Player Matchup

Baron Samedi
Baron Samedi
PHONEUTRlA
Baron Samedi
Level 29
God Stats
3W - 0L
1,555 SR
Queue Stats
203W - 82L
1,929 Elo+
Party 1
Kukulkan
Kukulkan
abdizz
Kukulkan
Level 6
God Stats
2W - 0L
1,399 SR
Queue Stats
15W - 9L
1,548 Elo+
Solo
Apollo
Apollo
pur4killing
Apollo
Level 157
God Stats
5W - 5L
1,535 SR
Queue Stats
244W - 127L
1,864 Elo+
Party 1
Team Averages
Level 64
1,496 SR
1,780 Elo+

VS

Team Averages
Level 37
1,541 SR
1,465 Elo+
Discordia
Discordia
CeRill420
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 140L
1,530 Elo+
Solo
Hera
Hera
ReadyAcrobat455
Hera
Level 66
God Stats
1W - 4L
1,459 SR
Queue Stats
37W - 43L
1,436 Elo+
Party 2
Odin
Odin
chad420
Odin
Level 16
God Stats
14W - 9L
1,665 SR
Queue Stats
28W - 30L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PHONEUTRlA
Baron Samedi
17
6 / 4 / 8
12,623
743
9,976
16,966
13,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
abdizz
Kukulkan
7
1 / 1 / 5
8,986
529
2,169
1,909
505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Apollo
16
8 / 5 / 6
12,472
734
11,414
15,646
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CeRill420
Discordia
15
2 / 7 / 7
11,217
660
7,790
9,105
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 6 / 5
11,537
679
6,128
8,232
3,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
chad420
Odin
16
4 / 2 / 6
11,746
691
6,318
12,271
9,937
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
10
10
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
CeRill420
Discordia
2
7
7
0.79
W
Baron Samedi
PHONEUTRlA
Baron Samedi
6
4
8
2.5
L
4
6
5
1.08
W
Kukulkan
abdizz
Kukulkan
1
1
5
3.5
L
Odin
chad420
Odin
4
2
6
3.5
W
Apollo
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
20,236
34,521
Taken
29,608
19,596
Mitigated
16,980
13,032
Healing
3,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CeRill420
Discordia
7,790
663
0
0
9,105
3,563
378
4,783
4,322
51,905
0
W
Baron Samedi
PHONEUTRlA
Baron Samedi
9,976
299
756
6,956
16,966
13,694
1,204
7,018
9,417
59,882
0
L
6,128
2,046
309
1,214
8,232
3,480
862
3,462
4,770
45,912
0
W
Kukulkan
abdizz
Kukulkan
2,169
270
0
125
1,909
505
186
1,053
711
8,931
0
L
Odin
chad420
Odin
6,318
2,265
462
1,593
12,271
9,937
584
4,253
8,018
0
30,892
W
Apollo
11,414
7,171
0
5,195
15,646
5,397
1,855
5,268
9,751
0
66,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
34,500
202
Minions Killed
172
0
Camps Cleared
0
656,249
Distance Traveled
820,248
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,217
660
80
5
0
278,791
2
W
Baron Samedi
12,623
743
92
5
0
275,625
2
L
Hera
11,537
679
64
4
0
254,682
3
W
Kukulkan
8,986
529
14
1
0
80,470
0
L
Odin
11,746
691
28
2
0
286,775
1
W
Apollo
12,472
734
96
6
0
300,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role