Player Matchup

Cthulhu
Cthulhu
Arty4Grain
Cthulhu
Level 25
God Stats
1W - 0L
1,732 SR
Queue Stats
123W - 143L
1,350 Elo+
Party 2
Tiamat
Tiamat
Electroz_17
Tiamat
Level 120
God Stats
8W - 5L
1,595 SR
Queue Stats
227W - 193L
1,584 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ExdgeHTF
Tsukuyomi
Level 25
God Stats
7W - 1L
1,748 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 3
Chiron
Chiron
Robot1que
Chiron
Level 101
God Stats
10W - 6L
1,337 SR
Queue Stats
132W - 129L
1,409 Elo+
Party 2
Achilles
Achilles
libra_947
Achilles
Level 107
God Stats
7W - 13L
1,303 SR
Queue Stats
1,049W - 929L
1,564 Elo+
Party 3
Team Averages
Level 76
1,543 SR
1,482 Elo+

VS

Team Averages
Level 65
1,577 SR
1,489 Elo+
Eset
Eset
 
Eset
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CMEPTb-C-KOCOU87
Bellona
Level 66
God Stats
0W - 2L
1,547 SR
Queue Stats
125W - 124L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
Fr0zyBezy
Jormungandr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 181L
1,409 Elo+
Party 1
Nemesis
Nemesis
Trei_Hunter
Nemesis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
473W - 490L
1,683 Elo+
Party 1
Olorun
Olorun
androsova333
Olorun
Level 106
God Stats
4W - 4L
1,837 SR
Queue Stats
605W - 578L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arty4Grain
Cthulhu
6
1 / 0 / 2
4,160
520
2,000
3,557
1,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
9
1 / 0 / 1
4,910
614
1,922
2,326
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ExdgeHTF
Tsukuyomi
9
3 / 0 / 2
5,243
655
2,678
4,583
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Robot1que
Chiron
7
1 / 0 / 3
4,212
527
3,165
3,332
809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
libra_947
Achilles
9
1 / 0 / 1
4,860
608
4,155
4,661
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 1 / 0
4,439
555
718
3,586
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,843
480
3,474
5,678
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Fr0zyBezy
Jormungandr
6
0 / 2 / 0
4,267
533
2,688
5,918
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Trei_Hunter
Nemesis
3
0 / 1 / 0
3,491
436
188
2,869
455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
8
0 / 2 / 0
4,287
536
2,405
4,097
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
0
0
W
Cthulhu
Arty4Grain
Cthulhu
1
0
2
2
L
0
1
0
0
W
Tiamat
1
0
1
1.5
W
Tsukuyomi
ExdgeHTF
Tsukuyomi
3
0
2
4
L
Jormungandr
Fr0zyBezy
Jormungandr
0
2
0
0
W
Chiron
Robot1que
Chiron
1
0
3
2.5
L
Nemesis
Trei_Hunter
Nemesis
0
1
0
0
L
Olorun
0
2
0
0
W
Achilles
libra_947
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
9,473
18,459
Taken
22,148
7,477
Mitigated
7,331
8,105
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
718
168
224
1,109
3,586
889
0
952
2,393
19,350
0
W
Cthulhu
Arty4Grain
Cthulhu
2,000
300
0
214
3,557
1,586
0
1,993
1,564
10,661
0
L
3,474
1,552
0
1,632
5,678
2,718
0
652
4,649
0
12,944
W
Tiamat
1,922
180
0
1,114
2,326
1,554
661
258
2,006
21,892
0
W
Tsukuyomi
ExdgeHTF
Tsukuyomi
2,678
854
0
2,128
4,583
1,256
0
1,252
3,327
0
23,130
L
Jormungandr
Fr0zyBezy
Jormungandr
2,688
757
0
1,202
5,918
2,270
0
1,066
4,702
14,704
0
W
Chiron
Robot1que
Chiron
3,165
2,029
90
1,957
3,332
809
0
2,190
1,142
0
13,217
L
Nemesis
Trei_Hunter
Nemesis
188
150
0
100
2,869
455
0
0
2,869
0
11,073
L
Olorun
2,405
1,132
320
1,911
4,097
999
0
684
3,313
22,594
0
W
Achilles
libra_947
Achilles
4,155
1,927
0
2,602
4,661
2,272
272
52
4,609
0
22,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
20,327
182
Minions Killed
167
0
Camps Cleared
0
741,316
Distance Traveled
660,680
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,439
555
50
6
0
139,375
1
W
Cthulhu
4,160
520
17
2
0
156,923
2
L
Bellona
3,843
480
27
3
0
137,840
1
W
Tiamat
4,910
614
51
6
0
132,930
2
W
Tsukuyomi
5,243
655
56
7
0
161,324
0
L
Jormungandr
4,267
533
12
2
0
143,179
1
W
Chiron
4,212
527
23
3
0
150,367
1
L
Nemesis
3,491
436
20
3
0
110,680
1
L
Olorun
4,287
536
58
7
0
129,606
3
W
Achilles
4,860
608
35
4
0
139,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role