Cthulhu
11
0 / 1 / 0
6,241
480
7,552
8,896
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
1
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
Americ3no
Scylla
1
0
2
2
L
0
2
0
0
W
Apollo
Lorr Drip
Apollo
3
0
2
4
W
Sun Wukong
TREND_SETTERS
Sun Wukong
1
0
2
2
L
Nemesis
Word__Pro
Nemesis
0
2
0
0
L
0
2
0
0
W
Yemoja
1
1
3
2.5
W
Mercury
ghost_5129
Mercury
3
0
4
5
L
Ullr
0
2
0
0
L
Cthulhu
zIEduardoIz
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
23,512
39,523
Taken
40,259
14,674
Mitigated
20,669
13,419
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Americ3no
Scylla
5,042
504
0
1,204
5,324
1,578
464
1,410
3,818
39,528
0
L
3,414
667
0
434
4,892
1,466
468
1,317
3,511
37,475
0
W
Apollo
Lorr Drip
Apollo
5,985
3,479
0
2,815
8,805
2,323
652
557
8,248
0
53,273
W
Sun Wukong
TREND_SETTERS
Sun Wukong
6,405
1,432
0
3,194
9,667
4,705
432
5,741
3,848
0
36,529
L
Nemesis
Word__Pro
Nemesis
3,250
989
0
3,166
8,137
2,648
0
2,113
5,946
0
34,743
L
1,809
706
0
4,222
11,013
7,727
0
4,477
6,373
11,213
0
W
Yemoja
5,316
1,771
1,906
3,821
8,954
3,884
267
3,254
5,558
17,493
0
W
Mercury
ghost_5129
Mercury
4,292
1,381
0
479
6,773
2,184
0
1,447
5,276
0
42,182
L
Ullr
7,487
3,182
0
3,065
7,321
2,439
542
756
6,565
0
42,187
L
Cthulhu
zIEduardoIz
Cthulhu
7,552
565
0
3,407
8,896
6,389
0
1,338
7,506
39,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
29,717
366
Minions Killed
342
0
Camps Cleared
0
1,294,698
Distance Traveled
1,233,555
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,068
544
85
7
0
243,641
4
L
Hera
5,890
453
87
7
0
232,897
3
W
Apollo
7,433
572
98
8
0
258,029
0
W
Sun Wukong
6,855
527
90
7
0
275,455
0
L
Nemesis
6,071
467
83
6
0
268,258
3
L
Kuzenbo
5,584
430
20
2
0
257,612
8
W
Yemoja
6,441
495
23
2
0
223,294
6
W
Mercury
7,362
566
70
5
0
294,279
2
L
Ullr
5,931
456
81
6
0
213,990
3
L
Cthulhu
6,241
480
71
5
0
260,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role