Player Matchup

Mercury
Mercury
Jeal_Christ
Mercury
Level 17
God Stats
12W - 14L
1,741 SR
Queue Stats
63W - 58L
1,491 Elo+
Solo
Cthulhu
Cthulhu
LeTiroirACulotte
Cthulhu
Level 27
God Stats
1W - 3L
1,296 SR
Queue Stats
29W - 32L
1,421 Elo+
Party 2
Izanami
Izanami
Le_RoiDuChateau
Izanami
Level 14
God Stats
12W - 12L
1,319 SR
Queue Stats
17W - 24L
1,244 Elo+
Party 2
Yemoja
Yemoja
heesil77
Yemoja
Level 2
God Stats
1W - 3L
1,169 SR
Queue Stats
4W - 6L
1,012 Elo+
Solo
Discordia
Discordia
prn-piranha
Discordia
Level 15
God Stats
9W - 4L
1,728 SR
Queue Stats
59W - 61L
1,356 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,305 Elo+

VS

Team Averages
Level 22
1,339 SR
1,409 Elo+
Set
Set
DoTz_BroKe
Set
Level 29
God Stats
10W - 11L
1,369 SR
Queue Stats
188W - 183L
1,416 Elo+
Party 1
Anubis
Anubis
Mr_Haze1998
Anubis
Level 28
God Stats
13W - 12L
1,386 SR
Queue Stats
123W - 130L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
flyingPauLLer
Guan Yu
Level 27
God Stats
2W - 6L
1,137 SR
Queue Stats
150W - 158L
1,341 Elo+
Party 1
Ullr
Ullr
littlehomiemusk6
Ullr
Level 18
God Stats
4W - 7L
1,329 SR
Queue Stats
23W - 20L
1,415 Elo+
Solo
Hades
Hades
psychoholic180
Hades
Level 8
God Stats
15W - 15L
1,473 SR
Queue Stats
34W - 29L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jeal_Christ
Mercury
7
0 / 2 / 2
4,130
590
2,025
4,519
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 3 / 1
3,506
501
1,649
4,061
1,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 2
3,424
489
621
2,573
419
Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
heesil77
Yemoja
2
1 / 3 / 0
3,253
465
196
2,329
731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
prn-piranha
Discordia
5
1 / 3 / 1
3,623
518
1,246
2,533
438
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 3 / 0
4,812
687
2,266
3,769
1,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
8
3 / 1 / 1
4,722
675
2,766
3,223
1,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
8
1 / 0 / 1
4,534
648
234
1,957
718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 5
4,912
702
3,347
3,956
992
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 5
4,523
646
1,985
2,168
526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
13
13
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
0
1.67
L
Mercury
Jeal_Christ
Mercury
0
2
2
0.5
L
1
3
1
0.5
L
0
2
2
0.5
W
Anubis
3
1
1
3.5
W
Guan Yu
1
0
1
1.5
L
Yemoja
heesil77
Yemoja
1
3
0
0.33
W
2
0
5
4.5
L
Discordia
prn-piranha
Discordia
1
3
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,737
Damage
10,598
16,015
Taken
15,073
3,753
Mitigated
4,804
696
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,266
1,136
0
1,010
3,769
1,320
0
452
3,283
0
17,067
L
Mercury
Jeal_Christ
Mercury
2,025
1,366
0
200
4,519
909
0
1,304
3,215
0
22,013
L
1,649
238
0
0
4,061
1,256
0
1,216
2,845
6,846
0
L
621
494
0
496
2,573
419
0
648
1,925
0
8,828
W
Anubis
2,766
249
0
645
3,223
1,248
297
777
2,304
17,822
0
W
Guan Yu
234
40
50
396
1,957
718
609
59
1,898
0
18,473
L
Yemoja
heesil77
Yemoja
196
93
0
0
2,329
731
0
0
2,329
847
0
W
3,347
2,411
0
1,470
3,956
992
174
1,209
2,651
0
21,412
L
Discordia
prn-piranha
Discordia
1,246
77
0
0
2,533
438
0
1,583
950
4,854
0
W
1,985
501
222
543
2,168
526
0
322
1,846
10,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,936
Gold Earned
23,503
87
Minions Killed
167
0
Camps Cleared
0
591,782
Distance Traveled
650,671
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,812
687
39
6
0
153,311
1
L
Mercury
4,130
590
50
7
0
130,417
0
L
Cthulhu
3,506
501
7
1
0
140,250
2
L
Izanami
3,424
489
17
2
0
136,554
1
W
Anubis
4,722
675
32
5
0
112,134
0
W
Guan Yu
4,534
648
33
5
0
120,724
0
L
Yemoja
3,253
465
3
0
0
80,056
0
W
Ullr
4,912
702
39
6
0
119,732
3
L
Discordia
3,623
518
10
1
0
104,505
3
W
Hades
4,523
646
24
3
0
144,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role