Player Matchup

King Arthur
King Arthur
Silver III
MediMachete
King Arthur
Silver III
Level 68
God Stats
17W - 11L
1,436 SR
Queue Stats
71W - 79L
976 MMR
Party 2
Athena
Athena
Silver III
SlowStrokes
Athena
Silver III
Level 104
God Stats
2W - 2L
1,539 SR
Queue Stats
15W - 23L
1,035 MMR
Solo
Artemis
Artemis
Silver I
lllonilll
Artemis
Silver I
Level 155
God Stats
67W - 38L
1,629 SR
Queue Stats
302W - 320L
1,054 MMR
Solo
The Morrigan
The Morrigan
Silver I
mannythegreat
The Morrigan
Silver I
Level 128
God Stats
76W - 83L
1,560 SR
Queue Stats
179W - 179L
1,201 MMR
Solo
Nemesis
Nemesis
Silver I
robr419
Nemesis
Silver I
Level 83
God Stats
5W - 3L
1,549 SR
Queue Stats
20W - 30L
1,356 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,542 SR
1,124 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,537 SR
1,234 MMR
Sylvanus
Sylvanus
Silver III
AnEnragedBagel
Sylvanus
Silver III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 90L
1,161 MMR
Party 1
Izanami
Izanami
Silver II
BuffUllrAgain
Izanami
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Dyrk33
Ratatoskr
Silver I
Level 124
God Stats
4W - 5L
1,693 SR
Queue Stats
141W - 132L
1,070 MMR
Party 1
Achilles
Achilles
Silver III
Sep7tem7
Achilles
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
ulises9812
Nox
Silver II
Level 158
God Stats
14W - 27L
1,494 SR
Queue Stats
489W - 480L
939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MediMachete
King Arthur
9
0 / 1 / 3
5,399
491
2,592
7,594
3,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
9
6 / 3 / 7
6,509
592
6,758
8,317
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
lllonilll
Artemis
12
9 / 0 / 1
7,371
670
6,405
6,536
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
mannythegreat
The Morrigan
10
0 / 1 / 8
5,826
530
4,014
4,815
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
robr419
Nemesis
11
3 / 0 / 4
6,230
566
2,615
6,057
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
SetTiamatTsukuyomiDanzaburouApollo

VS

Bans
Guan YuCupidCu ChulainnRamaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 5 / 1
4,827
439
2,805
6,334
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
8
0 / 5 / 1
5,100
464
2,310
6,778
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
Dyrk33
Ratatoskr
9
1 / 2 / 0
5,461
496
2,796
7,589
2,511
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sep7tem7
Achilles
10
1 / 3 / 1
5,583
508
3,998
9,507
5,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 0
5,926
539
3,459
4,683
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
5
5
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
1
0.3
L
Izanami
0
5
1
0.1
L
Ratatoskr
Dyrk33
Ratatoskr
1
2
0
0.5
W
King Arthur
MediMachete
King Arthur
0
1
3
1.5
L
Achilles
Sep7tem7
Achilles
1
3
1
0.5
W
Athena
6
3
7
3.17
W
Artemis
lllonilll
Artemis
9
0
1
9.5
W
The Morrigan
mannythegreat
The Morrigan
0
1
8
4
W
Nemesis
robr419
Nemesis
3
0
4
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
15,368
33,319
Taken
34,891
12,670
Mitigated
13,704
10,855
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,805
846
317
827
6,334
2,547
0
2,370
3,964
14,910
4,800
L
Izanami
2,310
1,532
0
1,379
6,778
1,645
0
1,306
5,472
0
23,706
L
Ratatoskr
Dyrk33
Ratatoskr
2,796
153
0
3,938
7,589
2,511
0
3,009
4,580
0
30,574
W
King Arthur
MediMachete
King Arthur
2,592
514
0
2,769
7,594
3,965
0
449
7,105
0
22,331
L
Achilles
Sep7tem7
Achilles
3,998
712
0
2,392
9,507
5,342
0
1,354
8,153
0
25,596
W
Athena
6,758
2,952
0
1,835
8,317
3,453
233
2,687
5,520
13,484
0
W
Artemis
lllonilll
Artemis
6,405
3,970
0
3,659
6,536
1,755
544
1,009
5,509
0
42,434
W
The Morrigan
mannythegreat
The Morrigan
4,014
1,402
0
1,250
4,815
1,383
0
1,227
3,524
31,653
526
W
Nemesis
robr419
Nemesis
2,615
865
0
1,342
6,057
2,114
37
410
5,645
0
31,648
L
3,459
170
0
827
4,683
1,659
0
2,231
2,452
28,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
26,897
266
Minions Killed
268
0
Camps Cleared
0
1,055,806
Distance Traveled
1,020,407
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,827
439
35
3
0
197,660
8
L
Izanami
5,100
464
52
5
0
183,654
5
L
Ratatoskr
5,461
496
73
7
0
232,715
3
W
King Arthur
5,399
491
52
5
0
209,084
4
L
Achilles
5,583
508
37
3
0
204,284
3
W
Athena
6,509
592
18
2
0
219,174
2
W
Artemis
7,371
670
74
7
0
186,410
5
W
The Morrigan
5,826
530
61
6
0
216,132
3
W
Nemesis
6,230
566
61
6
0
225,006
4
L
Nox
5,926
539
71
6
0
202,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role