Player Matchup

Ra
Ra
JackBNimbl
Ra
Level 67
God Stats
3W - 2L
1,533 SR
Queue Stats
23W - 26L
1,258 Elo+
Party 1
Hou Yi
Hou Yi
o Lt Meatball x
Hou Yi
Level 126
God Stats
2W - 1L
1,696 SR
Queue Stats
52W - 37L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
yahh moose
Sylvanus
Level 141
God Stats
2W - 1L
1,665 SR
Queue Stats
120W - 83L
1,546 Elo+
Party 1
Team Averages
Level 111
1,632 SR
1,457 Elo+

VS

Team Averages
Level 45
1,515 SR
1,566 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ER457628
Kumbhakarna
Level 13
God Stats
1W - 2L
1,349 SR
Queue Stats
19W - 10L
1,628 Elo+
Solo
Tiamat
Tiamat
terranovas
Tiamat
Level 62
God Stats
4W - 2L
1,696 SR
Queue Stats
54W - 52L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,804
650
5,250
5,631
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 4
8,849
737
9,723
8,174
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
yahh moose
Sylvanus
11
3 / 2 / 5
8,436
703
6,347
10,976
9,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 4 / 1
7,639
637
3,670
8,659
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
ER457628
Kumbhakarna
9
0 / 3 / 1
6,818
568
3,391
10,977
7,092
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
terranovas
Tiamat
10
2 / 2 / 1
7,353
613
9,953
7,582
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
4
4
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
Kumbhakarna
ER457628
Kumbhakarna
0
3
1
0.17
W
1
2
6
2
W
5
0
4
7
L
Tiamat
terranovas
Tiamat
2
2
1
1.25
W
Sylvanus
yahh moose
Sylvanus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
17,014
24,781
Taken
27,218
15,235
Mitigated
12,862
11,675
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,670
1,540
0
1,210
8,659
2,329
0
4,101
4,558
0
23,448
L
Kumbhakarna
ER457628
Kumbhakarna
3,391
485
664
2,475
10,977
7,092
0
3,912
7,065
17,696
0
W
5,250
414
1,429
1,254
5,631
2,223
616
2,834
2,539
36,970
0
W
9,723
5,421
0
3,808
8,174
3,410
2,036
5,265
2,557
0
33,125
L
Tiamat
terranovas
Tiamat
9,953
990
0
2,086
7,582
3,441
0
3,282
4,300
28,463
0
W
Sylvanus
yahh moose
Sylvanus
6,347
2,234
2,609
2,575
10,976
9,602
237
4,335
6,289
17,409
4,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
21,810
175
Minions Killed
130
0
Camps Cleared
0
592,816
Distance Traveled
557,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,639
637
62
5
0
186,436
0
L
Kumbhakarna
6,818
568
8
1
0
167,557
1
W
Ra
7,804
650
75
6
0
229,008
2
W
Hou Yi
8,849
737
54
5
0
184,667
0
L
Tiamat
7,353
613
60
5
0
203,155
2
W
Sylvanus
8,436
703
46
4
0
179,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role