Player Matchup

Anhur
Anhur
Masters
CHUNLY
Anhur
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
DeepInClunge
Mercury
Diamond III
Level 160
God Stats
4W - 1L
1,724 SR
Queue Stats
102W - 80L
2,279 MMR
Solo
Scylla
Scylla
Diamond III
deivisx5
Scylla
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
leonard205
Tyr
Diamond IV
Level 149
God Stats
5W - 7L
1,647 SR
Queue Stats
579W - 564L
2,246 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Électhor
Aphrodite
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,574 SR
1,805 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,500 SR
1,833 MMR
Merlin
Merlin
Diamond III
AimBlue
Merlin
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Diamond IV
Cròw
Serqet
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Diamond II
GetYouTheMoon
Camazotz
Diamond II
Level 48
God Stats
13W - 8L
1,500 SR
Queue Stats
243W - 191L
2,420 MMR
Party 2
Eset
Eset
Diamond III
JenniLiveCam
Eset
Diamond III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond III
ÇreeÐ
Medusa
Diamond III
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
248W - 227L
2,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CHUNLY
Anhur
13
1 / 7 / 0
7,633
477
8,701
13,708
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
DeepInClunge
Mercury
12
1 / 6 / 3
7,178
449
2,978
13,793
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
deivisx5
Scylla
11
1 / 6 / 1
7,062
441
3,212
7,289
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 6 / 2
7,652
478
5,233
13,303
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Électhor
Aphrodite
14
3 / 3 / 1
8,276
517
5,008
12,001
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
NemesisThanatosSobekAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AimBlue
Merlin
15
4 / 2 / 6
9,796
612
8,507
7,869
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Cròw
Serqet
14
7 / 1 / 7
9,377
586
8,132
10,493
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
GetYouTheMoon
Camazotz
15
7 / 3 / 2
9,383
586
6,399
14,145
8,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 2 / 0
10,150
634
12,597
9,276
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ÇreeÐ
Medusa
16
4 / 1 / 6
9,521
595
12,148
11,695
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
28
28
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
AimBlue
Merlin
4
2
6
3.5
L
Anhur
CHUNLY
Anhur
1
7
0
0.14
W
Serqet
Cròw
Serqet
7
1
7
10.5
L
Mercury
DeepInClunge
Mercury
1
6
3
0.42
W
Camazotz
GetYouTheMoon
Camazotz
7
3
2
2.67
W
6
2
0
3
L
Scylla
deivisx5
Scylla
1
6
1
0.25
L
3
6
2
0.67
W
Medusa
ÇreeÐ
Medusa
4
1
6
7
L
Aphrodite
Électhor
Aphrodite
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,132
Damage
47,783
60,094
Taken
53,478
23,345
Mitigated
25,856
18,957
Healing
21,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AimBlue
Merlin
8,507
677
0
1,432
7,869
2,932
588
627
7,178
63,919
0
L
Anhur
CHUNLY
Anhur
8,701
3,975
0
3,889
13,708
3,966
0
83
13,249
0
48,196
W
Serqet
Cròw
Serqet
8,132
1,443
0
4,372
10,493
6,546
657
737
9,744
219
29,598
L
Mercury
DeepInClunge
Mercury
2,978
863
0
3,753
13,793
4,799
0
3,695
10,044
0
42,179
W
Camazotz
GetYouTheMoon
Camazotz
6,399
1,164
0
6,807
14,145
8,574
0
2,613
11,466
0
59,406
W
12,597
1,936
182
3,029
9,276
3,921
69
3,624
5,652
69,222
0
L
Scylla
deivisx5
Scylla
3,212
316
0
750
7,289
1,962
0
4,873
2,318
40,475
0
L
5,233
614
0
3,061
13,303
7,645
0
4,817
8,267
0
21,360
W
Medusa
ÇreeÐ
Medusa
12,148
7,091
0
5,932
11,695
3,883
1,801
437
11,218
0
74,093
L
Aphrodite
Électhor
Aphrodite
5,008
247
416
7,088
12,001
4,973
0
7,092
4,255
42,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
48,227
391
Minions Killed
567
0
Camps Cleared
0
1,446,025
Distance Traveled
1,573,156
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,796
612
136
9
0
307,318
8
L
Anhur
7,633
477
89
6
0
244,770
1
W
Serqet
9,377
586
48
3
0
343,966
2
L
Mercury
7,178
449
74
5
0
350,876
5
W
Camazotz
9,383
586
98
6
0
341,539
1
W
Eset
10,150
634
152
10
0
285,313
3
L
Scylla
7,062
441
90
6
0
265,487
3
L
Tyr
7,652
478
34
2
0
317,486
6
W
Medusa
9,521
595
133
8
0
295,020
4
L
Aphrodite
8,276
517
104
7
0
267,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role