Player Matchup

Fenrir
Fenrir
CasualFlamer
Fenrir
Level 28
God Stats
1W - 1L
1,869 SR
Queue Stats
26W - 10L
1,731 Elo+
Party 3
Hades
Hades
Darksis9
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
ElixiST
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
IntegraTypeR
Heimdallr
Level 37
God Stats
12W - 19L
1,438 SR
Queue Stats
22W - 31L
1,482 Elo+
Solo
Discordia
Discordia
scheggia88
Discordia
Level 72
God Stats
1W - 1L
1,806 SR
Queue Stats
86W - 48L
1,617 Elo+
Party 3
Team Averages
Level 56
1,622 SR
1,566 Elo+

VS

Team Averages
Level 58
1,639 SR
1,612 Elo+
Khepri
Khepri
CrazyCal22
Khepri
Level 68
God Stats
6W - 4L
1,622 SR
Queue Stats
278W - 133L
1,698 Elo+
Party 2
Serqet
Serqet
KontorCasey
Serqet
Level 40
God Stats
3W - 0L
1,742 SR
Queue Stats
286W - 151L
1,671 Elo+
Party 2
King Arthur
King Arthur
RyanH
King Arthur
Level 105
God Stats
41W - 41L
1,522 SR
Queue Stats
429W - 293L
1,654 Elo+
Party 2
Aphrodite
Aphrodite
SilverAVT
Aphrodite
Level 65
God Stats
30W - 14L
1,686 SR
Queue Stats
102W - 95L
1,498 Elo+
Party 1
Hades
Hades
hussain19_98
Hades
Level 13
God Stats
3W - 1L
1,621 SR
Queue Stats
27W - 25L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 4 / 6
10,403
1,040
8,906
20,183
15,631
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Darksis9
Hades
16
3 / 6 / 6
10,261
1,026
13,498
15,795
14,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
16
0 / 7 / 6
9,467
947
9,265
12,664
5,366
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
IntegraTypeR
Heimdallr
15
2 / 7 / 5
9,843
984
13,584
15,189
6,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
scheggia88
Discordia
16
2 / 3 / 6
10,217
1,022
17,678
8,381
3,363
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrazyCal22
Khepri
17
2 / 1 / 19
11,310
1,131
11,125
13,542
13,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
17
5 / 2 / 17
11,068
1,107
12,112
10,594
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RyanH
King Arthur
18
6 / 2 / 17
11,647
1,165
16,349
18,016
17,589
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
SilverAVT
Aphrodite
17
2 / 2 / 20
10,179
1,018
8,862
6,987
3,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 2 / 10
12,012
1,201
17,974
16,682
11,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
9
Kills
27
27
Deaths
9
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
6
1.25
W
Khepri
CrazyCal22
Khepri
2
1
19
11.5
L
Hades
Darksis9
Hades
3
6
6
1
L
Sol
0
7
6
0.43
L
Heimdallr
IntegraTypeR
Heimdallr
2
7
5
0.64
W
Serqet
5
2
17
6.75
W
King Arthur
RyanH
King Arthur
6
2
17
7.25
W
Aphrodite
SilverAVT
Aphrodite
2
2
20
6
W
12
2
10
8.5
L
Discordia
scheggia88
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,931
Damage
66,422
72,212
Taken
65,821
45,650
Mitigated
51,004
5,824
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,906
2,880
0
1,352
20,183
15,631
0
10,060
9,545
0
21,347
W
Khepri
CrazyCal22
Khepri
11,125
732
0
921
13,542
13,406
0
8,301
5,241
31,021
0
L
Hades
Darksis9
Hades
13,498
782
230
1,058
15,795
14,897
0
6,687
7,743
26,229
0
L
Sol
9,265
2,670
0
979
12,664
5,366
0
7,748
4,683
27,927
0
L
Heimdallr
IntegraTypeR
Heimdallr
13,584
7,490
569
1,230
15,189
6,393
0
10,407
4,753
0
27,270
W
Serqet
12,112
2,367
0
0
10,594
5,218
0
5,627
4,967
0
16,021
W
King Arthur
RyanH
King Arthur
16,349
1,704
0
3,571
18,016
17,589
0
11,367
6,649
0
35,669
W
Aphrodite
SilverAVT
Aphrodite
8,862
51
4,875
2,662
6,987
3,636
0
5,430
1,557
18,662
0
W
17,974
196
166
1,791
16,682
11,155
0
9,716
6,966
31,435
0
L
Discordia
scheggia88
Discordia
17,678
1,599
0
406
8,381
3,363
0
3,059
4,877
43,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
56,216
196
Minions Killed
168
9
Camps Cleared
7
942,687
Distance Traveled
1,193,484
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,403
1,040
21
2
5
206,856
0
W
Khepri
11,310
1,131
45
5
0
261,386
3
L
Hades
10,261
1,026
25
3
0
186,219
0
L
Sol
9,467
947
50
5
2
183,926
1
L
Heimdallr
9,843
984
27
3
0
167,143
0
W
Serqet
11,068
1,107
21
2
3
233,614
1
W
King Arthur
11,647
1,165
40
4
1
245,074
1
W
Aphrodite
10,179
1,018
26
3
1
232,918
0
W
Hades
12,012
1,201
36
4
2
220,492
0
L
Discordia
10,217
1,022
73
7
2
198,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role