Player Matchup

Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Draapbo
Ganesha
Level 39
God Stats
3W - 7L
1,686 SR
Queue Stats
339W - 420L
1,397 Elo+
Solo
King Arthur
King Arthur
ItsNightSH
King Arthur
Level 49
God Stats
10W - 8L
1,462 SR
Queue Stats
246W - 232L
1,469 Elo+
Solo
Izanami
Izanami
Sh4Sh3__-
Izanami
Level 28
God Stats
7W - 3L
1,707 SR
Queue Stats
13W - 26L
1,357 Elo+
Party 3
Ymir
Ymir
Wild-Leviathan
Ymir
Level 61
God Stats
13W - 8L
1,831 SR
Queue Stats
267W - 258L
1,496 Elo+
Solo
Team Averages
Level 45
1,637 SR
1,444 Elo+

VS

Team Averages
Level 67
1,579 SR
1,530 Elo+
Tiamat
Tiamat
BrunnoBrenno
Tiamat
Level 39
God Stats
4W - 1L
1,795 SR
Queue Stats
136W - 86L
1,585 Elo+
Party 1
Yemoja
Yemoja
FSlida39
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
KingTurttle
Apollo
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 69L
1,454 Elo+
Party 2
Thanatos
Thanatos
Seeiiya
Thanatos
Level 38
God Stats
25W - 21L
1,545 SR
Queue Stats
167W - 129L
1,517 Elo+
Party 1
Poseidon
Poseidon
garbrelmitology
Poseidon
Level 124
God Stats
3W - 2L
1,556 SR
Queue Stats
92W - 61L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 2 / 0
7,250
426
1,986
4,771
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Draapbo
Ganesha
12
0 / 6 / 2
7,890
464
7,540
17,438
11,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ItsNightSH
King Arthur
16
3 / 1 / 0
9,330
549
5,031
11,535
9,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sh4Sh3__-
Izanami
12
2 / 4 / 0
7,693
453
5,452
11,043
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,875
463
8,266
13,163
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 2 / 3
9,834
578
6,587
9,376
12,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
FSlida39
Yemoja
14
0 / 0 / 11
9,060
533
4,693
8,258
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
14
4 / 3 / 7
9,579
563
10,816
13,742
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Seeiiya
Thanatos
16
6 / 0 / 6
10,185
599
7,444
13,413
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
16
6 / 1 / 3
9,868
580
9,962
5,422
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
17
17
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
Tiamat
1
2
3
1.25
L
Ganesha
Draapbo
Ganesha
0
6
2
0.17
W
Yemoja
FSlida39
Yemoja
0
0
11
5.5
L
King Arthur
ItsNightSH
King Arthur
3
1
0
3
W
Apollo
4
3
7
2.5
W
Thanatos
Seeiiya
Thanatos
6
0
6
9
L
Izanami
Sh4Sh3__-
Izanami
2
4
0
0.5
L
1
4
2
0.5
W
Poseidon
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
39,502
57,950
Taken
50,211
31,745
Mitigated
28,841
11,033
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,986
0
0
674
4,771
1,360
0
1,765
2,786
36,117
0
W
Tiamat
6,587
1,474
0
4,736
9,376
12,705
795
1,312
8,064
66,372
0
L
Ganesha
Draapbo
Ganesha
7,540
947
0
325
17,438
11,463
0
5,960
11,384
25,223
0
W
Yemoja
FSlida39
Yemoja
4,693
1,064
2,002
1,119
8,258
4,898
1,294
4,321
3,937
23,421
0
L
King Arthur
ItsNightSH
King Arthur
5,031
598
0
2,394
11,535
9,670
0
5,649
5,813
0
60,033
W
Apollo
10,816
7,887
0
4,554
13,742
4,121
3,910
6,031
7,711
0
68,141
W
Thanatos
Seeiiya
Thanatos
7,444
3,210
0
12,664
13,413
5,287
955
2,671
10,742
0
52,557
L
Izanami
Sh4Sh3__-
Izanami
5,452
3,701
0
4,557
11,043
3,686
619
1,988
9,007
0
68,934
L
8,266
1,633
0
3,083
13,163
5,566
0
5,303
7,718
51,947
0
W
Poseidon
9,962
1,096
0
1,110
5,422
1,830
1,318
3,241
1,965
55,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
48,526
448
Minions Killed
489
0
Camps Cleared
0
1,558,056
Distance Traveled
1,569,560
223
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,250
426
75
4
0
315,297
127
W
Tiamat
9,834
578
147
9
0
249,680
5
L
Ganesha
7,890
464
17
1
0
316,044
1
W
Yemoja
9,060
533
40
2
0
320,499
3
L
King Arthur
9,330
549
129
8
0
343,040
5
W
Apollo
9,579
563
116
7
0
277,717
2
W
Thanatos
10,185
599
91
5
0
378,236
0
L
Izanami
7,693
453
130
8
0
270,610
85
L
Ymir
7,875
463
97
6
0
313,065
5
W
Poseidon
9,868
580
95
6
0
343,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role