Player Matchup

Anubis
Anubis
Gabriellone
Anubis
Level 15
God Stats
3W - 6L
1,268 SR
Queue Stats
4W - 19L
1,080 Elo+
Solo
Anhur
Anhur
Ismabsolute
Anhur
Level 28
God Stats
9W - 15L
1,468 SR
Queue Stats
88W - 69L
1,462 Elo+
Party 1
Cerberus
Cerberus
Klerik22808
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo
Bakasura
Bakasura
Segara508
Bakasura
Level 18
God Stats
4W - 3L
1,628 SR
Queue Stats
20W - 23L
1,287 Elo+
Party 1
Bellona
Bellona
dimAsantim
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,366 Elo+

VS

Team Averages
Level 19
1,377 SR
1,302 Elo+
Persephone
Persephone
Ancalagon33
Persephone
Level 26
God Stats
1W - 1L
1,212 SR
Queue Stats
17W - 17L
1,337 Elo+
Solo
Cerberus
Cerberus
LILNACA
Cerberus
Level 7
God Stats
2W - 1L
1,391 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo
Chaac
Chaac
Nelreel
Chaac
Level 28
God Stats
9W - 5L
1,505 SR
Queue Stats
104W - 83L
1,403 Elo+
Solo
Serqet
Serqet
chunG0o
Serqet
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 89L
1,395 Elo+
Solo
Thanatos
Thanatos
guyf23
Thanatos
Level 16
God Stats
9W - 12L
1,278 SR
Queue Stats
73W - 91L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
2
0 / 1 / 0
5,668
270
291
1,130
322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

16
9 / 10 / 3
10,664
508
15,741
23,758
7,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Klerik22808
Cerberus
13
2 / 7 / 8
9,176
437
8,207
18,675
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Segara508
Bakasura
14
4 / 15 / 5
9,597
457
14,625
18,192
6,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
dimAsantim
Bellona
15
2 / 8 / 3
9,409
448
8,108
14,625
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ancalagon33
Persephone
17
7 / 5 / 9
11,585
552
17,973
12,602
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LILNACA
Cerberus
16
2 / 4 / 3
10,252
488
4,517
13,911
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Nelreel
Chaac
17
6 / 1 / 14
11,584
552
16,174
17,507
19,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
chunG0o
Serqet
20
11 / 3 / 12
13,143
626
10,114
19,131
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
guyf23
Thanatos
16
15 / 5 / 8
11,712
558
14,266
16,050
5,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
17
Kills
41
41
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ancalagon33
Persephone
7
5
9
2.3
L
Anubis
0
1
0
0
L
9
10
3
1.05
L
Cerberus
Klerik22808
Cerberus
2
7
8
0.86
W
Cerberus
LILNACA
Cerberus
2
4
3
0.88
W
Chaac
Nelreel
Chaac
6
1
14
13
L
Bakasura
Segara508
Bakasura
4
15
5
0.43
W
Serqet
chunG0o
Serqet
11
3
12
5.67
L
Bellona
dimAsantim
Bellona
2
8
3
0.44
W
Thanatos
guyf23
Thanatos
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
63,044
76,380
Taken
79,201
38,437
Mitigated
46,586
14,255
Healing
33,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ancalagon33
Persephone
17,973
2,055
0
3,058
12,602
4,119
2,792
2,552
9,916
60,136
0
L
Anubis
291
78
0
0
1,130
322
0
726
274
2,666
0
L
15,741
6,983
0
8,155
23,758
7,890
1,221
8,801
14,207
0
50,322
L
Cerberus
Klerik22808
Cerberus
8,207
1,304
0
4,316
18,675
13,829
86
5,252
12,669
32,182
0
W
Cerberus
LILNACA
Cerberus
4,517
950
0
2,623
13,911
8,701
1,896
1,909
11,413
47,596
0
W
Chaac
Nelreel
Chaac
16,174
2,976
0
9,259
17,507
19,202
282
2,609
13,748
0
59,867
L
Bakasura
Segara508
Bakasura
14,625
9,404
0
518
18,192
6,812
62
5,406
11,907
0
28,549
W
Serqet
chunG0o
Serqet
10,114
3,874
0
8,127
19,131
8,570
0
696
17,819
0
101,422
L
Bellona
dimAsantim
Bellona
8,108
2,919
0
1,266
14,625
9,584
60
1,356
12,830
0
26,550
W
Thanatos
guyf23
Thanatos
14,266
5,505
0
10,114
16,050
5,994
588
731
15,023
0
56,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
58,276
248
Minions Killed
509
0
Camps Cleared
0
1,453,228
Distance Traveled
1,956,483
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,585
552
108
5
0
331,428
1
L
Anubis
5,668
270
3
0
0
45,953
0
L
Anhur
10,664
508
66
3
0
292,104
0
L
Cerberus
9,176
437
72
3
0
401,701
4
W
Cerberus
10,252
488
90
4
0
402,827
0
W
Chaac
11,584
552
108
5
0
362,508
0
L
Bakasura
9,597
457
52
2
0
355,427
0
W
Serqet
13,143
626
147
7
0
445,502
8
L
Bellona
9,409
448
55
3
0
358,043
1
W
Thanatos
11,712
558
56
3
0
414,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role