Player Matchup

Bacchus
Bacchus
KingTim188
Bacchus
Level 58
God Stats
22W - 17L
1,560 SR
Queue Stats
59W - 71L
1,736 Elo+
Party 2
Hou Yi
Hou Yi
TheDjinn26
Hou Yi
Level 26
God Stats
25W - 46L
1,408 SR
Queue Stats
107W - 143L
1,350 Elo+
Solo
Aphrodite
Aphrodite
WenisMckneenis
Aphrodite
Level 18
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 2L
1,647 Elo+
Party 2
Team Averages
Level 34
1,493 SR
1,578 Elo+

VS

Team Averages
Level 68
1,304 SR
1,346 Elo+
Merlin
Merlin
BRUTUALBISCUIT
Merlin
Level 149
God Stats
3W - 6L
1,156 SR
Queue Stats
266W - 309L
1,401 Elo+
Party 1
Kali
Kali
KrazzEGaming
Kali
Level 32
God Stats
38W - 52L
1,361 SR
Queue Stats
117W - 144L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
pumpedpunk
Kuzenbo
Level 23
God Stats
33W - 50L
1,395 SR
Queue Stats
164W - 235L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingTim188
Bacchus
13
4 / 4 / 2
11,155
697
11,499
21,011
22,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
TheDjinn26
Hou Yi
13
1 / 6 / 2
8,900
556
8,990
16,722
6,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
WenisMckneenis
Aphrodite
12
1 / 9 / 3
9,305
582
9,077
14,818
9,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 2 / 4
12,626
789
21,552
10,301
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 1 / 14
10,745
672
8,992
13,640
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
pumpedpunk
Kuzenbo
13
2 / 3 / 13
10,920
683
7,472
17,360
24,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
19
19
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
L
Bacchus
KingTim188
Bacchus
4
4
2
1.25
W
2
1
14
9
L
Hou Yi
TheDjinn26
Hou Yi
1
6
2
0.33
L
Aphrodite
WenisMckneenis
Aphrodite
1
9
3
0.28
W
Kuzenbo
pumpedpunk
Kuzenbo
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
38,016
52,551
Taken
41,301
38,244
Mitigated
34,117
18,750
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,552
1,265
2,172
3,656
10,301
4,053
1,135
5,062
5,239
76,639
0
L
Bacchus
KingTim188
Bacchus
11,499
1,292
0
4,849
21,011
22,949
0
10,270
10,741
29,411
0
W
8,992
5,474
0
3,985
13,640
5,877
1,209
7,766
5,874
0
28,068
L
Hou Yi
TheDjinn26
Hou Yi
8,990
4,856
453
4,855
16,722
6,235
770
8,850
7,872
0
32,116
L
Aphrodite
WenisMckneenis
Aphrodite
9,077
2,270
4,179
4,414
14,818
9,060
41
9,944
4,874
34,000
0
W
Kuzenbo
pumpedpunk
Kuzenbo
7,472
3,085
0
1,433
17,360
24,187
241
7,808
9,552
17,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
34,291
123
Minions Killed
159
0
Camps Cleared
0
736,271
Distance Traveled
814,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,626
789
107
7
0
245,790
0
L
Bacchus
11,155
697
24
2
0
279,131
1
W
Kali
10,745
672
37
2
0
293,291
0
L
Hou Yi
8,900
556
49
3
0
238,691
0
L
Aphrodite
9,305
582
50
3
0
218,449
0
W
Kuzenbo
10,920
683
15
1
0
275,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role