Player Matchup

Cthulhu
Cthulhu
Gold I
BBW Bussa
Cthulhu
Gold I
Level 47
God Stats
4W - 9L
1,734 SR
Queue Stats
409W - 445L
1,582 MMR
Solo
Poseidon
Poseidon
Gold III
DabAngel
Poseidon
Gold III
Level 119
God Stats
1W - 1L
1,701 SR
Queue Stats
486W - 504L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
HSPC Peps
Cu Chulainn
Platinum V
Level 96
God Stats
4W - 4L
1,718 SR
Queue Stats
228W - 236L
1,683 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Lag or Nahh
Tsukuyomi
Gold IV
Level 129
God Stats
3W - 4L
1,654 SR
Queue Stats
189W - 178L
1,688 MMR
Solo
Skadi
Skadi
Gold V
xssacx
Skadi
Gold V
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 257L
1,602 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,661 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,531 SR
1,696 MMR
Yemoja
Yemoja
Gold III
Ahwhale
Yemoja
Gold III
Level 83
God Stats
6W - 10L
1,541 SR
Queue Stats
297W - 299L
1,552 MMR
Party 1
Ullr
Ullr
Gold IV
Kneevs
Ullr
Gold IV
Level 118
God Stats
9W - 2L
1,668 SR
Queue Stats
43W - 27L
1,678 MMR
Party 2
Arachne
Arachne
Platinum II
KrakynZeus
Arachne
Platinum II
Level 146
God Stats
6W - 6L
1,561 SR
Queue Stats
127W - 102L
1,841 MMR
Party 2
Mulan
Mulan
Gold III
Nitas423
Mulan
Gold III
Level 90
God Stats
6W - 4L
1,299 SR
Queue Stats
286W - 287L
1,598 MMR
Party 1
Janus
Janus
Platinum IV
Spirit_RG
Janus
Platinum IV
Level 107
God Stats
27W - 36L
1,583 SR
Queue Stats
344W - 330L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBW Bussa
Cthulhu
14
1 / 5 / 4
9,567
416
10,509
20,264
19,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
DabAngel
Poseidon
16
3 / 8 / 1
10,352
450
10,885
14,394
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
HSPC Peps
Cu Chulainn
19
6 / 4 / 2
12,690
552
20,071
19,916
25,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Lag or Nahh
Tsukuyomi
16
0 / 5 / 5
10,174
442
10,719
18,390
12,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
xssacx
Skadi
19
3 / 5 / 3
11,963
520
11,363
13,358
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
DanzaburouSetAthenaTiamatGuan Yu

VS

Bans
ScyllaApolloKing ArthurNu WaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ahwhale
Yemoja
18
2 / 2 / 14
12,190
530
8,857
20,847
24,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
Kneevs
Ullr
19
8 / 1 / 2
12,649
550
16,017
12,966
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
KrakynZeus
Arachne
20
9 / 1 / 6
12,533
545
17,966
19,783
11,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Nitas423
Mulan
18
3 / 6 / 6
11,375
495
11,532
29,518
31,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Spirit_RG
Janus
18
5 / 3 / 9
11,796
513
9,455
9,647
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
27
27
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ahwhale
Yemoja
2
2
14
4.5
L
Cthulhu
BBW Bussa
Cthulhu
1
5
4
0.6
L
Poseidon
DabAngel
Poseidon
3
8
1
0.44
L
Cu Chulainn
HSPC Peps
Cu Chulainn
6
4
2
1.75
W
Ullr
Kneevs
Ullr
8
1
2
9
W
Arachne
KrakynZeus
Arachne
9
1
6
12
L
Tsukuyomi
Lag or Nahh
Tsukuyomi
0
5
5
0.5
W
Mulan
Nitas423
Mulan
3
6
6
1
W
Janus
Spirit_RG
Janus
5
3
9
3.17
L
Skadi
xssacx
Skadi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
63,827
86,322
Taken
92,761
69,496
Mitigated
77,983
18,641
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ahwhale
Yemoja
8,857
2,771
2,888
4,868
20,847
24,376
336
7,457
13,390
58,327
0
L
Cthulhu
BBW Bussa
Cthulhu
10,509
407
251
2,847
20,264
19,949
0
7,348
12,725
29,324
0
L
Poseidon
DabAngel
Poseidon
10,885
116
123
2,161
14,394
5,340
1,591
5,059
9,177
71,756
0
L
Cu Chulainn
HSPC Peps
Cu Chulainn
20,071
2,832
0
4,253
19,916
25,800
560
1,221
18,627
11,769
76,431
W
Ullr
Kneevs
Ullr
16,017
8,235
0
2,146
12,966
6,385
5,530
3,878
9,088
0
96,841
W
Arachne
KrakynZeus
Arachne
17,966
12,292
0
8,885
19,783
11,208
0
6,004
13,779
0
87,065
L
Tsukuyomi
Lag or Nahh
Tsukuyomi
10,719
3,277
0
7,008
18,390
12,840
0
2,839
15,451
0
83,505
W
Mulan
Nitas423
Mulan
11,532
1,839
526
8,882
29,518
31,951
636
3,703
25,815
515
61,284
W
Janus
Spirit_RG
Janus
9,455
111
0
1,574
9,647
4,063
0
3,791
5,856
72,147
0
L
Skadi
xssacx
Skadi
11,363
6,054
0
1,998
13,358
5,567
805
1,432
11,884
0
96,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
60,543
615
Minions Killed
634
0
Camps Cleared
0
2,117,956
Distance Traveled
2,206,256
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,190
530
81
4
0
422,172
4
L
Cthulhu
9,567
416
43
2
0
404,620
4
L
Poseidon
10,352
450
132
6
0
346,737
2
L
Cu Chulainn
12,690
552
154
7
0
458,856
2
W
Ullr
12,649
550
157
7
0
427,516
2
W
Arachne
12,533
545
122
5
0
515,591
7
L
Tsukuyomi
10,174
442
132
6
0
464,891
5
W
Mulan
11,375
495
123
5
0
404,823
4
W
Janus
11,796
513
151
7
0
436,154
10
L
Skadi
11,963
520
154
7
0
442,852
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role