Player Matchup

Sun Wukong
Sun Wukong
BcuzBorderlands
Sun Wukong
Level 86
God Stats
0W - 2L
1,413 SR
Queue Stats
28W - 38L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
Captain Panikar
Danzaburou
Level 128
God Stats
0W - 3L
1,381 SR
Queue Stats
20W - 27L
1,514 Elo+
Party 1
Olorun
Olorun
Diosssss
Olorun
Level 59
God Stats
2W - 2L
1,385 SR
Queue Stats
77W - 87L
1,486 Elo+
Solo
Arachne
Arachne
Major Panikar
Arachne
Level 123
God Stats
4W - 1L
1,742 SR
Queue Stats
21W - 29L
1,471 Elo+
Party 1
Chang'e
Chang'e
TrustmeImOne4th
Chang'e
Level 123
God Stats
0W - 1L
1,958 SR
Queue Stats
24W - 34L
1,464 Elo+
Party 1
Team Averages
Level 104
1,576 SR
1,469 Elo+

VS

Team Averages
Level 62
1,490 SR
1,488 Elo+
Neith
Neith
Akira3839
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BenCod10
Eset
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,534 Elo+
Solo
Zeus
Zeus
GEMINUS ICTUS
Zeus
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,501 Elo+
Solo
Medusa
Medusa
Mythical45
Medusa
Level 82
God Stats
1W - 2L
1,465 SR
Queue Stats
3W - 3L
1,406 Elo+
Solo
Jormungandr
Jormungandr
Vxylr
Jormungandr
Level 18
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BcuzBorderlands
Sun Wukong
16
2 / 7 / 3
9,357
668
6,062
16,655
13,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Captain Panikar
Danzaburou
18
4 / 6 / 5
11,925
852
11,072
14,600
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Diosssss
Olorun
17
4 / 6 / 5
10,694
764
13,025
16,485
7,885
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
18
6 / 9 / 6
12,291
878
9,342
16,021
9,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 8 / 9
10,993
785
14,771
20,580
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akira3839
Neith
17
2 / 3 / 14
11,007
786
6,923
8,398
4,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
7 / 5 / 9
12,065
862
8,900
12,491
5,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 6 / 13
14,320
1,023
23,704
11,922
5,146
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mythical45
Medusa
17
4 / 4 / 15
11,151
797
13,719
12,774
5,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Vxylr
Jormungandr
20
11 / 1 / 18
13,766
983
20,178
20,845
24,949
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
19
Kills
36
36
Deaths
19
28
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
Akira3839
Neith
2
3
14
3
L
Sun Wukong
BcuzBorderlands
Sun Wukong
2
7
3
0.5
W
Eset
7
5
9
2.3
L
Danzaburou
Captain Panikar
Danzaburou
4
6
5
1.08
L
Olorun
Diosssss
Olorun
4
6
5
1.08
W
12
6
13
3.08
L
Arachne
6
9
6
1
W
Medusa
Mythical45
Medusa
4
4
15
2.88
L
3
8
9
0.94
W
Jormungandr
Vxylr
Jormungandr
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,272
Damage
73,424
84,341
Taken
66,430
44,907
Mitigated
45,212
20,579
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akira3839
Neith
6,923
1,778
0
1,629
8,398
4,017
2,980
5,696
2,580
0
27,611
L
Sun Wukong
BcuzBorderlands
Sun Wukong
6,062
663
0
1,186
16,655
13,927
110
10,108
6,547
0
24,618
W
Eset
8,900
310
359
1,570
12,491
5,350
1
5,503
6,678
25,379
0
L
Danzaburou
Captain Panikar
Danzaburou
11,072
3,550
0
2,915
14,600
6,983
793
8,472
6,128
0
40,556
L
Olorun
Diosssss
Olorun
13,025
6,331
288
3,735
16,485
7,885
1,135
9,644
6,841
29,302
0
W
23,704
5,053
0
883
11,922
5,146
60
4,986
6,744
62,190
0
L
Arachne
9,342
6,771
0
2,127
16,021
9,174
266
9,817
6,204
0
22,751
W
Medusa
Mythical45
Medusa
13,719
6,396
1,240
2,224
12,774
5,750
2,019
5,120
7,456
0
38,893
L
14,771
708
2,756
7,572
20,580
6,938
274
14,944
5,636
39,658
0
W
Jormungandr
Vxylr
Jormungandr
20,178
2,758
0
1,064
20,845
24,949
711
5,563
15,154
55,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
62,309
278
Minions Killed
353
9
Camps Cleared
4
1,151,698
Distance Traveled
1,218,505
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,007
786
62
4
0
247,805
0
L
Sun Wukong
9,357
668
42
3
0
237,338
3
W
Eset
12,065
862
46
3
1
230,522
0
L
Danzaburou
11,925
852
84
6
1
225,906
2
L
Olorun
10,694
764
43
3
2
199,715
2
W
Zeus
14,320
1,023
90
6
3
226,881
3
L
Arachne
12,291
878
34
2
3
241,029
1
W
Medusa
11,151
797
69
5
0
254,026
0
L
Chang'e
10,993
785
75
5
3
247,710
2
W
Jormungandr
13,766
983
86
6
0
259,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role