Player Matchup

Guan Yu
Guan Yu
Silver I
BOOOZEMAN
Guan Yu
Silver I
Level 129
God Stats
2W - 5L
1,407 SR
Queue Stats
92W - 107L
1,506 MMR
Solo
Izanami
Izanami
Bronze III
IsaLami
Izanami
Bronze III
Level 108
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 3L
1,563 MMR
Party 2
Awilix
Awilix
Gold II
JesseWeHave2Cook
Awilix
Gold II
Level 86
God Stats
10W - 11L
1,450 SR
Queue Stats
651W - 663L
1,560 MMR
Solo
Ares
Ares
Gold III
PurryPurry
Ares
Gold III
Level 159
God Stats
1W - 0L
1,991 SR
Queue Stats
55W - 59L
1,567 MMR
Solo
Scylla
Scylla
Silver II
jaquarrage
Scylla
Silver II
Level 129
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 6L
1,479 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,640 SR
1,535 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,610 SR
1,463 MMR
Ullr
Ullr
Bronze III
AkiraWusky
Ullr
Bronze III
Level 124
God Stats
0W - 1L
1,622 SR
Queue Stats
16W - 15L
1,492 MMR
Party 3
Camazotz
Camazotz
Bronze III
BigDobby
Camazotz
Bronze III
Level 119
God Stats
1W - 3L
1,588 SR
Queue Stats
112W - 106L
1,485 MMR
Party 1
Chang'e
Chang'e
Bronze III
Cobalt
Chang'e
Bronze III
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
93W - 89L
1,485 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
Metaxonn
Kumbhakarna
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 339L
1,441 MMR
Solo
Ganesha
Ganesha
Bronze III
ScarNoir
Ganesha
Bronze III
Level 158
God Stats
3W - 1L
1,624 SR
Queue Stats
10W - 11L
1,410 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BOOOZEMAN
Guan Yu
17
0 / 0 / 14
11,006
479
9,297
17,809
18,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
IsaLami
Izanami
18
6 / 3 / 4
11,784
512
7,536
14,430
5,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 9
13,960
607
18,831
19,969
9,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 13
11,602
504
10,745
17,231
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
jaquarrage
Scylla
18
3 / 2 / 11
11,927
519
14,167
10,955
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouAthenaSetApolloCthulhu

VS

Bans
TsukuyomiJanusTiamatSun WukongNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 1
10,589
460
13,891
14,062
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
BigDobby
Camazotz
17
4 / 6 / 1
10,742
467
11,689
19,686
7,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Cobalt
Chang'e
17
1 / 5 / 3
10,344
450
10,848
16,922
5,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Metaxonn
Kumbhakarna
17
0 / 4 / 0
10,848
472
7,671
19,499
15,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
ScarNoir
Ganesha
14
0 / 6 / 2
9,113
396
3,803
17,821
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
24
Kills
8
8
Deaths
24
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Guan Yu
BOOOZEMAN
Guan Yu
0
0
14
7
L
Camazotz
BigDobby
Camazotz
4
6
1
0.75
L
Chang'e
Cobalt
Chang'e
1
5
3
0.5
W
Izanami
IsaLami
Izanami
6
3
4
2.67
W
12
3
9
5.5
L
Kumbhakarna
Metaxonn
Kumbhakarna
0
4
0
0
W
3
0
13
9.5
L
Ganesha
ScarNoir
Ganesha
0
6
2
0.17
W
Scylla
jaquarrage
Scylla
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,576
Damage
47,902
80,394
Taken
87,990
56,201
Mitigated
48,965
31,037
Healing
24,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,891
4,456
0
471
14,062
5,812
455
3,698
10,187
0
93,554
W
Guan Yu
BOOOZEMAN
Guan Yu
9,297
1,621
4,427
9,967
17,809
18,598
934
7,230
9,946
0
50,840
L
Camazotz
BigDobby
Camazotz
11,689
1,630
0
8,931
19,686
7,148
0
3,333
16,190
0
75,157
L
Chang'e
Cobalt
Chang'e
10,848
878
2,383
6,460
16,922
5,969
854
6,181
10,444
75,392
0
W
Izanami
IsaLami
Izanami
7,536
5,299
0
5,316
14,430
5,577
2,701
1,828
12,567
0
85,667
W
18,831
7,885
0
7,941
19,969
9,648
3,072
5,203
14,536
0
111,641
L
Kumbhakarna
Metaxonn
Kumbhakarna
7,671
878
0
5,106
19,499
15,327
606
4,807
13,907
70,866
0
W
10,745
463
0
2,997
17,231
18,268
335
3,545
13,502
33,893
0
L
Ganesha
ScarNoir
Ganesha
3,803
171
0
1,573
17,821
14,709
0
6,235
11,254
31,310
0
W
Scylla
jaquarrage
Scylla
14,167
1,356
0
389
10,955
4,110
1,974
3,222
7,521
91,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,279
Gold Earned
51,636
560
Minions Killed
607
0
Camps Cleared
0
2,204,380
Distance Traveled
2,042,849
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,589
460
173
8
0
397,365
8
W
Guan Yu
11,006
479
83
4
0
413,272
3
L
Camazotz
10,742
467
111
5
0
435,319
7
L
Chang'e
10,344
450
143
6
0
407,179
5
W
Izanami
11,784
512
135
6
0
404,921
7
W
Awilix
13,960
607
149
6
0
511,146
4
L
Kumbhakarna
10,848
472
154
7
0
379,718
5
W
Ares
11,602
504
29
1
0
426,957
10
L
Ganesha
9,113
396
26
1
0
423,268
8
W
Scylla
11,927
519
164
7
0
448,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role