Player Matchup

Tiamat
Tiamat
Silver I
BOMANCE
Tiamat
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,549 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
NonStopK
Ah Muzen Cab
Gold II
Level 46
God Stats
7W - 8L
1,638 SR
Queue Stats
64W - 66L
1,559 MMR
Party 1
Achilles
Achilles
Gold III
doriko213
Achilles
Gold III
Level 88
God Stats
20W - 16L
1,690 SR
Queue Stats
68W - 73L
1,490 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,609 SR
1,532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,581 SR
1,453 MMR
Anhur
Anhur
Bronze III
HA1tEd
Anhur
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
XxBalistaxX
Aphrodite
Gold IV
Level 109
God Stats
4W - 4L
1,620 SR
Queue Stats
35W - 36L
1,346 MMR
Solo
Ymir
Ymir
Bronze III
limite84
Ymir
Bronze III
Level 143
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 10L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BOMANCE
Tiamat
14
1 / 1 / 11
11,001
611
10,530
10,681
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NonStopK
Ah Muzen Cab
17
6 / 2 / 7
12,331
685
12,444
9,813
4,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
doriko213
Achilles
17
7 / 1 / 7
13,754
764
19,563
16,912
18,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
He BoThothPersephoneBacchus

VS

Bans
AthenaSobekDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HA1tEd
Anhur
13
0 / 5 / 3
10,104
561
5,906
12,986
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
XxBalistaxX
Aphrodite
15
3 / 4 / 1
11,611
645
10,870
16,351
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
1 / 5 / 3
11,348
630
7,163
21,915
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BOMANCE
Tiamat
1
1
11
6.5
L
Anhur
HA1tEd
Anhur
0
5
3
0.3
W
Ah Muzen Cab
NonStopK
Ah Muzen Cab
6
2
7
4.75
L
Aphrodite
XxBalistaxX
Aphrodite
3
4
1
0.88
W
Achilles
doriko213
Achilles
7
1
7
10.5
L
Ymir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,537
Damage
23,939
37,406
Taken
51,252
27,809
Mitigated
33,468
13,172
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BOMANCE
Tiamat
10,530
879
0
2,905
10,681
5,067
379
5,806
4,688
35,363
0
L
Anhur
HA1tEd
Anhur
5,906
2,635
0
1,850
12,986
6,682
1,130
1,743
11,053
0
42,513
W
Ah Muzen Cab
NonStopK
Ah Muzen Cab
12,444
6,324
0
5,130
9,813
4,058
1,590
6,495
3,268
0
80,714
L
Aphrodite
XxBalistaxX
Aphrodite
10,870
759
5,570
8,551
16,351
7,910
58
2,906
13,074
50,339
0
W
Achilles
doriko213
Achilles
19,563
3,788
0
5,137
16,912
18,684
1,114
5,836
10,801
0
56,448
L
Ymir
7,163
593
0
2,876
21,915
18,876
0
4,934
16,537
37,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
33,063
233
Minions Killed
235
0
Camps Cleared
0
960,368
Distance Traveled
912,015
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,001
611
58
3
0
278,101
0
L
Anhur
10,104
561
93
5
0
316,296
7
W
Ah Muzen Cab
12,331
685
125
7
0
325,028
0
L
Aphrodite
11,611
645
95
5
0
301,289
1
W
Achilles
13,754
764
50
3
0
357,239
1
L
Ymir
11,348
630
47
3
0
294,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role